dolphin-emulator/Source/Core
aldelaro5 09df343247 Move Memchecks support out of debug only builds
It wouldn't impact performance until at least one memcheck is enabled.  Because of this, it can be used in release builds without much impact, the only thing that woudl change is the use of HasAny method instead of preprocessor conditionals.  Since the perforamnce decrease comes right when the first memcheck is added and restored when the last is removed, it basically is all beneficial and works the same way.
2016-09-09 15:05:54 -04:00
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AudioCommon Use Common::Flag and Common::Event when possible 2016-08-10 16:08:15 +02:00
Common Merge pull request #4137 from aldelaro5/memCheck-crash-fix 2016-09-07 14:19:19 +12:00
Core Move Memchecks support out of debug only builds 2016-09-09 15:05:54 -04:00
DiscIO Run clang-format on missed files 2016-08-11 21:14:39 +02:00
DolphinQt2 Remove Global Declarations from Movie 2016-08-04 15:24:44 -04:00
DolphinWX Move Memchecks support out of debug only builds 2016-09-09 15:05:54 -04:00
InputCommon Merge pull request #4145 from tenthmile/WiiOrientationModifier 2016-09-07 14:20:02 +12:00
UICommon portable.txt enables portable configuration on linux, README updated to 2016-07-04 19:39:10 +10:00
VideoBackends OGL: Remove unnecessary c_str calls 2016-09-09 06:30:34 -04:00
VideoCommon PixelShaderGen: Always divide the texture coordinates by q. 2016-09-07 21:13:16 +02:00
CMakeLists.txt [UI] Remove DolphinQt 2016-01-05 19:42:02 -06:00