dolphin-emulator/Source/Core
Rodolfo Osvaldo Bogado 00c35451f6 second step in dlist optimizations: test the hashes only when the cpu could change the contents of the dlist, this is after it been processed, or at frame finish.
this is marcos idea so the credits go to him.
please test the broken games in my last commits to see if this solve all the issues.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7114 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 12:00:41 +00:00
..
AudioCommon vs2010: 2011-02-08 04:03:48 +00:00
Common Fix Plugin_VideoSoftware build. 2011-02-08 11:02:34 +00:00
Core Fix Plugin_VideoSoftware build. 2011-02-08 11:02:34 +00:00
DebuggerUICommon vs2010: 2011-02-08 04:03:48 +00:00
DebuggerWX vs2010: 2011-02-08 04:03:48 +00:00
DiscIO vs2010: 2011-02-08 04:03:48 +00:00
DolphinWX Fix Plugin_VideoSoftware build. 2011-02-08 11:02:34 +00:00
InputCommon vs2010: 2011-02-08 04:03:48 +00:00
VideoCommon second step in dlist optimizations: test the hashes only when the cpu could change the contents of the dlist, this is after it been processed, or at frame finish. 2011-02-08 12:00:41 +00:00
VideoUICommon vs2010: 2011-02-08 04:03:48 +00:00
CMakeLists.txt Core and DSPCore now have mutual dependencies, which breaks the 2011-01-29 14:06:48 +00:00