dolphin-emulator/Source/Core
comex 04c41c1d38 Fix loading DLC using IOCTL_ES_OPENTITLECONTENT & /dev/es state save.
(Intertwined enough that's it's easier to do in one patch.)

(1) /dev/es did not support state save, which could cause crashes and
    incorrect behavior after loading.

(2) NANDContentLoader tried to read all of a title's contents into
    memory when it was first opened.  Two issues:

- If any contents were missing, it bailed out.  However, with DLC,
  only some of the contents may be downloaded, as determined by the
  permission bits in the ticket.  Instead, return an appropriate error
  when a content is accessed that doesn't exist on the filesystem
  (don't bother checking the permission bits though).

- Everything was loaded into memory - even if it consisted of 3 GB of
  songs, which caused Dolphin to lag out for quite a while (and would
  fail on 32-bit).  Instead, open content on demand.
2013-08-31 01:38:52 -04:00
..
AudioCommon fix AudioCommon::Mixer Buffer indices 2013-07-11 21:22:38 +02:00
Common Fix loading DLC using IOCTL_ES_OPENTITLECONTENT & /dev/es state save. 2013-08-31 01:38:52 -04:00
Core Fix loading DLC using IOCTL_ES_OPENTITLECONTENT & /dev/es state save. 2013-08-31 01:38:52 -04:00
DiscIO Fix loading DLC using IOCTL_ES_OPENTITLECONTENT & /dev/es state save. 2013-08-31 01:38:52 -04:00
DolphinWX Indent the code in the previous bug fix I did. Now there aren't braces on the same level as each other. Should have initially done this along with that commit. 2013-08-31 00:39:19 -04:00
InputCommon Fix compatibility with the SDL2.0 release. 2013-08-15 22:18:40 +02:00
VideoCommon ogl driverdetails: add flag to disable hacked and pinned memory 2013-08-26 19:45:19 +02:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00