// Copyright 2014 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "VideoCommon/VertexLoaderBase.h" #include #include #include #include #include #include #include #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "VideoCommon/DataReader.h" #include "VideoCommon/VertexLoader.h" #ifdef _M_X86_64 #include "VideoCommon/VertexLoaderX64.h" #elif defined(_M_ARM_64) #include "VideoCommon/VertexLoaderARM64.h" #endif // a hacky implementation to compare two vertex loaders class VertexLoaderTester : public VertexLoaderBase { public: VertexLoaderTester(std::unique_ptr a_, std::unique_ptr b_, const TVtxDesc& vtx_desc, const VAT& vtx_attr) : VertexLoaderBase(vtx_desc, vtx_attr), a(std::move(a_)), b(std::move(b_)) { ASSERT(a && b); if (a->m_VertexSize == b->m_VertexSize && a->m_native_components == b->m_native_components && a->m_native_vtx_decl.stride == b->m_native_vtx_decl.stride) { m_VertexSize = a->m_VertexSize; m_native_components = a->m_native_components; memcpy(&m_native_vtx_decl, &a->m_native_vtx_decl, sizeof(PortableVertexDeclaration)); } else { ERROR_LOG_FMT(VIDEO, "Can't compare vertex loaders that expect different vertex formats!"); ERROR_LOG_FMT(VIDEO, "a: m_VertexSize {}, m_native_components {:#010x}, stride {}", a->m_VertexSize, a->m_native_components, a->m_native_vtx_decl.stride); ERROR_LOG_FMT(VIDEO, "b: m_VertexSize {}, m_native_components {:#010x}, stride {}", b->m_VertexSize, b->m_native_components, b->m_native_vtx_decl.stride); } } int RunVertices(DataReader src, DataReader dst, int count) override { buffer_a.resize(count * a->m_native_vtx_decl.stride + 4); buffer_b.resize(count * b->m_native_vtx_decl.stride + 4); int count_a = a->RunVertices(src, DataReader(buffer_a.data(), buffer_a.data() + buffer_a.size()), count); int count_b = b->RunVertices(src, DataReader(buffer_b.data(), buffer_b.data() + buffer_b.size()), count); if (count_a != count_b) { ERROR_LOG_FMT( VIDEO, "The two vertex loaders have loaded a different amount of vertices (a: {}, b: {}).", count_a, count_b); } if (memcmp(buffer_a.data(), buffer_b.data(), std::min(count_a, count_b) * m_native_vtx_decl.stride)) { ERROR_LOG_FMT(VIDEO, "The two vertex loaders have loaded different data. Configuration:" "\nVertex desc:\n{}\n\nVertex attr:\n{}", m_VtxDesc, m_VtxAttr); } memcpy(dst.GetPointer(), buffer_a.data(), count_a * m_native_vtx_decl.stride); m_numLoadedVertices += count; return count_a; } private: std::unique_ptr a; std::unique_ptr b; std::vector buffer_a; std::vector buffer_b; }; std::unique_ptr VertexLoaderBase::CreateVertexLoader(const TVtxDesc& vtx_desc, const VAT& vtx_attr) { std::unique_ptr loader = nullptr; //#define COMPARE_VERTEXLOADERS #if defined(_M_X86_64) loader = std::make_unique(vtx_desc, vtx_attr); #elif defined(_M_ARM_64) loader = std::make_unique(vtx_desc, vtx_attr); #endif // Use the software loader as a fallback // (not currently applicable, as both VertexLoaderX64 and VertexLoaderARM64 // are always usable, but if a loader that only works on some CPUs is created // then this fallback would be used) if (!loader) loader = std::make_unique(vtx_desc, vtx_attr); #if defined(COMPARE_VERTEXLOADERS) return std::make_unique( std::make_unique(vtx_desc, vtx_attr), // the software one std::move(loader), // the new one to compare vtx_desc, vtx_attr); #else return loader; #endif }