mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-04-25 06:44:59 +00:00
Missed a precision qualifier in a HWRasterizer shader.
This commit is contained in:
parent
539bf405f2
commit
b4f30e549e
1 changed files with 1 additions and 1 deletions
|
@ -62,7 +62,7 @@ namespace HwRasterizer
|
||||||
"}\n";
|
"}\n";
|
||||||
// Clear shader
|
// Clear shader
|
||||||
static const char *fragclearText =
|
static const char *fragclearText =
|
||||||
"uniform vec4 Color;\n"
|
"uniform " PREC " vec4 Color;\n"
|
||||||
"void main() {\n"
|
"void main() {\n"
|
||||||
" gl_FragColor = Color;\n"
|
" gl_FragColor = Color;\n"
|
||||||
"}\n";
|
"}\n";
|
||||||
|
|
Loading…
Add table
Reference in a new issue