.. |
Crypto
|
|
|
ABI.cpp
|
fix for stack corruption caused by certain DSP LLE JIT ABI calls.
|
2012-01-07 20:46:41 -08:00 |
ABI.h
|
|
|
Atomic.h
|
|
|
Atomic_GCC.h
|
|
|
Atomic_Win32.h
|
|
|
BreakPoints.cpp
|
|
|
BreakPoints.h
|
|
|
CDUtils.cpp
|
|
|
CDUtils.h
|
|
|
ChunkFile.h
|
add wstring name(s)/description to the cachefile, use when available in gamelist and properties window
|
2011-12-18 22:01:46 -08:00 |
ColorUtil.cpp
|
|
|
ColorUtil.h
|
|
|
Common.h
|
add portaudio headers and windows static libs to Externals, enable by default in windows build.
|
2011-10-03 23:45:59 -07:00 |
CommonFuncs.h
|
Allow modifying main ram size at compile time by changing Memory::REALRAM_SIZE.
|
2011-11-27 19:52:05 -08:00 |
CommonPaths.h
|
Updated the Gecko code handler to the latest version from Gecko OS 1.9.3.1.
|
2012-01-03 01:24:17 -05:00 |
CommonTypes.h
|
|
|
ConsoleListener.cpp
|
|
|
ConsoleListener.h
|
|
|
CPUDetect.cpp
|
Fix a crash at startup with Dolphin on Linux compiled in debug mode
|
2012-01-02 00:59:37 +01:00 |
CPUDetect.h
|
|
|
DebugInterface.h
|
|
|
ExtendedTrace.cpp
|
|
|
ExtendedTrace.h
|
|
|
FifoQueue.h
|
|
|
FileSearch.cpp
|
|
|
FileSearch.h
|
|
|
FileUtil.cpp
|
Windows: Sets the cwd to the folder that dolphin.exe resides in.
|
2011-06-11 20:45:09 +00:00 |
FileUtil.h
|
Windows: Sets the cwd to the folder that dolphin.exe resides in.
|
2011-06-11 20:45:09 +00:00 |
FixedSizeQueue.h
|
|
|
Hash.cpp
|
|
|
Hash.h
|
|
|
IniFile.cpp
|
|
|
IniFile.h
|
|
|
LinearDiskCache.h
|
increased fault tolerance of shader cache files.
|
2012-01-01 14:28:20 -08:00 |
Log.h
|
|
|
LogManager.cpp
|
added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
|
2012-01-07 23:04:18 -08:00 |
LogManager.h
|
added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
|
2012-01-07 23:04:18 -08:00 |
MathUtil.cpp
|
some code cleanup i have left in my folder :)
|
2011-05-25 18:14:29 +00:00 |
MathUtil.h
|
some code cleanup i have left in my folder :)
|
2011-05-25 18:14:29 +00:00 |
MemArena.cpp
|
|
|
MemArena.h
|
|
|
MemoryUtil.cpp
|
Avoid virtual memory range collision between JIT and emulated RAM.
|
2011-11-30 00:37:57 +01:00 |
MemoryUtil.h
|
|
|
Misc.cpp
|
|
|
MsgHandler.cpp
|
Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well.
|
2011-09-09 00:32:04 +02:00 |
MsgHandler.h
|
Oops. Forgot to add the CriticalAlert definitions for windows.
|
2011-07-15 16:50:54 +00:00 |
NandPaths.cpp
|
|
|
NandPaths.h
|
|
|
SDCardUtil.cpp
|
|
|
SDCardUtil.h
|
|
|
Setup.h
|
|
|
stdafx.cpp
|
|
|
stdafx.h
|
|
|
StdConditionVariable.h
|
|
|
StdMutex.h
|
|
|
StdThread.h
|
|
|
StringUtil.cpp
|
Reset errno to zero before testing it after the strtoul call. Fixes issue 5078.
|
2011-12-29 12:05:36 +11:00 |
StringUtil.h
|
|
|
SymbolDB.cpp
|
|
|
SymbolDB.h
|
|
|
SysConf.cpp
|
|
|
SysConf.h
|
|
|
Thread.cpp
|
|
|
Thread.h
|
fixed an issue where the CPU sometimes single-steps an extra time after pausing
|
2012-01-04 01:33:38 -08:00 |
Thunk.cpp
|
|
|
Thunk.h
|
|
|
Timer.cpp
|
|
|
Timer.h
|
|
|
Version.cpp
|
fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey
|
2011-10-01 21:31:43 -05:00 |
VideoBackendBase.cpp
|
|
|
VideoBackendBase.h
|
initialize the uninitialized
|
2012-01-04 01:36:09 -08:00 |
x64Analyzer.cpp
|
|
|
x64Analyzer.h
|
|
|
x64Emitter.cpp
|
Added SHRD/SHLD x86 emitters, further optimized srawx
|
2012-01-09 00:10:13 -05:00 |
x64Emitter.h
|
Added SHRD/SHLD x86 emitters, further optimized srawx
|
2012-01-09 00:10:13 -05:00 |