DolphinQt: Add setting to enable iterative input mappings.

This commit is contained in:
Jordan Woyak 2025-02-01 14:33:03 -06:00
parent a8fae9b826
commit 3189de6c7a
7 changed files with 48 additions and 34 deletions

View file

@ -11,8 +11,6 @@
#include "DolphinQt/Config/Mapping/IOWindow.h" #include "DolphinQt/Config/Mapping/IOWindow.h"
#include "DolphinQt/Config/Mapping/MappingWidget.h" #include "DolphinQt/Config/Mapping/MappingWidget.h"
#include "DolphinQt/Config/Mapping/MappingWindow.h" #include "DolphinQt/Config/Mapping/MappingWindow.h"
#include "DolphinQt/QtUtils/BlockUserInputFilter.h"
#include "DolphinQt/QtUtils/SetWindowDecorations.h"
#include "InputCommon/ControlReference/ControlReference.h" #include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h" #include "InputCommon/ControllerEmu/ControllerEmu.h"
@ -67,15 +65,10 @@ static QString RefToDisplayString(ControlReference* ref)
return expression; return expression;
} }
bool MappingButton::IsInput() const
{
return m_reference->IsInput();
}
MappingButton::MappingButton(MappingWidget* parent, ControlReference* ref) MappingButton::MappingButton(MappingWidget* parent, ControlReference* ref)
: ElidedButton(RefToDisplayString(ref)), m_mapping_window(parent->GetParent()), m_reference(ref) : ElidedButton(RefToDisplayString(ref)), m_mapping_window(parent->GetParent()), m_reference(ref)
{ {
if (IsInput()) if (m_reference->IsInput())
{ {
setToolTip( setToolTip(
tr("Left-click to detect input.\nMiddle-click to clear.\nRight-click for more options.")); tr("Left-click to detect input.\nMiddle-click to clear.\nRight-click for more options."));
@ -88,10 +81,8 @@ MappingButton::MappingButton(MappingWidget* parent, ControlReference* ref)
connect(this, &MappingButton::clicked, this, &MappingButton::Clicked); connect(this, &MappingButton::clicked, this, &MappingButton::Clicked);
connect(parent, &MappingWidget::ConfigChanged, this, &MappingButton::ConfigChanged); connect(parent, &MappingWidget::ConfigChanged, this, &MappingButton::ConfigChanged);
connect(this, &MappingButton::ConfigChanged, [this] { connect(this, &MappingButton::ConfigChanged,
setText(RefToDisplayString(m_reference)); [this] { setText(RefToDisplayString(m_reference)); });
m_is_mapping = false;
});
} }
void MappingButton::AdvancedPressed() void MappingButton::AdvancedPressed()
@ -114,7 +105,6 @@ void MappingButton::Clicked()
return; return;
} }
m_is_mapping = true;
m_mapping_window->QueueInputDetection(this); m_mapping_window->QueueInputDetection(this);
} }
@ -131,14 +121,6 @@ void MappingButton::Clear()
m_mapping_window->UnQueueInputDetection(this); m_mapping_window->UnQueueInputDetection(this);
} }
void MappingButton::StartMapping()
{
// Focus just makes it more clear which button is currently being mapped.
setFocus();
setText(tr("[ Press Now ]"));
QtUtils::InstallKeyboardBlocker(this, this, &MappingButton::ConfigChanged);
}
void MappingButton::mouseReleaseEvent(QMouseEvent* event) void MappingButton::mouseReleaseEvent(QMouseEvent* event)
{ {
switch (event->button()) switch (event->button())

View file

@ -17,12 +17,11 @@ class MappingButton : public ElidedButton
public: public:
MappingButton(MappingWidget* widget, ControlReference* ref); MappingButton(MappingWidget* widget, ControlReference* ref);
bool IsInput() const;
ControlReference* GetControlReference(); ControlReference* GetControlReference();
void StartMapping();
signals: signals:
void ConfigChanged(); void ConfigChanged();
void QueueNextButtonMapping();
private: private:
void Clear(); void Clear();
@ -33,5 +32,4 @@ private:
MappingWindow* const m_mapping_window; MappingWindow* const m_mapping_window;
ControlReference* const m_reference; ControlReference* const m_reference;
bool m_is_mapping = false;
}; };

