Commit graph

2677 commits

Author SHA1 Message Date
Jordan Woyak
a693b847f0 buildfix! 2013-01-10 16:29:16 -06:00
Jordan Woyak
cc0226254d Windows/OS X buildfix 2013-01-10 16:23:47 -06:00
Jordan Woyak
1c10d3a1bb better fix for linux wiimote disconnect crash 2013-01-10 16:16:49 -06:00
Jordan Woyak
e1c8bea2f6 fix crash, but now 100% cpu usage on disconnect 2013-01-10 15:23:42 -06:00
NeoBrainX
198d60c569 FifoPlayer: Support recording texture preloads 2013-01-10 18:30:27 +01:00
skidau
7bf72a6c84 Fixed the random static audio that would sometimes occur in DSP HLE and DSP LLE. 2013-01-11 01:03:18 +11:00
Rachel Bryk
e32b1526b3 Allow setting different profiles for different controllers, and automatically use the appropriate profile directory. 2013-01-09 15:04:37 -05:00
Rachel Bryk
b8691df723 Allow loading controller profiles from game ini.
Currently loads the same profile for all 4 controllers, and overwrites the default control settings.
2013-01-08 19:15:11 -05:00
Matthew Parlane
2844708c2d Fix reference to deleted object bug. This should fix channels not loading from sysmenu anymore. 2013-01-09 09:38:36 +13:00
NeoBrainX
e204a6e015 Add some TODOs. 2013-01-08 18:56:01 +01:00
Pierre Bourdon
8cfceb1186 Disable swapping cmp with instructions potentially raising interrupts
Workaround for issue 5864 disabling parts of an optimization in the JIT. This
is not the best solution to fix this issue, but at least it does not crash.
2013-01-08 00:02:38 +01:00
skidau
5240e75be2 Fixed the infinite rumble problem caused by r4d6056f14625. 2013-01-07 12:25:18 +11:00
Jordan Woyak
7a95713496 Fix some warnings. Changes suggested by nerzhultheking. 2013-01-05 22:45:32 -06:00
skidau
4d6056f146 Added GC Steering Wheel emulation.
To set it up, change the Port 1 controller to "Steering Wheel" under the GameCube tab.  This will tell the game that you have a force feedback steering wheel connected.
In the Gamecube Pad Settings, change the Rumble Motor to "Constant".
Configure the controls:

Main Stick Left/Right = Steer Left/Right
Main Stick Up = Accelerate
Main Stick Down = Brake

Thanks to ulao for the device communications info.
2013-01-04 14:08:09 +11:00
Rachel Bryk
5fbce28bbc Save git hash to .dtm header. 2013-01-01 16:34:07 -05:00
skidau
3fd1b4ee83 Removed some debug testing code. 2013-01-01 15:13:18 +11:00
Rachel Bryk
9af711b12c Always count GC wheel inputs too. 2012-12-31 21:57:39 -05:00
skidau
51603f0522 * Implemented working pedal support.
* Changed the mapping of the steering wheel to:

Main Stick Left/Right = Steer Left/Right
Main Stick Up = Accelerate
Main Stick Down = Brake

* Fixed non-force feedback controllers that were not detected
2013-01-01 13:49:22 +11:00
Matthew Parlane
c728ef2cd3 Last warning for me on Linux. 2013-01-01 14:42:30 +13:00
rog
71bb297f2c Always count gc controller inputs. 2012-12-30 06:48:37 -05:00
Ryan Houdek
ff3b22e1ff Clear up some warnings that crop up from -Wextra 2012-12-30 03:28:50 -06:00
skidau
5ccbcf455e Added preliminary GameCube Steering Wheel emulation via a PC Force Feedback Steering Wheel. 2012-12-30 13:41:48 +11:00
Matthew Parlane
cd54d6efdd Mismatched new/delete. 2012-12-29 22:26:09 +13:00
Glenn Rice
c303669dd0 Clean up some messy code issues that have been annoying me. 2012-12-28 09:58:06 -06:00
Ryan Houdek
67c1c6b062 Merge branch 'GLES-software' 2012-12-26 12:54:58 -06:00
Pierre Bourdon
ba348c29d7 Merge branch 'new-ax-hle'
Only AX GC is merged so far, the new Wii AX development will be done in a
separate branch when I'll start working on it.

