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VideoCommon: Remove unused EnumMaps from PixelShaderGen
They appear to have been unused since #13432.
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1 changed files with 0 additions and 18 deletions
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@ -131,17 +131,6 @@ constexpr Common::EnumMap<const char*, TevColorArg::Zero> tev_c_input_table{
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"int3(0,0,0)", // ZERO
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};
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constexpr Common::EnumMap<const char*, TevColorArg::Zero> tev_c_input_type{
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_PREV", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_PREV",
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_COLOR", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_COLOR",
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_COLOR", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_COLOR",
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_COLOR", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_COLOR",
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_TEX", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_TEX",
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_RAS", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_RAS",
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_NUMERIC", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_NUMERIC",
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_KONST", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_NUMERIC",
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};
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constexpr Common::EnumMap<const char*, TevAlphaArg::Zero> tev_a_input_table{
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"prev.a", // APREV,
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"c0.a", // A0,
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@ -153,13 +142,6 @@ constexpr Common::EnumMap<const char*, TevAlphaArg::Zero> tev_a_input_table{
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"0", // ZERO
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};
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constexpr Common::EnumMap<const char*, TevAlphaArg::Zero> tev_a_input_type{
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_PREV", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_COLOR",
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_COLOR", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_COLOR",
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_TEX", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_RAS",
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"CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_KONST", "CUSTOM_SHADER_TEV_STAGE_INPUT_TYPE_NUMERIC",
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};
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constexpr Common::EnumMap<const char*, RasColorChan::Zero> tev_ras_table{
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"iround(col0 * 255.0)",
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"iround(col1 * 255.0)",
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