dolphin-emulator/Externals/wxWidgets3/src/gtk/evtloop.cpp

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///////////////////////////////////////////////////////////////////////////////
// Name: src/gtk/evtloop.cpp
// Purpose: implements wxEventLoop for GTK+
// Author: Vadim Zeitlin
// Created: 10.07.01
// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// (c) 2013 Rob Bresalier, Vadim Zeitlin
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/evtloop.h"
#include "wx/evtloopsrc.h"
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/log.h"
#endif // WX_PRECOMP
#include "wx/private/eventloopsourcesmanager.h"
#include "wx/apptrait.h"
#include <gtk/gtk.h>
#include <glib.h>
// ============================================================================
// wxEventLoop implementation
// ============================================================================
extern GtkWidget *wxGetRootWindow();
// ----------------------------------------------------------------------------
// wxEventLoop running and exiting
// ----------------------------------------------------------------------------
wxGUIEventLoop::wxGUIEventLoop()
{
m_exitcode = 0;
}
int wxGUIEventLoop::DoRun()
{
guint loopLevel = gtk_main_level();
// This is placed inside of a loop to take into account nested
// event loops. For example, inside this event loop, we may receive
// Exit() for a different event loop (which we are currently inside of)
// That Exit() will cause this gtk_main() to exit so we need to re-enter it.
while ( !m_shouldExit )
{
gtk_main();
}
// Force the enclosing event loop to also exit to see if it is done in case
// that event loop had Exit() called inside of the just ended loop. If it
// is not time yet for that event loop to exit, it will be executed again
// due to the while() loop on m_shouldExit().
//
// This is unnecessary if we are the top level loop, i.e. loop of level 0.
if ( loopLevel )
{
gtk_main_quit();
}
OnExit();
return m_exitcode;
}
void wxGUIEventLoop::ScheduleExit(int rc)
{
wxCHECK_RET( IsInsideRun(), wxT("can't call ScheduleExit() if not started") );
m_exitcode = rc;
m_shouldExit = true;
gtk_main_quit();
}
void wxGUIEventLoop::WakeUp()
{
// TODO: idle events handling should really be done by wxEventLoop itself
// but for now it's completely in gtk/app.cpp so just call there when
// we have wxTheApp and hope that it doesn't matter that we do
// nothing when we don't...
if ( wxTheApp )
wxTheApp->WakeUpIdle();
}
// ----------------------------------------------------------------------------
// wxEventLoop adding & removing sources
// ----------------------------------------------------------------------------
#if wxUSE_EVENTLOOP_SOURCE
extern "C"
{
static gboolean wx_on_channel_event(GIOChannel *channel,
GIOCondition condition,
gpointer data)
{
wxUnusedVar(channel); // Unused if !wxUSE_LOG || !wxDEBUG_LEVEL
wxLogTrace(wxTRACE_EVT_SOURCE,
"wx_on_channel_event, fd=%d, condition=%08x",
g_io_channel_unix_get_fd(channel), condition);
wxEventLoopSourceHandler * const
handler = static_cast<wxEventLoopSourceHandler *>(data);
if ( (condition & G_IO_IN) || (condition & G_IO_PRI) || (condition & G_IO_HUP) )
handler->OnReadWaiting();
if (condition & G_IO_OUT)
handler->OnWriteWaiting();
if ( (condition & G_IO_ERR) || (condition & G_IO_NVAL) )
handler->OnExceptionWaiting();
// we never want to remove source here, so always return true
//
// The source may have been removed by the handler, so it may be
// a good idea to return FALSE when the source has already been
// removed. However, that would involve somehow informing this function
// that the source was removed, which is not trivial to implement
// and handle all cases. It has been found through testing
// that if the source was removed by the handler, that even if we
// return TRUE here, the source/callback will not get called again.
