/////////////////////////////////////////////////////////////////////////////// // Name: src/gtk/evtloop.cpp // Purpose: implements wxEventLoop for GTK+ // Author: Vadim Zeitlin // Created: 10.07.01 // Copyright: (c) 2001 Vadim Zeitlin // (c) 2013 Rob Bresalier, Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/evtloop.h" #include "wx/evtloopsrc.h" #ifndef WX_PRECOMP #include "wx/app.h" #include "wx/log.h" #endif // WX_PRECOMP #include "wx/private/eventloopsourcesmanager.h" #include "wx/apptrait.h" #include #include "wx/gtk/private/gtk2-compat.h" GdkWindow* wxGetTopLevelGDK(); // ============================================================================ // wxEventLoop implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxEventLoop running and exiting // ---------------------------------------------------------------------------- wxGUIEventLoop::wxGUIEventLoop() { m_exitcode = 0; } int wxGUIEventLoop::DoRun() { guint loopLevel = gtk_main_level(); // This is placed inside of a loop to take into account nested // event loops. For example, inside this event loop, we may receive // Exit() for a different event loop (which we are currently inside of) // That Exit() will cause this gtk_main() to exit so we need to re-enter it. while ( !m_shouldExit ) { gtk_main(); } // Force the enclosing event loop to also exit to see if it is done in case // that event loop had Exit() called inside of the just ended loop. If it // is not time yet for that event loop to exit, it will be executed again // due to the while() loop on m_shouldExit(). // // This is unnecessary if we are the top level loop, i.e. loop of level 0. if ( loopLevel ) { gtk_main_quit(); } OnExit(); #if wxUSE_EXCEPTIONS // Rethrow any exceptions which could have been produced by the handlers // ran by the event loop. if ( wxTheApp ) wxTheApp->RethrowStoredException(); #endif // wxUSE_EXCEPTIONS return m_exitcode; } void wxGUIEventLoop::ScheduleExit(int rc) { wxCHECK_RET( IsInsideRun(), wxT("can't call ScheduleExit() if not started") ); m_exitcode = rc; m_shouldExit = true; gtk_main_quit(); } void wxGUIEventLoop::WakeUp() { // TODO: idle events handling should really be done by wxEventLoop itself // but for now it's completely in gtk/app.cpp so just call there when // we have wxTheApp and hope that it doesn't matter that we do // nothing when we don't... if ( wxTheApp ) wxTheApp->WakeUpIdle(); } // ---------------------------------------------------------------------------- // wxEventLoop adding & removing sources // ---------------------------------------------------------------------------- #if wxUSE_EVENTLOOP_SOURCE extern "C" { static gboolean wx_on_channel_event(GIOChannel *channel, GIOCondition condition, gpointer data) { wxUnusedVar(channel); // Unused if !wxUSE_LOG || !wxDEBUG_LEVEL wxLogTrace(wxTRACE_EVT_SOURCE, "wx_on_channel_event, fd=%d, condition=%08x", g_io_channel_unix_get_fd(channel), condition); wxEventLoopSourceHandler * const handler = static_cast(data); if ( (condition & G_IO_IN) || (condition & G_IO_PRI) || (condition & G_IO_HUP) ) handler->OnReadWaiting(); if (condition & G_IO_OUT) handler->OnWriteWaiting(); if ( (condition & G_IO_ERR) || (condition & G_IO_NVAL) ) handler->OnExceptionWaiting(); // we never want to remove source here, so always return true // // The source may have been removed by the handler, so it may be // a good idea to return FALSE when the source has already been // removed. However, that would involve somehow informing this function // that the source was removed, which is not trivial to implement // and handle all cases. It has been found through testing // that if the source was removed by the handler, that even if we // return TRUE here, the source/callback will not get called again. return TRUE; } } class wxGUIEventLoopSourcesManager : public wxEventLoopSourcesManagerBase { public: virtual wxEventLoopSource* AddSourceForFD(int fd, wxEventLoopSourceHandler *handler, int flags) wxOVERRIDE { wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" ); int condition = 0; if ( flags & wxEVENT_SOURCE_INPUT ) condition |= G_IO_IN | G_IO_PRI | G_IO_HUP; if ( flags & wxEVENT_SOURCE_OUTPUT ) condition |= G_IO_OUT; if ( flags & wxEVENT_SOURCE_EXCEPTION ) condition |= G_IO_ERR | G_IO_NVAL; GIOChannel* channel = g_io_channel_unix_new(fd); const unsigned sourceId = g_io_add_watch ( channel, (GIOCondition)condition, &wx_on_channel_event, handler ); // it was ref'd by g_io_add_watch() so we can unref it here g_io_channel_unref(channel); if ( !sourceId ) return NULL; wxLogTrace(wxTRACE_EVT_SOURCE, "Adding event loop source for fd=%d with GTK id=%u", fd, sourceId); return new wxGTKEventLoopSource(sourceId, handler, flags); } }; wxEventLoopSourcesManagerBase* wxGUIAppTraits::GetEventLoopSourcesManager() { static wxGUIEventLoopSourcesManager s_eventLoopSourcesManager; return &s_eventLoopSourcesManager; } wxGTKEventLoopSource::~wxGTKEventLoopSource() { wxLogTrace(wxTRACE_EVT_SOURCE, "Removing event loop source with GTK