dolphin-emulator/Source/Core/VideoCommon
2023-07-29 00:27:07 -05:00
..
Assets VideoCommon: fix some compiler warnings for CustomAsset. FreeBSD compiler complained about a defaulted move constructor due to the mutex being implicitly deleted. Additionally, the const owning library deleted the copy constructor. 2023-07-16 19:45:55 -05:00
GraphicsModSystem VideoCommon: call into graphics mods create texture callback, providing additional asset dependencies that trigger the texture to be reloaded 2023-07-02 13:45:09 -05:00
AbstractFramebuffer.cpp
AbstractFramebuffer.h
AbstractGfx.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
AbstractGfx.h VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
AbstractPipeline.h
AbstractShader.h
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp Merge pull request #11901 from Filoppi/add_texture_types 2023-06-08 15:28:15 +02:00
AbstractTexture.h
AsyncRequests.cpp
AsyncRequests.h
AsyncShaderCompiler.cpp
AsyncShaderCompiler.h
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp
BPStructs.h
CMakeLists.txt VideoCommon: add material asset. A material is similar to other graphics engines where it provides data to be used in conjunction with a shader asset to generate a runtime AbstractShader 2023-07-09 12:21:34 -05:00
CommandProcessor.cpp
CommandProcessor.h
ConstantManager.h
Constants.h VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
CPMemory.cpp EnumUtils: Add Common::ToUnderlying 2023-06-17 07:15:33 -05:00
CPMemory.h
CPUCull.cpp
CPUCull.h
CPUCullImpl.h
DataReader.h
DriverDetails.cpp
DriverDetails.h
Fifo.cpp Common: Convert BlockingLoop::StopMode to enum class 2023-06-12 17:12:25 -07:00
Fifo.h
FramebufferManager.cpp
FramebufferManager.h
FramebufferShaderGen.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
FramebufferShaderGen.h Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
FrameDumper.cpp
FrameDumper.h
FrameDumpFFMpeg.cpp
FrameDumpFFMpeg.h
FreeLookCamera.cpp
FreeLookCamera.h
GeometryShaderGen.cpp
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h
HiresTextures.cpp VideoCommon: add custom texture message to provide a dirty means of debugging whether custom textures are installed correctly 2023-07-21 20:13:27 -05:00
HiresTextures.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.cpp
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h Change unnamed enum in NativeVertexFormat.h to u32 2023-06-17 08:13:57 -05:00
NetPlayChatUI.cpp VideoCommon: update NetplayChatUI's chat message input to use a hidden label. This avoids an error thrown by imgui 2023-07-29 00:27:07 -05:00
NetPlayChatUI.h
NetPlayGolfUI.cpp
NetPlayGolfUI.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OnScreenUI.cpp VideoCommon: update imgui to 1.89.7 (and implot to 0.15); fix issues with upgrade; keep the demo code in case someone wants to reference it but don't compile it by enabling 'IMGUI_DISABLE_DEMO_WINDOWS' in config 2023-07-27 11:47:34 -05:00
OnScreenUI.h VideoCommon: update imgui to 1.89.7 (and implot to 0.15); fix issues with upgrade; keep the demo code in case someone wants to reference it but don't compile it by enabling 'IMGUI_DISABLE_DEMO_WINDOWS' in config 2023-07-27 11:47:34 -05:00
OnScreenUIKeyMap.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PerformanceMetrics.cpp
PerformanceMetrics.h
PerformanceTracker.cpp
PerformanceTracker.h
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp
PixelShaderGen.h
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
PostProcessing.h Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
Present.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
Present.h
RenderBase.cpp
RenderBase.h
RenderState.cpp
RenderState.h
sfont.inc
ShaderCache.cpp
ShaderCache.h
ShaderGenCommon.cpp
ShaderGenCommon.h
Spirv.cpp
Spirv.h
Statistics.cpp
Statistics.h
TextureCacheBase.cpp VideoCommon: skip the texture dump if the texture is using a custom texture, regardless of whether or not it is loaded yet 2023-07-19 23:44:41 -05:00
TextureCacheBase.h VideoCommon: skip the texture dump if the texture is using a custom texture, regardless of whether or not it is loaded yet 2023-07-19 23:44:41 -05:00
TextureConfig.cpp
TextureConfig.h
TextureConversionShader.cpp
TextureConversionShader.h
TextureConverterShaderGen.cpp
TextureConverterShaderGen.h
TextureDecoder.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp
TextureInfo.cpp
TextureInfo.h
TMEM.cpp
TMEM.h
UberShaderCommon.cpp EnumUtils: Add Common::ToUnderlying 2023-06-17 07:15:33 -05:00
UberShaderCommon.h
UberShaderPixel.cpp
UberShaderPixel.h
UberShaderVertex.cpp EnumUtils: Add Common::ToUnderlying 2023-06-17 07:15:33 -05:00
UberShaderVertex.h
VertexLoader.cpp
VertexLoader.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoaderARM64.cpp
VertexLoaderARM64.h
VertexLoaderBase.cpp
VertexLoaderBase.h
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexLoaderUtils.h
VertexLoaderX64.cpp XEmitter: Add enum class Jump 2023-06-12 13:04:18 -07:00
VertexLoaderX64.h
VertexManagerBase.cpp VideoCommon: don't do pointer copies during graphics mod callback iteration 2023-07-02 13:58:07 -05:00
VertexManagerBase.h
VertexShaderGen.cpp
VertexShaderGen.h
VertexShaderManager.cpp VideoCommon: don't do pointer copies during graphics mod callback iteration 2023-07-02 13:58:07 -05:00
VertexShaderManager.h
VideoBackendBase.cpp VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
VideoBackendBase.h VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
VideoCommon.h
VideoConfig.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
VideoConfig.h Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
VideoEvents.h
VideoState.cpp
VideoState.h
Widescreen.cpp
Widescreen.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h