return TRUE;
}
}
class wxGUIEventLoopSourcesManager : public wxEventLoopSourcesManagerBase
{
public:
virtual wxEventLoopSource*
AddSourceForFD(int fd, wxEventLoopSourceHandler *handler, int flags)
{
wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
int condition = 0;
if ( flags & wxEVENT_SOURCE_INPUT )
condition |= G_IO_IN | G_IO_PRI | G_IO_HUP;
if ( flags & wxEVENT_SOURCE_OUTPUT )
condition |= G_IO_OUT;
if ( flags & wxEVENT_SOURCE_EXCEPTION )
condition |= G_IO_ERR | G_IO_NVAL;
GIOChannel* channel = g_io_channel_unix_new(fd);
const unsigned sourceId = g_io_add_watch
(
channel,
(GIOCondition)condition,
&wx_on_channel_event,
handler
);
// it was ref'd by g_io_add_watch() so we can unref it here
g_io_channel_unref(channel);
if ( !sourceId )
return NULL;
wxLogTrace(wxTRACE_EVT_SOURCE,
"Adding event loop source for fd=%d with GTK id=%u",
fd, sourceId);
return new wxGTKEventLoopSource(sourceId, handler, flags);
}
};
wxEventLoopSourcesManagerBase* wxGUIAppTraits::GetEventLoopSourcesManager()
{
static wxGUIEventLoopSourcesManager s_eventLoopSourcesManager;
return &s_eventLoopSourcesManager;
}
wxGTKEventLoopSource::~wxGTKEventLoopSource()
{
wxLogTrace(wxTRACE_EVT_SOURCE,
"Removing event loop source with GTK id=%u", m_sourceId);
g_source_remove(m_sourceId);
}
#endif // wxUSE_EVENTLOOP_SOURCE
// ----------------------------------------------------------------------------
// wxEventLoop message processing dispatching
// ----------------------------------------------------------------------------
bool wxGUIEventLoop::Pending() const
{
if ( wxTheApp )
{
// this avoids false positives from our idle source
return wxTheApp->EventsPending();
}
return gtk_events_pending() != 0;
}
bool wxGUIEventLoop::Dispatch()
{
wxCHECK_MSG( IsRunning(), false, wxT("can't call Dispatch() if not running") );
// gtk_main_iteration() returns TRUE only if gtk_main_quit() was called
return !gtk_main_iteration();
}
extern "C" {
static gboolean wx_event_loop_timeout(void* data)
{
bool* expired = static_cast<bool*>(data);
*expired = true;
// return FALSE to remove this timeout
return FALSE;
}
}
int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
{
bool expired = false;
const unsigned id = g_timeout_add(timeout, wx_event_loop_timeout, &expired);
bool quit = gtk_main_iteration() != 0;
if ( expired )
return -1;
g_source_remove(id);
return !quit;
}
//-----------------------------------------------------------------------------
// YieldFor
//-----------------------------------------------------------------------------
extern "C" {
static void wxgtk_main_do_event(GdkEvent* event, void* data)
{
// categorize the GDK event according to wxEventCategory.
// See http://library.gnome.org/devel/gdk/unstable/gdk-Events.html#GdkEventType
// for more info.
// NOTE: GDK_* constants which were not present in the GDK2.0 can be tested for
// only at compile-time; when running the program (compiled with a recent GDK)
// on a system with an older GDK lib we can be sure there won't be problems
// because event->type will never assume those values corresponding to
// new event types (since new event types are always added in GDK with non
// conflicting values for ABI compatibility).
// Some events (currently only a single one) may be used for more than one
// category, so we need 2 variables. The second one will remain "unknown"
// in most cases.
wxEventCategory cat = wxEVT_CATEGORY_UNKNOWN,
cat2 = wxEVT_CATEGORY_UNKNOWN;
switch (event->type)
{
case GDK_SELECTION_REQUEST:
case GDK_SELECTION_NOTIFY:
case GDK_SELECTION_CLEAR:
case GDK_OWNER_CHANGE:
cat = wxEVT_CATEGORY_CLIPBOARD;
break;
case GDK_KEY_PRESS:
case GDK_KEY_RELEASE:
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
case GDK_BUTTON_RELEASE:
case GDK_SCROLL: // generated from mouse buttons
case GDK_CLIENT_EVENT:
cat = wxEVT_CATEGORY_USER_INPUT;
break;
case GDK_PROPERTY_NOTIFY:
// This one is special: it can be used for UI purposes but also for
// clipboard operations, so allow it in both cases (we probably could
// examine the event itself to distinguish between the two cases but
// this would be unnecessarily complicated).
cat2 = wxEVT_CATEGORY_CLIPBOARD;
// Fall through.
