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Merge pull request #13417 from luzpaz/typo-source-core-common
Core/Common: Fix typos
This commit is contained in:
commit
07cec796f4
9 changed files with 12 additions and 12 deletions
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@ -2019,7 +2019,7 @@ void ARM64XEmitter::ABI_PushRegisters(BitSet32 registers)
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if (!num_regs)
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if (!num_regs)
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return;
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return;
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// 8 byte per register, but 16 byte alignment, so we may have to padd one register.
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// 8 byte per register, but 16 byte alignment, so we may have to pad one register.
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// Only update the SP on the last write to avoid the dependency between those stores.
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// Only update the SP on the last write to avoid the dependency between those stores.
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// The first push must adjust the SP, else a context switch may invalidate everything below SP.
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// The first push must adjust the SP, else a context switch may invalidate everything below SP.
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@ -2062,7 +2062,7 @@ void ARM64XEmitter::ABI_PopRegisters(BitSet32 registers, BitSet32 ignore_mask)
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else
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else
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second = {};
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second = {};
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// 8 byte per register, but 16 byte alignment, so we may have to padd one register.
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// 8 byte per register, but 16 byte alignment, so we may have to pad one register.
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// Only update the SP on the last load to avoid the dependency between those loads.
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// Only update the SP on the last load to avoid the dependency between those loads.
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// Fast load for all but the first (two) registers, this is always an even number.
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// Fast load for all but the first (two) registers, this is always an even number.
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@ -2904,7 +2904,7 @@ void ARM64FloatEmitter::ST1(u8 size, u8 count, IndexType type, ARM64Reg Rt, ARM6
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{
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{
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ASSERT_MSG(DYNA_REC, !(count == 0 || count > 4), "Must have a count of 1 to 4 registers! ({})",
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ASSERT_MSG(DYNA_REC, !(count == 0 || count > 4), "Must have a count of 1 to 4 registers! ({})",
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count);
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count);
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ASSERT_MSG(DYNA_REC, type == IndexType::Post, "Only post indexing is supporte!");
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ASSERT_MSG(DYNA_REC, type == IndexType::Post, "Only post indexing is supported!");
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u32 opcode = 0;
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u32 opcode = 0;
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if (count == 1)
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if (count == 1)
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@ -616,7 +616,7 @@ const Lexer& Lexer::Step() const
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TokenType Lexer::LexStringLit(std::string_view& invalid_reason, Interval& invalid_region) const
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TokenType Lexer::LexStringLit(std::string_view& invalid_reason, Interval& invalid_region) const
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{
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{
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// The open quote has alread been matched
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// The open quote has already been matched
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const size_t string_start = m_scan_pos.index - 1;
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const size_t string_start = m_scan_pos.index - 1;
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TokenType token_type = TokenType::StringLit;
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TokenType token_type = TokenType::StringLit;
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@ -197,7 +197,7 @@ static bool GetModuleVersion(const wchar_t* name, Version* version)
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void CompatPatchesInstall(LdrWatcher* watcher)
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void CompatPatchesInstall(LdrWatcher* watcher)
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{
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{
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watcher->Install({{L"EZFRD64.dll", L"811EZFRD64.DLL"}, [](const LdrDllLoadEvent& event) {
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watcher->Install({{L"EZFRD64.dll", L"811EZFRD64.DLL"}, [](const LdrDllLoadEvent& event) {
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// *EZFRD64 is incldued in software packages for cheapo third-party gamepads
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// *EZFRD64 is included in software packages for cheapo third-party gamepads
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// (and gamepad adapters). The module cannot handle its heap being above 4GB,
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// (and gamepad adapters). The module cannot handle its heap being above 4GB,
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// which tends to happen very often on modern Windows.
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// which tends to happen very often on modern Windows.
