JosJuice
6089310c80
Add Finnish translation
...
A lot of progress has been made on the Finnish translation over on
Transifex recently. Let's add it.
2023-04-02 11:33:42 +02:00
Admiral H. Curtiss
aaeaa9c6b6
Merge pull request #11714 from sepalani/check-wii-save-path
...
GameList: Check Wii save path
2023-04-02 02:44:29 +02:00
Sepalani
9ee564dde3
GameList: Check Wii save path
...
Make the behaviour consistent with GC save
2023-04-01 16:23:37 +04:00
Admiral H. Curtiss
8dabd1a025
PowerPC/MMU: Refactor to class, move to System.
2023-03-28 03:47:51 +02:00
Admiral H. Curtiss
9217a9eba4
JitInterface: Refactor to class, move to System.
2023-03-26 14:38:07 +02:00
Lioncash
0f326c6067
Common: Move FixedSizeQueue into Common namespace
...
Gets this out of the global namespace.
2023-03-22 01:23:15 -04:00
Admiral H. Curtiss
26605c0184
Merge pull request #11649 from Pokechu22/tas-controller-input-update-widgets
...
DolphinQt: Fix TAS widgets not updating with enable controller input
2023-03-14 01:21:17 +01:00
Mai
137b9d1da1
Merge pull request #11646 from AdmiralCurtiss/si-class
...
HW/SerialInterface: Refactor to class.
2023-03-13 13:09:51 -04:00
Pokechu22
3f6b931150
DolphinQt: Fix TAS widgets not updating with enable controller input
...
This regressed in 0300b44d23
. Specifically, the sliders and the stick/IR widgets did not update, but the spin boxes did update.
2023-03-12 17:58:48 -07:00
Admiral H. Curtiss
bf2f901a99
HW/SerialInterface: Refactor to class.
2023-03-12 16:08:56 +01:00
Shawn Hoffman
0a8725e4a9
updater: add test for update flow
...
currently windows-only
2023-03-11 12:58:33 -08:00
Admiral H. Curtiss
bf95d4012f
HW/EXI: Refactor ExpansionInterface to class.
2023-03-11 00:56:37 +01:00
Mai
e4df388128
Merge pull request #11638 from JosJuice/tas-input-motionplus
...
DolphinQt: Add MotionPlus support to TAS input
2023-03-10 16:54:35 -05:00
JosJuice
4d34f86121
DolphinQt: Add MotionPlus support to TAS input
...
Will manually controlling both an accelerometer and a gyroscope at the
same time be reasonable to do? No idea. Was this easy to implement
thanks to the input override system? Yes.
Fixes https://bugs.dolphin-emu.org/issues/12443 .
2023-03-10 19:36:17 +01:00
Admiral H. Curtiss
ee35103ed9
HW/DVD: Rename DVDInterface namespace to DVD.
2023-03-10 18:37:18 +01:00
Admiral H. Curtiss
eb25c46a91
HW/DVDInterface: Refactor to class.
2023-03-10 18:12:59 +01:00
Admiral H. Curtiss
8c7997d6ca
Merge pull request #11601 from Dentomologist/bluetooth_adapter_missing_message
...
Config: Restore Bluetooth adapter missing message in Controller Settings
2023-03-09 16:10:14 +01:00
Admiral H. Curtiss
234c5dd90e
Merge pull request #11622 from JosJuice/tas-input-nonblocking
...
DolphinQt: Rework TAS input threading
2023-03-09 16:08:30 +01:00
Admiral H. Curtiss
912cd456fb
Core: Add System parameter to CPUThreadGuard.
2023-03-08 22:41:42 +01:00
JosJuice
0300b44d23
DolphinQt: Rework TAS input threading, part 2 (analog inputs)
2023-03-08 17:49:03 +01:00
JosJuice
11e4d46927
DolphinQt: Remove unneeded out parameters in TASInputWindow
...
IIRC we needed this before the input override system was added.
2023-03-08 17:49:03 +01:00
JosJuice
3eac1fc284
DolphinQt: Rework TAS input threading, part 1 (buttons)
...
This gets rid of a blocking operation, improving performance and fixing
https://bugs.dolphin-emu.org/issues/12893 .
This also makes us no longer directly access the state of certain UI
elements from the CPU thread, which probably wasn't thread-safe but
doesn't seem to have caused any observable issues so far.
2023-03-08 17:49:02 +01:00
Admiral H. Curtiss
3b364c5c16
HW/CPU: Refactor to class, move to System.
2023-03-08 12:23:37 +01:00
Mai
16023ece6d
Merge pull request #11621 from deReeperJosh/skylandersfilefix
...
Skylander Portal: Clearing and Reloading fix
2023-03-07 15:24:46 -05:00
Admiral H. Curtiss
6d38dd9821
Qt/WatchWidget: Don't update if not paused.
2023-03-07 20:31:15 +01:00
Joshua de Reeper
2585ae9b2c
Skylander Portal: Clearing and Reloading fix
2023-03-04 20:13:54 +13:00
Minty-Meeo
bf079d6d3a
[[unlikely]] ASSERT
...
and other ASSERT usage changes
2023-03-02 19:54:15 -06:00
Admiral H. Curtiss
fe26b54efd
Qt/WiiPane: Add progress window for SD card conversion.
2023-02-28 20:31:55 +01:00
Admiral H. Curtiss
435d8c39ee
Common/FatFsUtil: Add callback for cancelling SD card conversion.
