dolphin-emulator/Externals/wxWidgets/src/generic/colour.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: src/generic/colour.cpp
// Purpose: wxColour class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: colour.cpp 41123 2006-09-10 02:00:24Z VZ $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/colour.h"
#ifndef WX_PRECOMP
#include "wx/gdicmn.h"
#endif
IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
// Colour
void wxColour::Init()
{
m_red =
m_blue =
m_green = 0;
m_alpha = wxALPHA_OPAQUE;
m_isInit = false;
}
wxColour::wxColour()
{
Init();
}
wxColour::wxColour(const wxColour& col)
{
*this = col;
}
wxColour& wxColour::operator=(const wxColour& col)
{
m_red = col.m_red;
m_green = col.m_green;
m_blue = col.m_blue;
m_alpha = col.m_alpha;
m_isInit = col.m_isInit;
return *this;
}
wxColour::~wxColour()
{
}
void wxColour::InitRGBA(unsigned char r,
unsigned char g,
unsigned char b,
unsigned char a)
{
m_red = r;
m_green = g;
m_blue = b;
m_alpha = a;
m_isInit = true;
}