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JosJuice 2025-04-23 23:26:33 -05:00 committed by GitHub
commit 40260def48
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5 changed files with 156 additions and 70 deletions

View file

@ -0,0 +1,28 @@
package org.dolphinemu.dolphinemu.utils
import android.content.Context
import android.media.AudioManager
import androidx.annotation.Keep
import org.dolphinemu.dolphinemu.DolphinApplication
object AudioUtils {
@JvmStatic @Keep
fun getSampleRate(): Int =
getAudioServiceProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE, 48000)
@JvmStatic @Keep
fun getFramesPerBuffer(): Int =
getAudioServiceProperty(AudioManager.PROPERTY_OUTPUT_FRAMES_PER_BUFFER, 256)
private fun getAudioServiceProperty(property: String, fallback: Int): Int {
return try {
val context = DolphinApplication.getAppContext()
val am = context.getSystemService(Context.AUDIO_SERVICE) as AudioManager
Integer.parseUnsignedInt(am.getProperty(property))
} catch (e: NullPointerException) {
fallback
} catch (e: NumberFormatException) {
fallback
}
}
}

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@ -118,6 +118,10 @@ static jfieldID s_input_detector_pointer;
static jmethodID s_runnable_run;
static jclass s_audio_utils_class;
static jmethodID s_audio_utils_get_sample_rate;
static jmethodID s_audio_utils_get_frames_per_buffer;
namespace IDCache
{
JNIEnv* GetEnvForThread()
@ -543,6 +547,21 @@ jmethodID GetRunnableRun()
return s_runnable_run;
}
jclass GetAudioUtilsClass()
{
return s_audio_utils_class;
}
jmethodID GetAudioUtilsGetSampleRate()
{
return s_audio_utils_get_sample_rate;
}
jmethodID GetAudioUtilsGetFramesPerBuffer()
{
return s_audio_utils_get_frames_per_buffer;
}
} // namespace IDCache
extern "C" {
@ -769,6 +788,13 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved)
s_runnable_run = env->GetMethodID(runnable_class, "run", "()V");
env->DeleteLocalRef(runnable_class);
const jclass audio_utils_class = env->FindClass("org/dolphinemu/dolphinemu/utils/AudioUtils");
s_audio_utils_class = reinterpret_cast<jclass>(env->NewGlobalRef(audio_utils_class));
s_audio_utils_get_sample_rate = env->GetStaticMethodID(audio_utils_class, "getSampleRate", "()I");
s_audio_utils_get_frames_per_buffer =
env->GetStaticMethodID(audio_utils_class, "getFramesPerBuffer", "()I");
env->DeleteLocalRef(audio_utils_class);
return JNI_VERSION;
}
@ -804,5 +830,6 @@ JNIEXPORT void JNI_OnUnload(JavaVM* vm, void* reserved)
env->DeleteGlobalRef(s_core_device_class);
env->DeleteGlobalRef(s_core_device_control_class);
env->DeleteGlobalRef(s_input_detector_class);
env->DeleteGlobalRef(s_audio_utils_class);
}
}

View file

@ -117,4 +117,8 @@ jfieldID GetInputDetectorPointer();
jmethodID GetRunnableRun();
jclass GetAudioUtilsClass();
jmethodID GetAudioUtilsGetSampleRate();
jmethodID GetAudioUtilsGetFramesPerBuffer();
} // namespace IDCache