id=%u", m_sourceId); g_source_remove(m_sourceId); } #endif // wxUSE_EVENTLOOP_SOURCE // ---------------------------------------------------------------------------- // wxEventLoop message processing dispatching // ---------------------------------------------------------------------------- bool wxGUIEventLoop::Pending() const { if ( wxTheApp ) { // this avoids false positives from our idle source return wxTheApp->EventsPending(); } return gtk_events_pending() != 0; } bool wxGUIEventLoop::Dispatch() { wxCHECK_MSG( IsRunning(), false, wxT("can't call Dispatch() if not running") ); // gtk_main_iteration() returns TRUE only if gtk_main_quit() was called return !gtk_main_iteration(); } extern "C" { static gboolean wx_event_loop_timeout(void* data) { bool* expired = static_cast(data); *expired = true; // return FALSE to remove this timeout return FALSE; } } int wxGUIEventLoop::DispatchTimeout(unsigned long timeout) { bool expired = false; const unsigned id = g_timeout_add(timeout, wx_event_loop_timeout, &expired); bool quit = gtk_main_iteration() != 0; if ( expired ) return -1; g_source_remove(id); return !quit; } //----------------------------------------------------------------------------- // YieldFor //----------------------------------------------------------------------------- extern "C" { static void wxgtk_main_do_event(GdkEvent* event, void* data) { // categorize the GDK event according to wxEventCategory. // See http://library.gnome.org/devel/gdk/unstable/gdk-Events.html#GdkEventType // for more info. // NOTE: GDK_* constants which were not present in the GDK2.0 can be tested for // only at compile-time; when running the program (compiled with a recent GDK) // on a system with an older GDK lib we can be sure there won't be problems // because event->type will never assume those values corresponding to // new event types (since new event types are always added in GDK with non // conflicting values for ABI compatibility). // Some events (currently only a single one) may be used for more than one // category, so we need 2 variables. The second one will remain "unknown" // in most cases. wxEventCategory cat = wxEVT_CATEGORY_UNKNOWN, cat2 = wxEVT_CATEGORY_UNKNOWN; switch (event->type) { case GDK_SELECTION_REQUEST: case GDK_SELECTION_NOTIFY: case GDK_SELECTION_CLEAR: case GDK_OWNER_CHANGE: cat = wxEVT_CATEGORY_CLIPBOARD; break; case GDK_KEY_PRESS: case GDK_KEY_RELEASE: case GDK_BUTTON_PRESS: case GDK_2BUTTON_PRESS: case GDK_3BUTTON_PRESS: case GDK_BUTTON_RELEASE: case GDK_SCROLL: // generated from mouse buttons case GDK_CLIENT_EVENT: cat = wxEVT_CATEGORY_USER_INPUT; break; case GDK_PROPERTY_NOTIFY: // This one is special: it can be used for UI purposes but also for // clipboard operations, so allow it in both cases (we probably could // examine the event itself to distinguish between the two cases but // this would be unnecessarily complicated). cat2 = wxEVT_CATEGORY_CLIPBOARD; // Fall through. case GDK_PROXIMITY_IN: case GDK_PROXIMITY_OUT: case GDK_MOTION_NOTIFY: case GDK_ENTER_NOTIFY: case GDK_LEAVE_NOTIFY: case GDK_VISIBILITY_NOTIFY: case GDK_FOCUS_CHANGE: case GDK_CONFIGURE: case GDK_WINDOW_STATE: case GDK_SETTING: case GDK_DELETE: case GDK_DESTROY: case GDK_EXPOSE: #ifndef __WXGTK3__ case GDK_NO_EXPOSE: #endif case GDK_MAP: case GDK_UNMAP: case GDK_DRAG_ENTER: case GDK_DRAG_LEAVE: case GDK_DRAG_MOTION: case GDK_DRAG_STATUS: case GDK_DROP_START: case GDK_DROP_FINISHED: #if GTK_CHECK_VERSION(2,8,0) case GDK_GRAB_BROKEN: #endif #if GTK_CHECK_VERSION(2,14,0) case GDK_DAMAGE: #endif cat = wxEVT_CATEGORY_UI; break; default: cat = wxEVT_CATEGORY_UNKNOWN; break; } wxGUIEventLoop* evtloop = static_cast(data); // is this event allowed now? if (evtloop->IsEventAllowedInsideYield(cat) || (cat2 != wxEVT_CATEGORY_UNKNOWN && evtloop->IsEventAllowedInsideYield(cat2))) { // process it now gtk_main_do_event(event); } else if (event->type != GDK_NOTHING) { // process it later (but make a copy; the caller will free the event // pointer) evtloop->StoreGdkEventForLaterProcessing(gdk_event_copy(event)); } } } void wxGUIEventLoop::DoYieldFor(long eventsToProcess) { // temporarily replace the global GDK event handler with our function, which // categorizes the events and using m_eventsToProcessInsideYield decides // if an event should be processed immediately or not // NOTE: this approach is better than using gdk_display_get_event() because // gtk_main_iteration() does more than just calling gdk_display_get_event() // and then call gtk_main_do_event()! // In particular in this way we also process input from sources like // GIOChannels (this is needed for e.g. wxGUIAppTraits::WaitForChild). gdk_event_handler_set(wxgtk_main_do_event, this, NULL); while (Pending()) // avoid false positives from our idle source gtk_main_iteration(); gdk_event_handler_set ((GdkEventFunc)gtk_main_do_event, NULL, NULL); wxEventLoopBase::DoYieldFor(eventsToProcess); // put all unprocessed GDK events back in the queue GdkDisplay* disp = gdk_window_get_display(wxGetTopLevelGDK()); for (size_t i=0; i