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Fix building with USE_RETRO_ACHIEVEMENTS=OFF
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1 changed files with 6 additions and 2 deletions
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@ -307,6 +307,8 @@ private:
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#include <string>
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#include "Common/CommonTypes.h"
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namespace ActionReplay
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{
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struct ARCode;
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@ -333,12 +335,14 @@ public:
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constexpr bool IsHardcoreModeActive() { return false; }
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constexpr bool CheckApprovedGeckoCode(const Gecko::GeckoCode& code, const std::string& game_id)
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constexpr bool CheckApprovedGeckoCode(const Gecko::GeckoCode& code, const std::string& game_id,
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u16 revision)
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{
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return true;
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};
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constexpr bool CheckApprovedARCode(const ActionReplay::ARCode& code, const std::string& game_id)
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constexpr bool CheckApprovedARCode(const ActionReplay::ARCode& code, const std::string& game_id,
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u16 revision)
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{
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return true;
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};
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