2023-02-28 20:31:51 +01:00
Daniel Garza
02f7c0213f
Qt/GameList: Also filter by filename when searching.
2023-02-26 19:13:45 +01:00
Dentomologist
d18735e82e
Qt/WiimoteControllersWidget: Add bluetooth unavailable message
2023-02-24 14:30:43 -08:00
Admiral H. Curtiss
4e6c89fbfd
Qt/CodeViewWidget: Don't read PC in Update() if we don't have a CPU thread guard.
2023-02-20 03:10:12 +01:00
Admiral H. Curtiss
ef1520c2c6
Qt/CodeViewWidget: Don't try to pause emulator in Update() if we happen to be on a breakpoint.
2023-02-20 02:56:04 +01:00
Seeky
4e6e510003
Debugger: Add string comparison to conditional breakpoints.
2023-02-20 01:40:33 +01:00
Admiral H. Curtiss
8db35e6d04
Merge pull request #11578 from Pokechu22/memory-leaks-feb-2023
...
Fix various memory leaks
2023-02-18 13:56:34 +01:00
Pokechu22
c94aacc968
AudioPane: Fix inconsistent initial state of audio stretching labels
...
This resulted in the labels being solid black even when audio stretching is disabled the first time the settings are opened, but then properly being greyed out after changing a setting (even the audio backend or DSP emulation engine, not just whether audio stretching is enabled).
2023-02-17 18:51:41 -08:00
Pokechu22
b6d476241a
CodeViewWidget: Fix memory leak
...
Per https://doc.qt.io/qt-6/qabstractitemview.html#setItemDelegateForColumn setItemDelegateForColumn does not take ownership of the parameter, so it was not being deleted. Specifying a parent to QObject (via QStyledItemDelegate's constructor) will allow it to automatically be deleted, per https://doc.qt.io/qt-6/objecttrees.html . The other instance of a QItemDelegate in IOWindow.cpp already used this.
2023-02-17 18:29:32 -08:00
Pokechu22
1c5e223532
MemoryViewWidget: Fix memory leaks
...
bp_item/row_item/item were never deleted, and the normal Qt ownership system wasn't applying to them because they were being cloned.
2023-02-17 18:17:01 -08:00
Yann Hodiesne
49e897422f
Use a success count instead of files count
2023-02-17 15:49:31 +01:00
Yann Hodiesne
cb42a03299
Check the input and destination paths before converting a game file onto itself
...
Before these changes you could tell Dolphin to convert a game file into the same format it is already in, leading to the FileDialog using the input path as the default destination path
An unsuspecting user could then click Save and Dolphin would try to convert the input file by writing the destination file on top of it... leading to an I/O error and the input file being entirely removed
2023-02-17 14:26:50 +01:00
Pokechu22
8802f96b7e
Fix uninitialized variable warnings (C26495)
2023-02-15 19:18:39 -08:00
JosJuice
5b6784432c
Follow-up fixes for "Properly lock CPU before accessing emulated memory"
2023-02-14 18:44:16 +01:00
Scott Mansell
a4729a026f
Merge pull request #11554 from JosJuice/host-lock-cpu
...
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-13 16:08:36 +13:00
Scott Mansell
2c24d07837
Merge pull request #11538 from t895/disc-speed-stuff
...
Rename "Speed up Disc Transfer Rate" to "Emulate Disc Speed"
2023-02-13 15:46:56 +13:00
Charles Lombardo
0ed64b080f
Rename Fast Disc Speed to Emulate Disc Speed and invert option
2023-02-12 16:20:38 -05:00
JosJuice
6f0266e8de
DolphinQt: Only update call stack if paused
...
This avoids a pseudo infinite loop where CodeWidget::UpdateCallstack
would lock the CPU in order to read the call stack, causing the CPU to
call Host_UpdateDisasmDialog because it's transitioning from running to
pausing, causing Host::UpdateDisasmDialog to be emitted, causing
CodeWidget::Update to be called, once again causing
CodeWidget::UpdateCallstack to be called, repeating the cycle.
Dolphin didn't go completely unresponsive during this, because
Host_UpdateDisasmDialog schedules the emitting of Host::UpdateDisasmDialog
to happen on another thread without blocking, but it was stopping certain
operations like exiting emulation from working.
2023-02-12 12:50:28 +01:00
JosJuice
7cecb28bdf
DolphinQt: Properly lock CPU before accessing emulated memory
...
This fixes a problem I was having where using frame advance with the
debugger open would frequently cause panic alerts about invalid addresses
due to the CPU thread changing MSR.DR while the host thread was trying
to access memory.
To aid in tracking down all the places where we weren't properly locking
the CPU, I've created a new type (in Core.h) that you have to pass as a
reference or pointer to functions that require running as the CPU thread.
2023-02-12 11:27:50 +01:00
MayImilae
508c79a66f
Rename VI Skip to VBI Skip
...
VI Skip was very hard to explain on the blog, so this small changes
clarifies what VI Skip is to resolve that issue.
2023-02-11 20:28:41 -08:00
Pokechu22
3bd655463d
MemoryViewWidget: Fix warning: enumeration value ‘Null’ not handled in switch [-Wswitch]
2023-02-09 16:23:02 -08:00
Pokechu22
5c8d8383e2
CodeWidget: Fix shadowing warning
2023-02-09 16:23:02 -08:00