// Copyright 2022 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include "Core/FreeLookManager.h" #include "Core/HW/GBAPad.h" #include "Core/HW/GCKeyboard.h" #include "Core/HW/GCPad.h" #include "Core/HW/Wiimote.h" #include "Core/HotkeyManager.h" #include "InputCommon/ControllerInterface/ControllerInterface.h" #include "InputCommon/ControllerInterface/MappingCommon.h" #include "jni/AndroidCommon/AndroidCommon.h" extern "C" { JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_features_input_model_MappingCommon_getExpressionForControl( JNIEnv* env, jclass, jstring j_control, jstring j_device, jstring j_default_device) { ciface::Core::DeviceQualifier device_qualifier, default_device_qualifier; device_qualifier.FromString(GetJString(env, j_device)); default_device_qualifier.FromString(GetJString(env, j_default_device)); return ToJString(env, ciface::MappingCommon::GetExpressionForControl(GetJString(env, j_control), device_qualifier, default_device_qualifier)); } JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_input_model_MappingCommon_save(JNIEnv* env, jclass) { Pad::GetConfig()->SaveConfig(); Pad::GetGBAConfig()->SaveConfig(); Keyboard::GetConfig()->SaveConfig(); Wiimote::GetConfig()->SaveConfig(); HotkeyManagerEmu::GetConfig()->SaveConfig(); FreeLook::GetInputConfig()->SaveConfig(); } };