View file

@ -8,40 +8,27 @@
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#include <jni.h>
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Core/ConfigManager.h"
#include "jni/AndroidCommon/IDCache.h"
// engine interfaces
static SLObjectItf engineObject;
static SLEngineItf engineEngine;
static SLObjectItf outputMixObject;
// buffer queue player interfaces
static SLObjectItf bqPlayerObject = nullptr;
static SLPlayItf bqPlayerPlay;
static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
static SLVolumeItf bqPlayerVolume;
static Mixer* g_mixer;
#define BUFFER_SIZE 512
#define BUFFER_SIZE_IN_SAMPLES (BUFFER_SIZE / 2)
// Double buffering.
static short buffer[2][BUFFER_SIZE];
static int curBuffer = 0;
static void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void* context)
void OpenSLESStream::BQPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void* context)
{
ASSERT(bq == bqPlayerBufferQueue);
ASSERT(nullptr == context);
reinterpret_cast<OpenSLESStream*>(context)->PushSamples(bq);
}
void OpenSLESStream::PushSamples(SLAndroidSimpleBufferQueueItf bq)
{
ASSERT(bq == m_bq_player_buffer_queue);
// Render to the fresh buffer
g_mixer->Mix(reinterpret_cast<short*>(buffer[curBuffer]), BUFFER_SIZE_IN_SAMPLES);
SLresult result =
(*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, buffer[curBuffer], sizeof(buffer[0]));
curBuffer ^= 1; // Switch buffer
m_mixer->Mix(m_buffer[m_current_buffer].data(), m_frames_per_buffer);
SLresult result = (*bq)->Enqueue(bq, m_buffer[m_current_buffer].data(), m_bytes_per_buffer);
m_current_buffer ^= 1; // Switch buffer
// Comment from sample code:
// the most likely other result is SL_RESULT_BUFFER_INSUFFICIENT,
@ -51,61 +38,78 @@ static void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void* context)
bool OpenSLESStream::Init()
{
JNIEnv* env = IDCache::GetEnvForThread();
jclass audio_utils = IDCache::GetAudioUtilsClass();
const SLuint32 sample_rate =
env->CallStaticIntMethod(audio_utils, IDCache::GetAudioUtilsGetSampleRate());
m_frames_per_buffer =
env->CallStaticIntMethod(audio_utils, IDCache::GetAudioUtilsGetFramesPerBuffer());
INFO_LOG_FMT(AUDIO, "OpenSLES configuration: {} Hz, {} frames per buffer", sample_rate,
m_frames_per_buffer);
constexpr SLuint32 channels = 2;
const SLuint32 samples_per_buffer = m_frames_per_buffer * channels;
m_bytes_per_buffer = m_frames_per_buffer * channels * sizeof(m_buffer[0][0]);
for (std::vector<short>& buffer : m_buffer)
buffer.resize(samples_per_buffer);
SLresult result;
// create engine
result = slCreateEngine(&engineObject, 0, nullptr, 0, nullptr, nullptr);
result = slCreateEngine(&m_engine_object, 0, nullptr, 0, nullptr, nullptr);
ASSERT(SL_RESULT_SUCCESS == result);
result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
result = (*m_engine_object)->Realize(m_engine_object, SL_BOOLEAN_FALSE);
ASSERT(SL_RESULT_SUCCESS == result);
result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine);
result = (*m_engine_object)->GetInterface(m_engine_object, SL_IID_ENGINE, &m_engine_engine);
ASSERT(SL_RESULT_SUCCESS == result);
result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 0, 0, 0);
result = (*m_engine_engine)->CreateOutputMix(m_engine_engine, &m_output_mix_object, 0, 0, 0);
ASSERT(SL_RESULT_SUCCESS == result);
result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
result = (*m_output_mix_object)->Realize(m_output_mix_object, SL_BOOLEAN_FALSE);
ASSERT(SL_RESULT_SUCCESS == result);
SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM,
2,
m_mixer->GetSampleRate() * 1000,
SL_PCMSAMPLEFORMAT_FIXED_16,
SL_PCMSAMPLEFORMAT_FIXED_16,
SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT,
SL_BYTEORDER_LITTLEENDIAN};
SLDataFormat_PCM format_pcm = {
SL_DATAFORMAT_PCM, channels,
sample_rate * 1000, SL_PCMSAMPLEFORMAT_FIXED_16,
SL_PCMSAMPLEFORMAT_FIXED_16, SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT,
SL_BYTEORDER_LITTLEENDIAN};
SLDataSource audioSrc = {&loc_bufq, &format_pcm};
// configure audio sink
SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, outputMixObject};
SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, m_output_mix_object};
SLDataSink audioSnk = {&loc_outmix, nullptr};
// create audio player
const SLInterfaceID ids[2] = {SL_IID_BUFFERQUEUE, SL_IID_VOLUME};
const SLboolean req[2] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
result =
(*engineEngine)
->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, 2, ids, req);
result = (*m_engine_engine)
