dolphin-emulator/Externals/wxWidgets3/src/common/module.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: src/common/module.cpp
// Purpose: Modules initialization/destruction
// Author: Wolfram Gloger/adapted by Guilhem Lavaux
// Modified by:
// Created: 04/11/98
// RCS-ID: $Id: module.cpp 66630 2011-01-07 17:49:18Z SC $
// Copyright: (c) Wolfram Gloger and Guilhem Lavaux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/module.h"
#ifndef WX_PRECOMP
#include "wx/hash.h"
#include "wx/intl.h"
#include "wx/log.h"
#endif
#include "wx/listimpl.cpp"
#define TRACE_MODULE wxT("module")
WX_DEFINE_LIST(wxModuleList)
wxIMPLEMENT_ABSTRACT_CLASS(wxModule, wxObject)
wxModuleList wxModule::m_modules;
void wxModule::RegisterModule(wxModule* module)
{
module->m_state = State_Registered;
m_modules.Append(module);
}
void wxModule::UnregisterModule(wxModule* module)
{
m_modules.DeleteObject(module);
delete module;
}
// Collect up all module-derived classes, create an instance of each,
// and register them.
void wxModule::RegisterModules()
{
for (wxClassInfo::const_iterator it = wxClassInfo::begin_classinfo(),
end = wxClassInfo::end_classinfo();
it != end; ++it)
{
const wxClassInfo* classInfo = *it;
if ( classInfo->IsKindOf(CLASSINFO(wxModule)) &&
(classInfo != (& (wxModule::ms_classInfo))) )
{
wxLogTrace(TRACE_MODULE, wxT("Registering module %s"),
classInfo->GetClassName());
wxModule* module = (wxModule *)classInfo->CreateObject();
wxModule::RegisterModule(module);
}
}
}
bool wxModule::DoInitializeModule(wxModule *module,
wxModuleList &initializedModules)
{
if ( module->m_state == State_Initializing )
{
wxLogError(_("Circular dependency involving module \"%s\" detected."),
module->GetClassInfo()->GetClassName());
return false;
}
module->m_state = State_Initializing;
// translate named dependencies to the normal ones first
if ( !module->ResolveNamedDependencies() )
return false;
const wxArrayClassInfo& dependencies = module->m_dependencies;
// satisfy module dependencies by loading them before the current module
for ( unsigned int i = 0; i < dependencies.size(); ++i )
{
wxClassInfo * cinfo = dependencies[i];
// Check if the module is already initialized
wxModuleList::compatibility_iterator node;
for ( node = initializedModules.GetFirst(); node; node = node->GetNext() )
{
if ( node->GetData()->GetClassInfo() == cinfo )
break;
}
if ( node )
{
// this dependency is already initialized, nothing to do
continue;
}
// find the module in the registered modules list
for ( node = m_modules.GetFirst(); node; node = node->GetNext() )
{
wxModule *moduleDep = node->GetData();
if ( moduleDep->GetClassInfo() == cinfo )
{
if ( !DoInitializeModule(moduleDep, initializedModules ) )
{
// failed to initialize a dependency, so fail this one too
return false;
}
break;
}
}
if ( !node )
{
wxLogError(_("Dependency \"%s\" of module \"%s\" doesn't exist."),
cinfo->GetClassName(),
module->GetClassInfo()->GetClassName());
return false;
}
}
if ( !module->Init() )
{
wxLogError(_("Module \"%s\" initialization failed"),
module->GetClassInfo()->GetClassName());
return false;
}
wxLogTrace(TRACE_MODULE, wxT("Module \"%s\" initialized"),
module->GetClassInfo()->GetClassName());
module->m_state = State_Initialized;
initializedModules.Append(module);
return true;
}
// Initialize user-defined modules
bool wxModule::InitializeModules()
{
wxModuleList initializedModules;
for ( wxModuleList::compatibility_iterator node = m_modules.GetFirst();
node;
node = node->GetNext() )
{
wxModule *module = node->GetData();
// the module could have been already initialized as dependency of
// another one
if ( module->m_state == State_Registered )
{
if ( !DoInitializeModule( module, initializedModules ) )
{
// failed to initialize all modules, so clean up the already
// initialized ones
DoCleanUpModules(initializedModules);
return false;
}
}
}
// remember the real initialisation order
m_modules = initializedModules;
return true;
}
// Clean up all currently initialized modules
void wxModule::DoCleanUpModules(const wxModuleList& modules)
{
// cleanup user-defined modules in the reverse order compared to their
// initialization -- this ensures that dependencies are respected
for ( wxModuleList::compatibility_iterator node = modules.GetLast();
node;
node = node->GetPrevious() )
{
wxLogTrace(TRACE_MODULE, wxT("Cleanup module %s"),
node->GetData()->GetClassInfo()->GetClassName());
wxModule * module = node->GetData();
wxASSERT_MSG( module->m_state == State_Initialized,
wxT("not initialized module being cleaned up") );
module->Exit();
module->m_state = State_Registered;
}
// clear all modules, even the non-initialized ones
WX_CLEAR_LIST(wxModuleList, m_modules);
}
bool wxModule::ResolveNamedDependencies()
{
// first resolve required dependencies
for ( size_t i = 0; i < m_namedDependencies.size(); ++i )
{
wxClassInfo *info = wxClassInfo::FindClass(m_namedDependencies[i]);
if ( !info )
{
// required dependency not found
return false;
}
// add it even if it is not derived from wxModule because
// DoInitializeModule() will make sure a module with the same class
// info exists and fail if it doesn't
m_dependencies.Add(info);
}
return true;
}