View file

@ -10,6 +10,7 @@
#include "DolphinQt/Config/Mapping/MappingButton.h" #include "DolphinQt/Config/Mapping/MappingButton.h"
#include "DolphinQt/Config/Mapping/MappingWindow.h" #include "DolphinQt/Config/Mapping/MappingWindow.h"
#include "DolphinQt/QtUtils/BlockUserInputFilter.h"
#include "InputCommon/ControlReference/ControlReference.h" #include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h" #include "InputCommon/ControllerEmu/ControllerEmu.h"
@ -49,7 +50,10 @@ public:
const auto& default_device = m_parent->GetController()->GetDefaultDevice(); const auto& default_device = m_parent->GetController()->GetDefaultDevice();
auto& button = m_clicked_mapping_buttons.front(); auto& button = m_clicked_mapping_buttons.front();
button->StartMapping(); // Focus just makes it more clear which button is currently being mapped.
button->setFocus();
button->setText(tr("[ Press Now ]"));
QtUtils::InstallKeyboardBlocker(button, button, &MappingButton::ConfigChanged);
std::vector device_strings{default_device.ToString()}; std::vector device_strings{default_device.ToString()};
if (m_parent->IsCreateOtherDeviceMappingsEnabled()) if (m_parent->IsCreateOtherDeviceMappingsEnabled())
@ -73,9 +77,17 @@ public:
if (m_input_detector->IsComplete()) if (m_input_detector->IsComplete())
{ {
// No inputs detected. Cancel this and any other queued mappings. auto* const button = m_clicked_mapping_buttons.back();
if (!FinalizeMapping(m_input_detector->TakeResults())) if (!FinalizeMapping(m_input_detector->TakeResults()))
{
// No inputs detected. Cancel this and any other queued mappings.
CancelMapping(); CancelMapping();
}
else if (m_parent->IsIterativeMappingEnabled() && m_clicked_mapping_buttons.empty())
{
button->QueueNextButtonMapping();
}
} }
} }
@ -110,22 +122,20 @@ public:
m_input_detection_start_timer->start(INPUT_DETECT_INITIAL_DELAY); m_input_detection_start_timer->start(INPUT_DETECT_INITIAL_DELAY);
} }
void UnQueueInputDetection(MappingButton* button) bool UnQueueInputDetection(MappingButton* button)
{ {
std::erase(m_clicked_mapping_buttons, button); if (!std::erase(m_clicked_mapping_buttons, button))
return false;
button->ConfigChanged(); button->ConfigChanged();
UpdateInputDetectionStartTimer(); UpdateInputDetectionStartTimer();
return true;
} }
void QueueInputDetection(MappingButton* button) void QueueInputDetection(MappingButton* button)
{ {
// UnQueue if already queued. // Just UnQueue if already queued.
if (std::erase(m_clicked_mapping_buttons, button)) if (UnQueueInputDetection(button))
{
button->ConfigChanged();
UpdateInputDetectionStartTimer();
return; return;
}
button->setText(QStringLiteral("[ ... ]")); button->setText(QStringLiteral("[ ... ]"));
m_clicked_mapping_buttons.push_back(button); m_clicked_mapping_buttons.push_back(button);

View file

@ -314,6 +314,17 @@ void MappingWidget::CreateControl(const ControllerEmu::Control* control, QFormLa
bool indicator) bool indicator)
{ {
auto* const button = new MappingButton(this, control->control_ref.get()); auto* const button = new MappingButton(this, control->control_ref.get());
if (control->control_ref->IsInput())
{
if (m_previous_mapping_button)
{
connect(m_previous_mapping_button, &MappingButton::QueueNextButtonMapping,
[this, button]() { m_parent->QueueInputDetection(button); });
}
m_previous_mapping_button = button;
}
button->setMinimumWidth(100); button->setMinimumWidth(100);
button->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); button->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);

View file

@ -7,6 +7,7 @@
#include <QWidget> #include <QWidget>
class InputConfig; class InputConfig;
class MappingButton;
class MappingNumeric; class MappingNumeric;
class MappingWindow; class MappingWindow;
class QFormLayout; class QFormLayout;
@ -55,4 +56,5 @@ protected:
private: private:
MappingWindow* m_parent; MappingWindow* m_parent;
MappingButton* m_previous_mapping_button = nullptr;
}; };

View file

@ -117,9 +117,13 @@ void MappingWindow::CreateDevicesLayout()
m_wait_for_alternate_mappings = new QAction(tr("Wait for Alternate Input Mappings"), options); m_wait_for_alternate_mappings = new QAction(tr("Wait for Alternate Input Mappings"), options);
m_wait_for_alternate_mappings->setCheckable(true); m_wait_for_alternate_mappings->setCheckable(true);
m_iterative_mapping = new QAction(tr("Enable Iterative Input Mapping"), options);
m_iterative_mapping->setCheckable(true);
options->addAction(refresh_action); options->addAction(refresh_action);
options->addAction(m_other_device_mappings); options->addAction(m_other_device_mappings);
options->addAction(m_wait_for_alternate_mappings); options->addAction(m_wait_for_alternate_mappings);
options->addAction(m_iterative_mapping);
options->setDefaultAction(refresh_action); options->setDefaultAction(refresh_action);
m_devices_combo->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed); m_devices_combo->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed);
@ -368,6 +372,11 @@ bool MappingWindow::IsWaitForAlternateMappingsEnabled() const
return m_wait_for_alternate_mappings->isChecked(); return m_wait_for_alternate_mappings->isChecked();
} }
bool MappingWindow::IsIterativeMappingEnabled() const
{
return m_iterative_mapping->isChecked();
}
void MappingWindow::RefreshDevices() void MappingWindow::RefreshDevices()
{ {
g_controller_interface.RefreshDevices(); g_controller_interface.RefreshDevices();

View file

@ -53,6 +53,7 @@ public:
ControllerEmu::EmulatedController* GetController() const; ControllerEmu::EmulatedController* GetController() const;
bool IsCreateOtherDeviceMappingsEnabled() const; bool IsCreateOtherDeviceMappingsEnabled() const;
bool IsWaitForAlternateMappingsEnabled() const; bool IsWaitForAlternateMappingsEnabled() const;
bool IsIterativeMappingEnabled() const;
void ShowExtensionMotionTabs(bool show); void ShowExtensionMotionTabs(bool show);
void ActivateExtensionTab(); void ActivateExtensionTab();
@ -106,6 +107,7 @@ private:
QComboBox* m_devices_combo; QComboBox* m_devices_combo;
QAction* m_other_device_mappings; QAction* m_other_device_mappings;
QAction* m_wait_for_alternate_mappings; QAction* m_wait_for_alternate_mappings;
QAction* m_iterative_mapping;
// Profiles // Profiles
QGroupBox* m_profiles_box; QGroupBox* m_profiles_box;