->CreateAudioPlayer(m_engine_engine, &m_bq_player_object, &audioSrc, &audioSnk, 2,
ids, req);
ASSERT(SL_RESULT_SUCCESS == result);
result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE);
result = (*m_bq_player_object)->Realize(m_bq_player_object, SL_BOOLEAN_FALSE);
ASSERT(SL_RESULT_SUCCESS == result);
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay);
result = (*m_bq_player_object)->GetInterface(m_bq_player_object, SL_IID_PLAY, &m_bq_player_play);
ASSERT(SL_RESULT_SUCCESS == result);
result = (*m_bq_player_object)
->GetInterface(m_bq_player_object, SL_IID_BUFFERQUEUE, &m_bq_player_buffer_queue);
ASSERT(SL_RESULT_SUCCESS == result);
result =
(*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_BUFFERQUEUE, &bqPlayerBufferQueue);
(*m_bq_player_object)->GetInterface(m_bq_player_object, SL_IID_VOLUME, &m_bq_player_volume);
ASSERT(SL_RESULT_SUCCESS == result);
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_VOLUME, &bqPlayerVolume);
result = (*m_bq_player_buffer_queue)
->RegisterCallback(m_bq_player_buffer_queue, BQPlayerCallback, this);
ASSERT(SL_RESULT_SUCCESS == result);
result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, nullptr);
ASSERT(SL_RESULT_SUCCESS == result);
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
result = (*m_bq_player_play)->SetPlayState(m_bq_player_play, SL_PLAYSTATE_PLAYING);
ASSERT(SL_RESULT_SUCCESS == result);
// Render and enqueue a first buffer.
curBuffer ^= 1;
g_mixer = m_mixer.get();
m_current_buffer ^= 1;
result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, buffer[0], sizeof(buffer[0]));
result = (*m_bq_player_buffer_queue)
->Enqueue(m_bq_player_buffer_queue, m_buffer[0].data(), m_bytes_per_buffer);
if (SL_RESULT_SUCCESS != result)
return false;
@ -114,39 +118,39 @@ bool OpenSLESStream::Init()
OpenSLESStream::~OpenSLESStream()
{
if (bqPlayerObject != nullptr)
if (m_bq_player_object != nullptr)
{
(*bqPlayerObject)->Destroy(bqPlayerObject);
bqPlayerObject = nullptr;
bqPlayerPlay = nullptr;
bqPlayerBufferQueue = nullptr;
bqPlayerVolume = nullptr;
(*m_bq_player_object)->Destroy(m_bq_player_object);
m_bq_player_object = nullptr;
m_bq_player_play = nullptr;
m_bq_player_buffer_queue = nullptr;
m_bq_player_volume = nullptr;
}
if (outputMixObject != nullptr)
if (m_output_mix_object != nullptr)
{
(*outputMixObject)->Destroy(outputMixObject);
outputMixObject = nullptr;
(*m_output_mix_object)->Destroy(m_output_mix_object);
m_output_mix_object = nullptr;
}
if (engineObject != nullptr)
if (m_engine_object != nullptr)
{
(*engineObject)->Destroy(engineObject);
engineObject = nullptr;
engineEngine = nullptr;
(*m_engine_object)->Destroy(m_engine_object);
m_engine_object = nullptr;
m_engine_engine = nullptr;
}
}
bool OpenSLESStream::SetRunning(bool running)
{
SLuint32 new_state = running ? SL_PLAYSTATE_PLAYING : SL_PLAYSTATE_PAUSED;
return (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, new_state) == SL_RESULT_SUCCESS;
return (*m_bq_player_play)->SetPlayState(m_bq_player_play, new_state) == SL_RESULT_SUCCESS;
}
void OpenSLESStream::SetVolume(int volume)
{
const SLmillibel attenuation =
volume <= 0 ? SL_MILLIBEL_MIN : static_cast<SLmillibel>(2000 * std::log10(volume / 100.0f));
(*bqPlayerVolume)->SetVolumeLevel(bqPlayerVolume, attenuation);
(*m_bq_player_volume)->SetVolumeLevel(m_bq_player_volume, attenuation);
}
#endif // HAVE_OPENSL_ES

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@ -3,10 +3,15 @@
#pragma once
#include <thread>
#ifdef HAVE_OPENSL_ES
#include <array>
#include <vector>
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#endif // HAVE_OPENSL_ES
#include "AudioCommon/SoundStream.h"
#include "Common/Event.h"
class OpenSLESStream final : public SoundStream
{
@ -19,7 +24,25 @@ public:
static bool IsValid() { return true; }
private:
std::thread thread;
Common::Event soundSyncEvent;
static void BQPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void* context);
void PushSamples(SLAndroidSimpleBufferQueueItf bq);
// engine interfaces
SLObjectItf m_engine_object;
SLEngineItf m_engine_engine;
SLObjectItf m_output_mix_object;
// buffer queue player interfaces
SLObjectItf m_bq_player_object = nullptr;
SLPlayItf m_bq_player_play;
SLAndroidSimpleBufferQueueItf m_bq_player_buffer_queue;
SLVolumeItf m_bq_player_volume;
SLuint32 m_frames_per_buffer;
SLuint32 m_bytes_per_buffer;
// Double buffering.
std::array<std::vector<short>, 2> m_buffer;
int m_current_buffer = 0;
#endif // HAVE_OPENSL_ES
};