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Assets
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VideoCommon: fix some compiler warnings for CustomAsset. FreeBSD compiler complained about a defaulted move constructor due to the mutex being implicitly deleted. Additionally, the const owning library deleted the copy constructor.
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2023-07-16 19:45:55 -05:00 |
GraphicsModSystem
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VideoCommon: call into graphics mods create texture callback, providing additional asset dependencies that trigger the texture to be reloaded
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2023-07-02 13:45:09 -05:00 |
AbstractFramebuffer.cpp
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AbstractFramebuffer.h
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AbstractGfx.cpp
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
AbstractGfx.h
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VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
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2023-06-28 17:15:31 -05:00 |
AbstractPipeline.h
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AbstractShader.h
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AbstractStagingTexture.cpp
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AbstractStagingTexture.h
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AbstractTexture.cpp
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Merge pull request #11901 from Filoppi/add_texture_types
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2023-06-08 15:28:15 +02:00 |
AbstractTexture.h
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AsyncRequests.cpp
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AsyncRequests.h
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AsyncShaderCompiler.cpp
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AsyncShaderCompiler.h
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BoundingBox.cpp
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BoundingBox.h
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BPFunctions.cpp
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BPFunctions.h
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BPMemory.cpp
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BPMemory.h
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BPStructs.cpp
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BPStructs.h
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CMakeLists.txt
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VideoCommon: add material asset. A material is similar to other graphics engines where it provides data to be used in conjunction with a shader asset to generate a runtime AbstractShader
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2023-07-09 12:21:34 -05:00 |
CommandProcessor.cpp
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CommandProcessor.h
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ConstantManager.h
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Constants.h
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VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
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2023-06-28 17:15:31 -05:00 |
CPMemory.cpp
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EnumUtils: Add Common::ToUnderlying
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2023-06-17 07:15:33 -05:00 |
CPMemory.h
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CPUCull.cpp
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CPUCull.h
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CPUCullImpl.h
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DataReader.h
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DriverDetails.cpp
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DriverDetails.h
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Fifo.cpp
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Common: Convert BlockingLoop::StopMode to enum class
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2023-06-12 17:12:25 -07:00 |
Fifo.h
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FramebufferManager.cpp
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FramebufferManager.h
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FramebufferShaderGen.cpp
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
FramebufferShaderGen.h
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
FrameDumper.cpp
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FrameDumper.h
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FrameDumpFFMpeg.cpp
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FrameDumpFFMpeg.h
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FreeLookCamera.cpp
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FreeLookCamera.h
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GeometryShaderGen.cpp
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GeometryShaderGen.h
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GeometryShaderManager.cpp
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GeometryShaderManager.h
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GXPipelineTypes.h
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HiresTextures.cpp
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VideoCommon: add custom texture message to provide a dirty means of debugging whether custom textures are installed correctly
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2023-07-21 20:13:27 -05:00 |
HiresTextures.h
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IndexGenerator.cpp
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IndexGenerator.h
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LightingShaderGen.cpp
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LightingShaderGen.h
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LookUpTables.h
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NativeVertexFormat.h
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Change unnamed enum in NativeVertexFormat.h to u32
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2023-06-17 08:13:57 -05:00 |
NetPlayChatUI.cpp
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VideoCommon: update NetplayChatUI's chat message input to use a hidden label. This avoids an error thrown by imgui
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2023-07-29 00:27:07 -05:00 |
NetPlayChatUI.h
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NetPlayGolfUI.cpp
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NetPlayGolfUI.h
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OnScreenDisplay.cpp
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OnScreenDisplay.h
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OnScreenUI.cpp
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VideoCommon: update imgui to 1.89.7 (and implot to 0.15); fix issues with upgrade; keep the demo code in case someone wants to reference it but don't compile it by enabling 'IMGUI_DISABLE_DEMO_WINDOWS' in config
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2023-07-27 11:47:34 -05:00 |
OnScreenUI.h
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VideoCommon: update imgui to 1.89.7 (and implot to 0.15); fix issues with upgrade; keep the demo code in case someone wants to reference it but don't compile it by enabling 'IMGUI_DISABLE_DEMO_WINDOWS' in config
