///////////////////////////////////////////////////////////////////////////// // Name: src/common/colourcmn.cpp // Purpose: wxColourBase implementation // Author: Francesco Montorsi // Modified by: // Created: 20/4/2006 // Copyright: (c) Francesco Montorsi // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/colour.h" #ifndef WX_PRECOMP #include "wx/log.h" #include "wx/utils.h" #include "wx/gdicmn.h" #include "wx/wxcrtvararg.h" #endif #if wxUSE_VARIANT IMPLEMENT_VARIANT_OBJECT_EXPORTED(wxColour,WXDLLEXPORT) #endif // ---------------------------------------------------------------------------- // XTI // ---------------------------------------------------------------------------- #if wxUSE_EXTENDED_RTTI #include template<> void wxStringReadValue(const wxString &s, wxColour &data ) { if ( !data.Set(s) ) { wxLogError(_("String To Colour : Incorrect colour specification : %s"), s.c_str() ); data = wxNullColour; } } template<> void wxStringWriteValue(wxString &s, const wxColour &data ) { s = data.GetAsString(wxC2S_HTML_SYNTAX); } wxTO_STRING_IMP( wxColour ) wxFROM_STRING_IMP( wxColour ) wxIMPLEMENT_DYNAMIC_CLASS_WITH_COPY_AND_STREAMERS_XTI( wxColour, wxObject, \ "wx/colour.h", &wxTO_STRING( wxColour ), &wxFROM_STRING( wxColour )) //WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl) wxBEGIN_PROPERTIES_TABLE(wxColour) wxREADONLY_PROPERTY( Red, unsigned char, Red, wxEMPTY_PARAMETER_VALUE, \ 0 /*flags*/, wxT("Helpstring"), wxT("group")) wxREADONLY_PROPERTY( Green, unsigned char, Green, wxEMPTY_PARAMETER_VALUE, \ 0 /*flags*/, wxT("Helpstring"), wxT("group")) wxREADONLY_PROPERTY( Blue, unsigned char, Blue, wxEMPTY_PARAMETER_VALUE, \ 0 /*flags*/, wxT("Helpstring"), wxT("group")) wxEND_PROPERTIES_TABLE() wxDIRECT_CONSTRUCTOR_3( wxColour, unsigned char, Red, \ unsigned char, Green, unsigned char, Blue ) wxEMPTY_HANDLERS_TABLE(wxColour) #else #if wxCOLOUR_IS_GDIOBJECT wxIMPLEMENT_DYNAMIC_CLASS(wxColour, wxGDIObject); #else wxIMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject); #endif #endif // ============================================================================ // wxString <-> wxColour conversions // ============================================================================ bool wxColourBase::FromString(const wxString& str) { if ( str.empty() ) return false; // invalid or empty string if ( wxStrnicmp(str, wxT("RGB"), 3) == 0 ) { // CSS-like RGB specification // according to http://www.w3.org/TR/css3-color/#colorunits // values outside 0-255 range are allowed but should be clipped int red, green, blue, alpha = wxALPHA_OPAQUE; if ( str.length() > 3 && (str[3] == wxT('a') || str[3] == wxT('A')) ) { // We can't use sscanf() for the alpha value as sscanf() uses the // current locale while the floating point numbers in CSS always // use point as decimal separator, regardless of locale. So parse // the tail of the string manually by putting it in a buffer and // using wxString::ToCDouble() below. Notice that we can't use "%s" // for this as it stops at white space and we need "%c" to avoid // this and really get all the rest of the string into the buffer. const unsigned len = str.length(); // always big enough wxCharBuffer alphaBuf(len); char * const alphaPtr = alphaBuf.data(); for ( unsigned n = 0; n < len; n++ ) alphaPtr[n] = '\0'; // Construct the format string which ensures that the last argument // receives all the rest of the string. wxString formatStr; formatStr << wxS("( %d , %d , %d , %") << len << 'c'; // Notice that we use sscanf() here because if the string is not // ASCII it can't represent a valid RGB colour specification anyhow // and like this we can be sure that %c corresponds to "char *" // while with wxSscanf() it depends on the type of the string // passed as first argument: if it is a wide string, then %c // expects "wchar_t *" matching parameter under MSW for example. if ( sscanf(str.c_str() + 4, formatStr.mb_str(), &red, &green, &blue, alphaPtr) != 4 ) return false; // Notice that we must explicitly specify the length to get rid of // trailing NULs. wxString alphaStr(alphaPtr, wxStrlen(alphaPtr)); if ( alphaStr.empty() || alphaStr.Last() != ')' ) return false; alphaStr.RemoveLast(); alphaStr.Trim(); double a; if ( !alphaStr.ToCDouble(&a) ) return false; alpha = wxRound(a * 255); } else // no 'a' following "rgb" { if ( wxSscanf(str.wx_str() + 3, wxT("( %d , %d , %d )"), &red, &green, &blue) != 3 ) return false; } Set((unsigned char)wxClip(red, 0, 255), (unsigned char)wxClip(green, 0, 255), (unsigned char)wxClip(blue, 0, 255), (unsigned char)wxClip(alpha, 0, 255)); } else if ( str[0] == wxT('#') && wxStrlen(str) == 7 ) { // hexadecimal prefixed with # (HTML syntax) unsigned long tmp; if (wxSscanf(str.wx_str() + 1, wxT("%lx"), &tmp) != 1) return false; Set((unsigned char)(tmp >> 16), (unsigned char)(tmp >> 8), (unsigned char)tmp); } else if (wxTheColourDatabase) // a colour name ? { // we can't do // *this = wxTheColourDatabase->Find(str) // because this place can be called from constructor // and 'this' could not be available yet wxColour clr = wxTheColourDatabase->Find(str); if (clr.IsOk()) Set((unsigned char)clr.Red(), (unsigned char)clr.Green(), (unsigned char)clr.Blue()); } if (IsOk()) return true; wxLogDebug(wxT("wxColour::Set - couldn't set to colour string '%s'"), str); return false; } wxString wxColourBase::GetAsString(long flags) const { wxString colName; const bool isOpaque = Alpha() == wxALPHA_OPAQUE; // we can't use the name format if the colour is not opaque as the alpha // information would be lost if ( (flags & wxC2S_NAME) && isOpaque ) { colName = wxTheColourDatabase->FindName( static_cast(*this)).MakeLower(); } if ( colName.empty() ) { const int red = Red(), blue = Blue(), green = Green(); if ( flags & wxC2S_CSS_SYNTAX ) { // no name for this colour; return it in CSS syntax if ( isOpaque ) { colName.Printf(wxT("rgb(%d, %d, %d)"), red, green, blue); } else // use rgba() form { colName.Printf(wxT("rgba(%d, %d, %d, %s)"), red, green, blue, wxString::FromCDouble(Alpha() / 255., 3)); } } else if ( flags & wxC2S_HTML_SYNTAX ) { wxASSERT_MSG( isOpaque, "alpha is lost in HTML syntax" ); // no name for this colour; return it in HTML syntax colName.Printf(wxT("#%02X%02X%02X"), red, green, blue); } } // this function should alway returns a non-empty string wxASSERT_MSG(!colName.empty(), wxT("Invalid wxColour -> wxString conversion flags")); return colName; } // static void wxColourBase::MakeMono(unsigned char* r, unsigned char* g, unsigned char* b, bool on) { *r = *g = *b = on ? 255 : 0; } // static void wxColourBase::MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b /*, unsigned char brightness */ ) { *r = *g = *b = (wxByte)(((*b)*117UL + (*g)*601UL + (*r)*306UL) >> 10); } // static void wxColourBase::MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b, double weight_r, double weight_g, double weight_b) { double luma = (*r) * weight_r + (*g) * weight_g + (*b) * weight_b; *r = *g = *b = (wxByte)wxRound(luma); } // static void wxColourBase::MakeDisabled(unsigned char* r, unsigned char* g, unsigned char* b, unsigned char brightness) { //MakeGrey(r, g, b, brightness); // grey no-blend version *r = AlphaBlend(*r, brightness, 0.4); *g = AlphaBlend(*g, brightness, 0.4); *b = AlphaBlend(*b, brightness, 0.4); } wxColour& wxColourBase::MakeDisabled(unsigned char brightness) { unsigned char r = Red(), g = Green(), b = Blue(); MakeDisabled(&r, &g, &b, brightness); Set(r, g, b, Alpha()); return static_cast(*this); } // AlphaBlend is used by ChangeLightness and MakeDisabled // static unsigned char wxColourBase::AlphaBlend(unsigned char fg, unsigned char bg, double alpha) { double result = bg + (alpha * (fg - bg)); result = wxMax(result, 0.0); result = wxMin(result, 255.0); return (unsigned char)result; } // ChangeLightness() is a utility function that simply darkens // or lightens a color, based on the specified percentage // ialpha of 0 would be completely black, 100 completely white // an ialpha of 100 returns the same colour // static void wxColourBase::ChangeLightness(unsigned char* r, unsigned char* g, unsigned char* b, int ialpha) { if (ialpha == 100) return; // ialpha is 0..200 where 0 is completely black // and 200 is completely white and 100 is the same // convert that to normal alpha 0.0 - 1.0 ialpha = wxMax(ialpha, 0); ialpha = wxMin(ialpha, 200); double alpha = ((double)(ialpha - 100.0))/100.0; unsigned char bg; if (ialpha > 100) { // blend with white bg = 255; alpha = 1.0 - alpha; // 0 = transparent fg; 1 = opaque fg } else { // blend with black bg = 0; alpha = 1.0 + alpha; // 0 = transparent fg; 1 = opaque fg } *r = AlphaBlend(*r, bg, alpha); *g = AlphaBlend(*g, bg, alpha); *b = AlphaBlend(*b, bg, alpha); } wxColour wxColourBase::ChangeLightness(int ialpha) const { wxByte r = Red(); wxByte g = Green(); wxByte b = Blue(); ChangeLightness(&r, &g, &b, ialpha); return wxColour(r,g,b); } // wxColour <-> wxString utilities, used by wxConfig wxString wxToString(const wxColourBase& col) { return col.IsOk() ? col.GetAsString(wxC2S_CSS_SYNTAX) : wxString(); } bool wxFromString(const wxString& str, wxColourBase *col) { wxCHECK_MSG( col, false, wxT("NULL output parameter") ); if ( str.empty() ) { *col = wxNullColour; return true; } return col->Set(str); }