case GDK_PROXIMITY_IN:
case GDK_PROXIMITY_OUT:
case GDK_MOTION_NOTIFY:
case GDK_ENTER_NOTIFY:
case GDK_LEAVE_NOTIFY:
case GDK_VISIBILITY_NOTIFY:
case GDK_FOCUS_CHANGE:
case GDK_CONFIGURE:
case GDK_WINDOW_STATE:
case GDK_SETTING:
case GDK_DELETE:
case GDK_DESTROY:
case GDK_EXPOSE:
#ifndef __WXGTK3__
case GDK_NO_EXPOSE:
#endif
case GDK_MAP:
case GDK_UNMAP:
case GDK_DRAG_ENTER:
case GDK_DRAG_LEAVE:
case GDK_DRAG_MOTION:
case GDK_DRAG_STATUS:
case GDK_DROP_START:
case GDK_DROP_FINISHED:
#if GTK_CHECK_VERSION(2,8,0)
case GDK_GRAB_BROKEN:
#endif
#if GTK_CHECK_VERSION(2,14,0)
case GDK_DAMAGE:
#endif
cat = wxEVT_CATEGORY_UI;
break;
default:
cat = wxEVT_CATEGORY_UNKNOWN;
break;
}
wxGUIEventLoop* evtloop = static_cast<wxGUIEventLoop*>(data);
// is this event allowed now?
if (evtloop->IsEventAllowedInsideYield(cat) ||
(cat2 != wxEVT_CATEGORY_UNKNOWN &&
evtloop->IsEventAllowedInsideYield(cat2)))
{
// process it now
gtk_main_do_event(event);
}
else if (event->type != GDK_NOTHING)
{
// process it later (but make a copy; the caller will free the event
// pointer)
evtloop->StoreGdkEventForLaterProcessing(gdk_event_copy(event));
}
}
}
bool wxGUIEventLoop::YieldFor(long eventsToProcess)
{
#if wxUSE_THREADS
if ( !wxThread::IsMain() )
{
// can't call gtk_main_iteration() from other threads like this
return true;
}
#endif // wxUSE_THREADS
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
#if wxUSE_LOG
// disable log flushing from here because a call to wxYield() shouldn't
// normally result in message boxes popping up &c
wxLog::Suspend();
#endif
// temporarily replace the global GDK event handler with our function, which
// categorizes the events and using m_eventsToProcessInsideYield decides
// if an event should be processed immediately or not
// NOTE: this approach is better than using gdk_display_get_event() because
// gtk_main_iteration() does more than just calling gdk_display_get_event()
// and then call gtk_main_do_event()!
// In particular in this way we also process input from sources like
// GIOChannels (this is needed for e.g. wxGUIAppTraits::WaitForChild).
gdk_event_handler_set(wxgtk_main_do_event, this, NULL);
while (Pending()) // avoid false positives from our idle source
gtk_main_iteration();
gdk_event_handler_set ((GdkEventFunc)gtk_main_do_event, NULL, NULL);
// Process all pending events too, this is consistent with wxMSW behaviour
// and the behaviour of wxGTK itself in the previous versions.
if ( wxTheApp )
wxTheApp->ProcessPendingEvents();
if (eventsToProcess != wxEVT_CATEGORY_CLIPBOARD)
{
// It's necessary to call ProcessIdle() to update the frames sizes which
// might have been changed (it also will update other things set from
// OnUpdateUI() which is a nice (and desired) side effect). But we
// call ProcessIdle() only once since this is not meant for longish
// background jobs (controlled by wxIdleEvent::RequestMore() and the
// return value of Processidle().
ProcessIdle();
}
//else: if we are inside ~wxClipboardSync() and we call ProcessIdle() and
// the user app contains an UI update handler which calls wxClipboard::IsSupported,
// then we fall into a never-ending loop...
// put all unprocessed GDK events back in the queue
GdkDisplay* disp = gtk_widget_get_display(wxGetRootWindow());
for (size_t i=0; i<m_arrGdkEvents.GetCount(); i++)
{
GdkEvent* ev = (GdkEvent*)m_arrGdkEvents[i];
// NOTE: gdk_display_put_event makes a copy of the event passed to it
gdk_display_put_event(disp, ev);
gdk_event_free(ev);
}
m_arrGdkEvents.Clear();
#if wxUSE_LOG
// let the logs be flashed again
wxLog::Resume();
#endif
m_isInsideYield = false;
return true;
}