///////////////////////////////////////////////////////////////////////////// // Name: src/common/dcbufcmn.cpp // Purpose: Buffered DC implementation // Author: Ron Lee, Jaakko Salli // Modified by: // Created: Sep-20-2006 // RCS-ID: $Id: dcbufcmn.cpp 67659 2011-05-01 15:47:46Z VZ $ // Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/dcbuffer.h" #ifndef WX_PRECOMP #include "wx/module.h" #endif // ============================================================================ // implementation // ============================================================================ IMPLEMENT_DYNAMIC_CLASS(wxBufferedDC,wxMemoryDC) IMPLEMENT_ABSTRACT_CLASS(wxBufferedPaintDC,wxBufferedDC) // ---------------------------------------------------------------------------- // wxSharedDCBufferManager: helper class maintaining backing store bitmap // ---------------------------------------------------------------------------- class wxSharedDCBufferManager : public wxModule { public: wxSharedDCBufferManager() { } virtual bool OnInit() { return true; } virtual void OnExit() { wxDELETE(ms_buffer); } static wxBitmap* GetBuffer(int w, int h) { if ( ms_usingSharedBuffer ) return new wxBitmap(w, h); if ( !ms_buffer || w > ms_buffer->GetWidth() || h > ms_buffer->GetHeight() ) { delete ms_buffer; // we must always return a valid bitmap but creating a bitmap of // size 0 would fail, so create a 1*1 bitmap in this case if ( !w ) w = 1; if ( !h ) h = 1; ms_buffer = new wxBitmap(w, h); } ms_usingSharedBuffer = true; return ms_buffer; } static void ReleaseBuffer(wxBitmap* buffer) { if ( buffer == ms_buffer ) { wxASSERT_MSG( ms_usingSharedBuffer, wxT("shared buffer already released") ); ms_usingSharedBuffer = false; } else { delete buffer; } } private: static wxBitmap *ms_buffer; static bool ms_usingSharedBuffer; DECLARE_DYNAMIC_CLASS(wxSharedDCBufferManager) }; wxBitmap* wxSharedDCBufferManager::ms_buffer = NULL; bool wxSharedDCBufferManager::ms_usingSharedBuffer = false; IMPLEMENT_DYNAMIC_CLASS(wxSharedDCBufferManager, wxModule) // ============================================================================ // wxBufferedDC // ============================================================================ void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h) { wxCHECK_RET( w >= -1 && h >= -1, "Invalid buffer size" ); if ( !m_buffer || !m_buffer->IsOk() ) { if ( w == -1 || h == -1 ) m_dc->GetSize(&w, &h); m_buffer = wxSharedDCBufferManager::GetBuffer(w, h); m_style |= wxBUFFER_USES_SHARED_BUFFER; } SelectObject(*m_buffer); // now that the DC is valid we can inherit the attributes (fonts, colours, // layout direction, ...) from the original DC if ( m_dc && m_dc->IsOk() ) CopyAttributes(*m_dc); } void wxBufferedDC::UnMask() { wxCHECK_RET( m_dc, wxT("no underlying wxDC?") ); wxASSERT_MSG( m_buffer && m_buffer->IsOk(), wxT("invalid backing store") ); wxCoord x = 0, y = 0; // Ensure the scale matches the device SetUserScale(1.0, 1.0); if ( m_style & wxBUFFER_CLIENT_AREA ) GetDeviceOrigin(&x, &y); // avoid blitting too much: if we were created for a bigger bitmap (and // reused for a smaller one later) we should only blit the real bitmap area // and not the full allocated back buffer int widthDC, heightDC; m_dc->GetSize(&widthDC, &heightDC); int widthBuf = m_buffer->GetWidth(), heightBuf = m_buffer->GetHeight(); m_dc->Blit(0, 0, wxMin(widthDC, widthBuf), wxMin(heightDC, heightBuf), this, -x, -y); m_dc = NULL; if ( m_style & wxBUFFER_USES_SHARED_BUFFER ) wxSharedDCBufferManager::ReleaseBuffer(m_buffer); }