degasus
d5748ebaef
fix small dx9 slowdown
2013-01-22 10:49:46 +01:00
degasus
6afc30240a
partial revert of 8a6f747408
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texture_rect isn't in core 3.0, so the long texture function must be used
2013-01-22 00:18:42 +01:00
degasus
8a6f747408
glsl: remove usage of old texture2D* function
2013-01-19 11:07:06 +01:00
degasus
e7d5b274c0
add stage parameter for texture load, so ogl can bind to the correct sampler
2013-01-19 00:47:48 +01:00
degasus
074f73c641
move utils texture to sampler 8+9
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rasterfont tex will aways bound to samp8.
efb copy utils will be done in samp9.
2013-01-19 00:39:31 +01:00
degasus
714ff50fdf
set blending if dual source might be triggered
2013-01-18 00:44:35 +01:00
Ryan Houdek
9165ac5a67
Fix clipPos not being declared in DX backends.
2013-01-15 10:48:01 -06:00
degasus
ff889c0e65
use attrib pointers in nativeVertexFormat
2013-01-14 22:59:08 +01:00
degasus
2f78986e2c
Merge branch 'Graphic_Update' into GLSL-master
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Conflicts:
Source/Core/VideoCommon/Src/VertexManagerBase.cpp
Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
2013-01-14 21:36:31 +01:00
degasus
5fe3def64c
videoConfig cleanup
2013-01-14 20:00:33 +01:00
degasus
4c2dd093a3
fix d3d error
2013-01-14 19:17:07 +01:00
degasus
b18c0a5d1b
remove ubo for efb2ram
2013-01-14 12:37:31 +01:00
degasus
60b8e4fb1c
vertex shader for texture converter
2013-01-11 11:59:42 +01:00
degasus
bff02b3b73
Merge branch 'arb_framebuffer' into GLSL-master
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Conflicts:
Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp
Source/Plugins/Plugin_VideoOGL/Src/RasterFont.cpp
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
2013-01-09 11:00:26 +01:00
degasus
b38b62afc6
remove glsl binding support. convert every shader to version 130
2013-01-02 16:56:08 +01:00
Ryan Houdek
ff3b22e1ff
Clear up some warnings that crop up from -Wextra
2012-12-30 03:28:50 -06:00
Ryan Houdek
e5d5365bac
Fix the last few warnings in Dolphin on my system.
2012-12-30 02:34:14 -06:00
Ryan Houdek
ba6564b0b5
Missed a write to depth before discard in PreAlphaTest
2012-12-28 14:48:04 -06:00
Ryan Houdek
9e76a457ff
Beautify the generate pixel shader code
2012-12-28 14:18:39 -06:00
Ryan Houdek
76fc1fe95a
This discard was missing in the alpha pretest area.
2012-12-28 12:18:34 -06:00
Ryan Houdek
3eeebcae45
Another small bit of cleanup as I'm reading it
2012-12-28 12:05:43 -06:00
Ryan Houdek
a25a00640e
Very small cleanup in PixelShaderGen
2012-12-28 11:49:21 -06:00
degasus
48ede4dd30
switch to glsl 130, more than OpenGL 3.1 isn't needed
2012-12-28 16:05:14 +01:00
Ryan Houdek
7d93834cd8
Bit more cleanup from removing Nvidia CG
2012-12-27 22:53:07 -06:00
degasus
316a33d1e6
Merge branch 'master' into GLSL-master
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Conflicts:
Source/Core/DolphinWX/Src/VideoConfigDiag.h
Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
2012-12-27 10:36:54 +01:00
degasus
bff0faea2d
Merge branch 'immediate-removal'
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Conflicts:
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
2012-12-25 12:39:00 +01:00
NeoBrainX
e3e14af0dd
Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p
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This reverts commit 4d868705fd
.
2012-12-24 21:29:24 +01:00
NeoBrainX
4d868705fd
VertexShaderGen: Fix a shader compilation error.
2012-12-24 19:50:16 +01:00
NeoBrainX
5a78351033
TextureCacheBase: Fix a potential bug when using custom textures.
2012-12-24 19:50:16 +01:00
Ryan Houdek
9209253e0d
Initial removal of Nvidia CG. Still some more cleanup to go
2012-12-24 11:09:52 -06:00
degasus
bd0abb3d2f
revert last commit, add CheckInvalidState to VideoBackend
2012-12-23 13:32:23 +01:00
degasus
ffddfd8662
do only invalid hashes instead of all textures on loading
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this is a hack, but only the gpu thread is allowed to call ogl commands
suggestion: create an unused texture cache, so we can move all textures there
2012-12-22 17:30:13 +01:00
degasus
2df0c31d13
add invalid flag for BPStructs (fix issue 5790)
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this flag will be set on loading a state and checked before every rendering.
2012-12-21 21:04:53 +01:00
degasus
cf8f936abb
fix efb2ram decoder
2012-12-19 23:43:05 +01:00
degasus
85ac76e8e2
fix gcc compilation
2012-12-19 23:42:22 +01:00
NeoBrainX
0811311604
TextureCacheBase: Delete textures completely instead of just invalidating them in ClearRenderTargets.
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That's what would've been done in the next TCB::Load() call, anyway.
Fixes issue 5742.
Additionally, change efb copies to specify 1 as the number of mipmaps because that makes more sense than anything else.
2012-12-17 19:36:31 +01:00
degasus
8b62be2025
fix ShowEFBCopyRegions
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those fancy colors were the result of the usage of non-allocated heap
Signed-off-by: Ryan Houdek <Sonicadvance1@gmail.com>
2012-12-13 15:27:49 -06:00
NeoBrainX
c82136abdc
PixelShaderGen: Drop some useless and potentially buggy code.
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Thanks to glennrics for noticing.
2012-12-10 16:13:22 +01:00
Glenn Rice
f6df3d1513
OSX build fix for the unordered_map/hash_map issue.
2012-12-10 08:40:27 -06:00
Glenn Rice
e85438cba0
Clean up gcc/g++ compiler warnings that have accumulated.
2012-12-10 00:40:28 -06:00
NeoBrainX
bed260aa14
VertexShaderManager: Fix redundant shader constant updates.
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Thanks to konpie for spotting this.
Might give a fairly perceivable speedup in the D3D11 backend.
2012-12-01 14:23:24 +01:00
rog
97f5b1665f
what is this even...
2012-11-26 02:11:52 -05:00
NeoBrainX
0fcb246b7e
Enable GFX debugger functionality in Release builds.
2012-11-20 17:54:48 +01:00
NeoBrainX
4f652c4086
Partially revert "Check if BP and XF changes actually change values before flushing". Dolphin code sucks too much to get optimizations.
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This reverts commit 5a77cae2e3
.
Fixes issue 5459.
Fixes issue 5606.
2012-11-19 21:09:31 +01:00
NeoBrainX
4ff9e03509
Merge branch 'efb_scaling_fixes'.
2012-11-19 13:18:57 +01:00
NeoBrainX
b02bb7617f
Fix some fractional EFB scaling issues.
2012-11-19 13:10:32 +01:00
XtraFear
d6697d50c7
Added option to toggle the display of On-Screen Display messages in the Interface tab.
2012-11-16 23:54:48 +01:00
NeoBrainX
f88e7d3b73
Fix an off-by-one error.
2012-11-16 14:29:11 +01:00
NeoBrainX
a38bb488d2
Remove Renderer::xScale and Renderer::yScale.
2012-11-16 14:29:09 +01:00
NeoBrainX
78031c2d54
Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().
2012-11-16 14:25:49 +01:00