There are still a few AX GC bugs remaining, but overall a lot less games have
sound issues than before.

Thanks to everyone who helped test the development builds of this branch and
reported results on the forum thread.

Conflicts:
	Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp
2012-12-25 13:33:53 +01:00
Pierre Bourdon
4a74da3e87 Readd the old AXWii (rename the new version to NewAXWii) and set it as default 2012-12-25 13:30:55 +01:00
Pierre Bourdon
2c58385fe2 Revert "Uninitialized usage.. or so it thought."
This reverts commit 7839676c87.

Parlane, I hate you.
2012-12-24 21:23:28 +01:00
Matthew Parlane
59ec1fe180 Fix some random warnings. 2012-12-24 07:37:50 +13:00
Matthew Parlane
a8ddc3e069 Function definition was not updated. 2012-12-24 00:00:25 +13:00
Matthew Parlane
7839676c87 Uninitialized usage.. or so it thought. 2012-12-24 00:00:04 +13:00
Matthew Parlane
589222857f Someone changed this to a u32... it's definitely a s32 :) 2012-12-23 23:59:10 +13:00
Pierre Bourdon
b0cbac174b Implemented dpop samples support 2012-12-19 08:31:17 +01:00
Pierre Bourdon
071b27f0bb Fix volume mixing in DownloadAndMixWithVolume (same issue with >1.0 volumes) 2012-12-19 05:56:57 +01:00
rog
16ac7803f1 Add support for recording bongos. 2012-12-18 23:20:26 -05:00
Pierre Bourdon
2c10ca4e46 Rewrite the linear sample rate conversion algorithm to make it less hacky and to support arbitrarly big ratios 2012-12-18 17:38:41 +01:00
Pierre Bourdon
1cecbaedce Fix MixAdd with volume. The previous volume formula completely failed with volumes >= 1.0 (0x8000). Fixes Tomb Raider Legends (GC) music. 2012-12-18 07:01:22 +01:00
Pierre Bourdon
faaaa97c9e Added a utility function to dump an AX PB for debugging 2012-12-18 07:00:24 +01:00
Pierre Bourdon
1abbfd4b15 Remove some useless 'inline' attributes from the AX HLE voice mixing functions 2012-12-18 07:00:04 +01:00
Pierre Bourdon
70b3980f46 Fix AX HLE command 12 arguments: takes 4 u16, not 1 2012-12-18 06:58:47 +01:00
Pierre Bourdon
ed59f8ff1d Remove UCode_AX_ADPCM.h, now useless (incorporated into UCode_AX_Voice.h) 2012-12-18 05:55:40 +01:00
Ryan Houdek
512cae69f8 Add a useful comment to DSP.cpp 2012-12-17 15:55:34 -06:00
Ryan Houdek
b78f5debe6 Initial push of GLES and GLUtil file breakup. 2012-12-17 14:54:20 -06:00
rog
4c7b63cf0e Save secondary list sorting.
Allow sorting by platform ascending.

Fixes issue 5774.
2012-12-17 06:08:45 -05:00
Ryan Houdek
532fdada96 Adds the Wii Korean settings file. It was handled in the wii-network branch in rev c42a6f156e. Master handles the settings files differently. Until wii-network merges in to master, this closes issue 5642. 2012-12-14 11:37:26 -06:00
rog
330ea74d19 Allow input displays to work without an active movie. 2012-12-10 06:20:06 -05:00
Glenn Rice
e85438cba0 Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
rog
43d673b576 Save game list sorting.
Fixes issue 5771.
2012-12-08 23:53:50 -05:00
skidau
aeb5782395 Merge conflict. Fixes issue 5471. 2012-12-06 21:16:27 +11:00
rog
bbf7c3a4d0 Fix a save state crash in some situation. 2012-12-05 17:11:19 -05:00