dolphin-emulator/Source/Plugins/Plugin_VideoOGL/Src
2012-05-26 13:47:07 +10:00
..
FramebufferManager.cpp
FramebufferManager.h
Globals.h
GLUtil.cpp fixed a freeze on emu shutdown in windows build 2011-12-19 15:13:26 -08:00
GLUtil.h
main.cpp initialize the uninitialized 2012-01-04 01:36:09 -08:00
main.h
NativeVertexFormat.cpp
PixelShaderCache.cpp Second Stage: re implement zcomplock and correct all the logic error in PixelShaderGen.cpp. i disable fastzcomlock for the moment to avoid confusions. 2012-04-03 00:08:36 -03:00
PixelShaderCache.h Second Stage: re implement zcomplock and correct all the logic error in PixelShaderGen.cpp. i disable fastzcomlock for the moment to avoid confusions. 2012-04-03 00:08:36 -03:00
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Render.cpp First Stage: 2012-04-02 14:26:12 -03:00
Render.h First Stage: 2012-04-02 14:26:12 -03:00
stdafx.cpp
stdafx.h
TextureCache.cpp TextureCacheBase: Support dumping individual mipmaps. 2012-05-13 17:41:04 +02:00
TextureCache.h TextureCacheBase: Support dumping individual mipmaps. 2012-05-13 17:41:04 +02:00
TextureConverter.cpp TextureCache: Move EFB copy cache code from TextureConverter to TextureCache 2012-01-31 19:51:32 +01:00
TextureConverter.h TextureCache: Move EFB copy cache code from TextureConverter to TextureCache 2012-01-31 19:51:32 +01:00
VertexManager.cpp Merge rodolfoosvaldobogado's zcomploc code (Graphic_Fixes branch) 2012-05-26 13:47:07 +10:00
VertexManager.h
VertexShaderCache.cpp
VertexShaderCache.h
VideoBackend.h