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2023-07-27 11:47:34 -05:00 |
OnScreenUIKeyMap.h
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OpcodeDecoding.cpp
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OpcodeDecoding.h
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PerformanceMetrics.cpp
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PerformanceMetrics.h
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PerformanceTracker.cpp
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PerformanceTracker.h
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PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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PixelEngine.h
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PixelShaderGen.cpp
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PixelShaderGen.h
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PixelShaderManager.cpp
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PixelShaderManager.h
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PostProcessing.cpp
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
PostProcessing.h
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
Present.cpp
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
Present.h
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RenderBase.cpp
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RenderBase.h
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RenderState.cpp
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RenderState.h
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sfont.inc
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ShaderCache.cpp
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ShaderCache.h
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ShaderGenCommon.cpp
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ShaderGenCommon.h
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Spirv.cpp
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Spirv.h
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Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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VideoCommon: skip the texture dump if the texture is using a custom texture, regardless of whether or not it is loaded yet
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2023-07-19 23:44:41 -05:00 |
TextureCacheBase.h
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VideoCommon: skip the texture dump if the texture is using a custom texture, regardless of whether or not it is loaded yet
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2023-07-19 23:44:41 -05:00 |
TextureConfig.cpp
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TextureConfig.h
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TextureConversionShader.cpp
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TextureConversionShader.h
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TextureConverterShaderGen.cpp
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TextureConverterShaderGen.h
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TextureDecoder.h
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TextureDecoder_Common.cpp
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TextureDecoder_Generic.cpp
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TextureDecoder_Util.h
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TextureDecoder_x64.cpp
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TextureInfo.cpp
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TextureInfo.h
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TMEM.cpp
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TMEM.h
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UberShaderCommon.cpp
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EnumUtils: Add Common::ToUnderlying
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2023-06-17 07:15:33 -05:00 |
UberShaderCommon.h
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UberShaderPixel.cpp
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UberShaderPixel.h
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UberShaderVertex.cpp
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EnumUtils: Add Common::ToUnderlying
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2023-06-17 07:15:33 -05:00 |
UberShaderVertex.h
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VertexLoader.cpp
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VertexLoader.h
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexLoaderARM64.cpp
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VertexLoaderARM64.h
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VertexLoaderBase.cpp
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VertexLoaderBase.h
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VertexLoaderManager.cpp
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VertexLoaderManager.h
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VertexLoaderUtils.h
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VertexLoaderX64.cpp
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XEmitter: Add enum class Jump
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2023-06-12 13:04:18 -07:00 |
VertexLoaderX64.h
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VertexManagerBase.cpp
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VideoCommon: don't do pointer copies during graphics mod callback iteration
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2023-07-02 13:58:07 -05:00 |
VertexManagerBase.h
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VertexShaderGen.cpp
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VertexShaderGen.h
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VertexShaderManager.cpp
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VideoCommon: don't do pointer copies during graphics mod callback iteration
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2023-07-02 13:58:07 -05:00 |
VertexShaderManager.h
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VideoBackendBase.cpp
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VideoCommon: Pass WindowSystemInfo to InitBackendInfo
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2023-06-08 22:07:39 -07:00 |
VideoBackendBase.h
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VideoCommon: Pass WindowSystemInfo to InitBackendInfo
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2023-06-08 22:07:39 -07:00 |
VideoCommon.h
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VideoConfig.cpp
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
VideoConfig.h
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
VideoEvents.h
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VideoState.cpp
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VideoState.h
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Widescreen.cpp
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Widescreen.h
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XFMemory.cpp
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XFMemory.h
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XFStructs.cpp
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XFStructs.h
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