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289 lines
7.9 KiB
C++
289 lines
7.9 KiB
C++
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/////////////////////////////////////////////////////////////////////////////
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// Name: src/unix/timerunx.cpp
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// Purpose: wxTimer implementation for non-GUI applications under Unix
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// Author: Lukasz Michalski
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// Created: 15/01/2005
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// RCS-ID: $Id: timerunx.cpp 61508 2009-07-23 20:30:22Z VZ $
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// Copyright: (c) 2007 Lukasz Michalski
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/wxprec.h"
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#if wxUSE_TIMER
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#ifndef WX_PRECOMP
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#include "wx/log.h"
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#include "wx/module.h"
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#include "wx/app.h"
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#include "wx/list.h"
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#include "wx/hashmap.h"
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#include "wx/event.h"
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#endif
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#include "wx/apptrait.h"
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#include "wx/longlong.h"
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#include "wx/vector.h"
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#include <sys/time.h>
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#include <signal.h>
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#include "wx/unix/private/timer.h"
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#include "wx/listimpl.cpp"
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WX_DEFINE_LIST(wxTimerList)
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// trace mask for the debugging messages used here
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#define wxTrace_Timer wxT("timer")
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// ----------------------------------------------------------------------------
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// local functions
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// ----------------------------------------------------------------------------
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// helper function to format wxUsecClock_t
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static inline wxString wxUsecClockAsString(wxUsecClock_t usec)
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{
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#if wxUSE_LONGLONG
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return usec.ToString();
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#else // wxUsecClock_t == double
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return wxString::Format(wxT("%.0f"), usec);
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#endif
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}
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// ============================================================================
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// wxTimerScheduler implementation
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// ============================================================================
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wxTimerScheduler *wxTimerScheduler::ms_instance = NULL;
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wxTimerScheduler::~wxTimerScheduler()
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{
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for ( wxTimerList::iterator node = m_timers.begin();
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node != m_timers.end();
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++node )
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{
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delete *node;
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}
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}
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void wxTimerScheduler::AddTimer(wxUnixTimerImpl *timer, wxUsecClock_t expiration)
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{
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DoAddTimer(new wxTimerSchedule(timer, expiration));
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}
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void wxTimerScheduler::DoAddTimer(wxTimerSchedule *s)
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{
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// do an insertion sort to keep the list sorted in expiration order
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wxTimerList::iterator node;
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for ( node = m_timers.begin(); node != m_timers.end(); ++node )
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{
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wxASSERT_MSG( (*node)->m_timer != s->m_timer,
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wxT("adding the same timer twice?") );
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if ( (*node)->m_expiration > s->m_expiration )
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break;
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}
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m_timers.insert(node, s);
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wxLogTrace(wxTrace_Timer, wxT("Inserted timer %d expiring at %s"),
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s->m_timer->GetId(),
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wxUsecClockAsString(s->m_expiration).c_str());
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}
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void wxTimerScheduler::RemoveTimer(wxUnixTimerImpl *timer)
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{
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wxLogTrace(wxTrace_Timer, wxT("Removing timer %d"), timer->GetId());
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for ( wxTimerList::iterator node = m_timers.begin();
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node != m_timers.end();
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++node )
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{
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if ( (*node)->m_timer == timer )
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{
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delete *node;
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m_timers.erase(node);
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return;
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}
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}
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wxFAIL_MSG( wxT("removing inexistent timer?") );
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}
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bool wxTimerScheduler::GetNext(wxUsecClock_t *remaining) const
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{
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if ( m_timers.empty() )
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return false;
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wxCHECK_MSG( remaining, false, wxT("NULL pointer") );
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*remaining = (*m_timers.begin())->m_expiration - wxGetLocalTimeUsec();
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if ( *remaining < 0 )
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{
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// timer already expired, don't wait at all before notifying it
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*remaining = 0;
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}
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return true;
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}
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bool wxTimerScheduler::NotifyExpired()
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{
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if ( m_timers.empty() )
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return false;
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const wxUsecClock_t now = wxGetLocalTimeUsec();
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typedef wxVector<wxUnixTimerImpl *> TimerImpls;
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TimerImpls toNotify;
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for ( wxTimerList::iterator next,
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cur = m_timers.begin(); cur != m_timers.end(); cur = next )
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{
