GameIni: DSP LLE no longer required for Star Wars: Rogue Squadron

Affects:
* Star Wars: Rogue Leader
* Star Wars: Rebel Strike
This commit is contained in:
MerryMage 2017-04-08 11:24:29 +01:00
parent 8ad6f2cecc
commit cd2d0897d6
2 changed files with 2 additions and 14 deletions

View file

@ -3,17 +3,11 @@
[Core] [Core]
# Values set here will override the main Dolphin settings. # Values set here will override the main Dolphin settings.
MMU = 1 MMU = 1
# LLE audio enabled by default for a listenable output
DSPHLE = False
[DSP]
# Ensure the LLE recompiler gets selected and not interpreter.
EnableJIT = True
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound. EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View file

@ -3,16 +3,10 @@
[Core] [Core]
# Values set here will override the main Dolphin settings. # Values set here will override the main Dolphin settings.
MMU = 1 MMU = 1
# LLE audio enabled by default for a listenable output
DSPHLE = False
[DSP]
# Ensure the LLE recompiler gets selected and not interpreter.
EnableJIT = True
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs LLE audio for proper sound. EmulationIssues =
EmulationStateId = 4 EmulationStateId = 4
[OnLoad] [OnLoad]