dolphin-emulator/Source/Core/Common/Src
Pierre Bourdon 07539b9a3f Fix a StringUtil regression from the arm-noglsl merge
Fixes issue 6048. Thanks to Starscream for locating the regression.
2013-02-28 13:12:35 +01:00
..
Crypto
ArmCPUDetect.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
ArmEmitter.cpp Merge latest ArmEmitter changes from ppsspp while we're at it. 2013-02-27 11:53:24 -06:00
ArmEmitter.h Merge latest ArmEmitter changes from ppsspp while we're at it. 2013-02-27 11:53:24 -06:00
Atomic.h
Atomic_GCC.h
Atomic_Win32.h
BreakPoints.cpp Fix incorrect iterator usage in BreakPoints::Clear 2013-01-08 15:02:50 -06:00
BreakPoints.h Sped up the Dolphin debugger in JIT mode by splitting a block only while stepping or when it contains a breakpoint. The block is invalidated when a breakpoint is set or cleared. 2012-03-15 21:48:19 +11:00
CDUtils.cpp Badaboom. Add in Memory include to CDUtils.cpp 2012-10-30 02:45:42 +00:00
CDUtils.h
ChunkFile.h Revert "Very tiny cleanup of ChunkFile.h." 2013-01-10 17:41:12 -06:00
ColorUtil.cpp revert changes to banner background color 2012-12-16 15:29:25 -08:00
ColorUtil.h
Common.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
CommonFuncs.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
CommonPaths.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
CommonTypes.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
ConsoleListener.cpp Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
ConsoleListener.h Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
CPUDetect.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
DebugInterface.h Function definition was not updated. 2012-12-24 00:00:25 +13:00
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h
FileSearch.cpp Attempt to make file searching stuff less crappy on Linux. 2013-01-13 15:32:26 -06:00
FileSearch.h
FileUtil.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
FileUtil.h Hopefully kill a stupid warning on Windows. 2013-02-20 17:30:34 -06:00
FixedSizeQueue.h
FPURoundMode.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
GenericFPURoundMode.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Hash.cpp Improvement to revision b8bef29bcc .. :P 2012-02-25 10:59:00 +01:00
Hash.h Changes to hi-res textures. Textures now load correctly when loading/saving a savestate, and can be toggled on and off in game. 2011-02-05 10:08:06 +00:00
IniFile.cpp Add comment here so people know what's up. 2012-02-28 00:27:16 -06:00
IniFile.h Add per-game "configuration profiles" for video backend configuration: 2011-02-13 22:36:12 +00:00
LinearDiskCache.h PixelShaderGen: Shader uid maintainance 2013-01-08 18:56:01 +01:00
Log.h Use do { ... } while (0) for the *_LOG macros 2012-08-20 13:12:49 +02:00
LogManager.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
LogManager.h added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
MathUtil.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
MathUtil.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
MemArena.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
MemArena.h fixes issue 5507 2012-07-11 20:54:50 -07:00
MemoryUtil.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
MemoryUtil.h added the possibility to allocate aligned memory, an use it to allocate the buffer utilized in texture decoding, this will make a little easy to use aligned writes when possible in sse2/3 optimized algorithms. 2011-02-25 20:35:05 +00:00
Misc.cpp Hack Misc.cpp into building on OS X. 2011-03-16 22:58:24 +00:00
MsgHandler.cpp Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well. 2011-09-09 00:32:04 +02:00
MsgHandler.h Oops. Forgot to add the CriticalAlert definitions for windows. 2011-07-15 16:50:54 +00:00
NandPaths.cpp NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function 2011-05-09 05:47:29 +00:00
NandPaths.h NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function 2011-05-09 05:47:29 +00:00
SDCardUtil.cpp Fix two signed/unsigned mismatch warnings. 2013-01-11 19:38:04 -05:00
SDCardUtil.h Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
stdafx.cpp
stdafx.h
StdConditionVariable.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
StdMutex.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
StdThread.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
StringUtil.cpp Fix a StringUtil regression from the arm-noglsl merge 2013-02-28 13:12:35 +01:00
StringUtil.h Added an option for opening up the wiki entry in the compatibility list. The option is in the right click menu of the games list. The game entries in the wiki are currently manually added by the administrator. 2011-02-25 23:33:11 +00:00
SymbolDB.cpp
SymbolDB.h
SysConf.cpp Fix some minor bugs pointed out by PVS Studio (thanks!) 2012-03-03 20:07:20 +01:00
SysConf.h sysconf SetArayData use the minimum of the buffersize or the dataLength 2012-02-01 00:04:18 -08:00
Thread.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Thread.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Thunk.h
Timer.cpp Remove more unused code. 2012-11-26 03:48:04 -05:00
Timer.h Remove more unused code. 2012-11-26 03:48:04 -05:00
Version.cpp fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey 2011-10-01 21:31:43 -05:00
VideoBackendBase.cpp Merge branch 'GLES-software' 2012-12-26 12:54:58 -06:00
VideoBackendBase.h revert last commit, add CheckInvalidState to VideoBackend 2012-12-23 13:32:23 +01:00
x64ABI.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
x64ABI.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
x64Analyzer.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
x64Analyzer.h
x64CPUDetect.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
x64Emitter.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
x64Emitter.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
x64FPURoundMode.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
x64Thunk.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00