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Disable gui controls for gc controllers and memory cards during netplay and movies.
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1 changed files with 7 additions and 0 deletions
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@ -30,6 +30,7 @@
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#include "HotkeyDlg.h"
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#include "HotkeyDlg.h"
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#include "Main.h"
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#include "Main.h"
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#include "VideoBackendBase.h"
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#include "VideoBackendBase.h"
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#include "NetPlayClient.h"
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#define TEXT_BOX(page, text) new wxStaticText(page, wxID_ANY, text, wxDefaultPosition, wxDefaultSize)
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#define TEXT_BOX(page, text) new wxStaticText(page, wxID_ANY, text, wxDefaultPosition, wxDefaultSize)
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@ -740,6 +741,8 @@ void CConfigMain::CreateGUIControls()
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sbGamecubeEXIDevSettings->Add(GCEXIDeviceText[i], wxGBPosition(i, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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sbGamecubeEXIDevSettings->Add(GCEXIDeviceText[i], wxGBPosition(i, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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sbGamecubeEXIDevSettings->Add(GCEXIDevice[i], wxGBPosition(i, 1), wxGBSpan(1, (i < 2)?1:2), wxALIGN_CENTER_VERTICAL);
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sbGamecubeEXIDevSettings->Add(GCEXIDevice[i], wxGBPosition(i, 1), wxGBSpan(1, (i < 2)?1:2), wxALIGN_CENTER_VERTICAL);
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if (i < 2) sbGamecubeEXIDevSettings->Add(GCMemcardPath[i], wxGBPosition(i, 2), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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if (i < 2) sbGamecubeEXIDevSettings->Add(GCMemcardPath[i], wxGBPosition(i, 2), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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if (NetPlay::IsNetPlayRunning())
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GCEXIDevice[i]->Disable();
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}
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}
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sbGamecubeDeviceSettings->Add(sbGamecubeEXIDevSettings, 0, wxALL, 5);
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sbGamecubeDeviceSettings->Add(sbGamecubeEXIDevSettings, 0, wxALL, 5);
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@ -748,6 +751,10 @@ void CConfigMain::CreateGUIControls()
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{
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{
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sbGamecubeDevSettings->Add(GCSIDeviceText[i], 1, wxALIGN_CENTER_VERTICAL|wxLEFT|wxRIGHT|wxBOTTOM, 0);
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sbGamecubeDevSettings->Add(GCSIDeviceText[i], 1, wxALIGN_CENTER_VERTICAL|wxLEFT|wxRIGHT|wxBOTTOM, 0);
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sbGamecubeDevSettings->Add(GCSIDevice[i], 1, wxEXPAND|wxLEFT|wxRIGHT|wxBOTTOM, 0);
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sbGamecubeDevSettings->Add(GCSIDevice[i], 1, wxEXPAND|wxLEFT|wxRIGHT|wxBOTTOM, 0);
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if (NetPlay::IsNetPlayRunning() || Movie::IsRecordingInput() || Movie::IsPlayingInput())
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{
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GCSIDevice[i]->Disable();
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}
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}
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}
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sbGamecubeDeviceSettings->Add(sbGamecubeDevSettings, 0, wxALL, 5);
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sbGamecubeDeviceSettings->Add(sbGamecubeDevSettings, 0, wxALL, 5);
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