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wxTimerSchedule * const s = *cur;
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if ( s->m_expiration > now )
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{
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// as the list is sorted by expiration time, we can skip the rest
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break;
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}
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// remember next as we will delete the node pointed to by cur
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next = cur;
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++next;
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m_timers.erase(cur);
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// check whether we need to keep this timer
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wxUnixTimerImpl * const timer = s->m_timer;
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if ( timer->IsOneShot() )
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{
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// the timer needs to be stopped but don't call its Stop() from
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// here as it would attempt to remove the timer from our list and
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// we had already done it, so we just need to reset its state
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timer->MarkStopped();
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// don't need it any more
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delete s;
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}
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else // reschedule the next timer expiration
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{
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// always keep the expiration time in the future, i.e. base it on
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// the current time instead of just offsetting it from the current
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// expiration time because it could happen that we're late and the
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// current expiration time is (far) in the past
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s->m_expiration = now + timer->GetInterval()*1000;
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DoAddTimer(s);
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}
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// we can't notify the timer from this loop as the timer event handler
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// could modify m_timers (for example, but not only, by stopping this
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// timer) which would render our iterators invalid, so do it after the
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// loop end
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toNotify.push_back(timer);
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}
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if ( toNotify.empty() )
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return false;
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for ( TimerImpls::const_iterator i = toNotify.begin(),
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end = toNotify.end();
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i != end;
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++i )
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{
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(*i)->Notify();
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}
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return true;
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}
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// ============================================================================
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// wxUnixTimerImpl implementation
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// ============================================================================
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wxUnixTimerImpl::wxUnixTimerImpl(wxTimer* timer)
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: wxTimerImpl(timer)
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{
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m_isRunning = false;
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}
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bool wxUnixTimerImpl::Start(int milliseconds, bool oneShot)
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{
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// notice that this will stop an already running timer
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wxTimerImpl::Start(milliseconds, oneShot);
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wxTimerScheduler::Get().AddTimer(this, wxGetLocalTimeUsec() + m_milli*1000);
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m_isRunning = true;
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return true;
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}
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void wxUnixTimerImpl::Stop()
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{
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if ( m_isRunning )
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{
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wxTimerScheduler::Get().RemoveTimer(this);
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m_isRunning = false;
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}
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}
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bool wxUnixTimerImpl::IsRunning() const
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{
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return m_isRunning;
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}
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wxUnixTimerImpl::~wxUnixTimerImpl()
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{
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wxASSERT_MSG( !m_isRunning, wxT("must have been stopped before") );
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}
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// ============================================================================
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// wxTimerUnixModule: responsible for freeing the global timer scheduler
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// ============================================================================
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class wxTimerUnixModule : public wxModule
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{
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public:
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wxTimerUnixModule() {}
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virtual bool OnInit() { return true; }
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virtual void OnExit() { wxTimerScheduler::Shutdown(); }
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DECLARE_DYNAMIC_CLASS(wxTimerUnixModule)
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};
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IMPLEMENT_DYNAMIC_CLASS(wxTimerUnixModule, wxModule)
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// ============================================================================
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// global functions
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// ============================================================================
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wxUsecClock_t wxGetLocalTimeUsec()
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{
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#ifdef HAVE_GETTIMEOFDAY
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struct timeval tv;
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if ( wxGetTimeOfDay(&tv) != -1 )
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{
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wxUsecClock_t val = 1000000L; // usec/sec
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val *= tv.tv_sec;
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return val + tv.tv_usec;
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}
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#endif // HAVE_GETTIMEOFDAY
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return wxGetLocalTimeMillis() * 1000L;
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}
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wxTimerImpl *wxConsoleAppTraits::CreateTimerImpl(wxTimer *timer)
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{
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return new wxUnixTimerImpl(timer);
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}
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#endif // wxUSE_TIMER
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