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// NOTE: The patch will always be applied, but it will only actually avoid the
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// NOTE: The patch will always be applied, but it will only actually avoid the
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@ -209,7 +209,7 @@ void CompatPatchesInstall(LdrWatcher* watcher)
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watcher->Install(
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watcher->Install(
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{{L"ucrtbase.dll"}, [](const LdrDllLoadEvent& event) {
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{{L"ucrtbase.dll"}, [](const LdrDllLoadEvent& event) {
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// ucrtbase implements caching between fseek/fread, old versions have a bug
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// ucrtbase implements caching between fseek/fread, old versions have a bug
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// such that some reads return incorrect data. This causes noticable bugs
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// such that some reads return incorrect data. This causes noticeable bugs
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// in dolphin since we use these APIs for reading game images.
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// in dolphin since we use these APIs for reading game images.
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Version version;
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Version version;
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if (!GetModuleVersion(event.name.c_str(), &version))
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if (!GetModuleVersion(event.name.c_str(), &version))
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@ -2404,7 +2404,7 @@ static void InitExtensionList(GLContext* context)
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case 100:
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case 100:
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break;
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break;
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}
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}
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// So we can easily determine if we are running dekstop GL
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// So we can easily determine if we are running desktop GL
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s_extension_list["VERSION_GL"] = true;
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s_extension_list["VERSION_GL"] = true;
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}
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}
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@ -22,7 +22,7 @@
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* when not supported.
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* when not supported.
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*
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*
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* When building with -march=native, or enabling the instruction sets in the compile flags, permit
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* When building with -march=native, or enabling the instruction sets in the compile flags, permit
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* usage of the instrinsics without any function attributes. If the command-line architecture does
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* usage of the intrinsics without any function attributes. If the command-line architecture does
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* not support this instruction set, enable it via function targeting.
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* not support this instruction set, enable it via function targeting.
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*/
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*/
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@ -348,7 +348,7 @@ public:
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static Quaternion RotateY(float rad);
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static Quaternion RotateY(float rad);
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static Quaternion RotateZ(float rad);
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static Quaternion RotateZ(float rad);
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// Returns a quaternion with rotations about each axis simulatenously (e.g processing gyroscope
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// Returns a quaternion with rotations about each axis simultaneously (e.g processing gyroscope
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// input)
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// input)
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static Quaternion RotateXYZ(const Vec3& rads);
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static Quaternion RotateXYZ(const Vec3& rads);
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@ -31,7 +31,7 @@ enum class TraversalPacketType : u8
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ConnectReady = 6,
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ConnectReady = 6,
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// [s->c] Alternately, the server might not have heard of this host.
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// [s->c] Alternately, the server might not have heard of this host.
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ConnectFailed = 7,
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ConnectFailed = 7,
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// [c->s] Perform a traveral test. This will send two acks:
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// [c->s] Perform a traversal test. This will send two acks:
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// one via the server's alt port, and one to the address corresponding to
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// one via the server's alt port, and one to the address corresponding to
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// the given host ID.
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// the given host ID.
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TestPlease = 8,
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TestPlease = 8,
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@ -37,7 +37,7 @@ struct WindowSystemInfo
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void* render_window = nullptr;
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void* render_window = nullptr;
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// Render surface. Depending on the host platform, this may differ from the window.
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// Render surface. Depending on the host platform, this may differ from the window.
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// This is kept seperate as input may require a different handle to rendering, and
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// This is kept separate as input may require a different handle to rendering, and
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// during video backend startup the surface pointer may change (MoltenVK).
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// during video backend startup the surface pointer may change (MoltenVK).
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void* render_surface = nullptr;
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void* render_surface = nullptr;
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@ -7,7 +7,7 @@
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#include "Common/x64Reg.h"
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#include "Common/x64Reg.h"
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// x64 ABI:s, and helpers to help follow them when JIT-ing code.
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// x64 ABI:s, and helpers to help follow them when JIT-ing code.
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// All convensions return values in EAX (+ possibly EDX).
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// All conventions return values in EAX (+ possibly EDX).
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// Windows 64-bit
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// Windows 64-bit
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// * 4-reg "fastcall" variant, very new-skool stack handling
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// * 4-reg "fastcall" variant, very new-skool stack handling
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