.. |
Crypto
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ArmCPUDetect.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
ArmEmitter.cpp
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Merge latest ArmEmitter changes from ppsspp while we're at it.
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2013-02-27 11:53:24 -06:00 |
ArmEmitter.h
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Merge latest ArmEmitter changes from ppsspp while we're at it.
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2013-02-27 11:53:24 -06:00 |
Atomic.h
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Atomic_GCC.h
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Atomic_Win32.h
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BreakPoints.cpp
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Fix incorrect iterator usage in BreakPoints::Clear
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2013-01-08 15:02:50 -06:00 |
BreakPoints.h
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Sped up the Dolphin debugger in JIT mode by splitting a block only while stepping or when it contains a breakpoint. The block is invalidated when a breakpoint is set or cleared.
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2012-03-15 21:48:19 +11:00 |
CDUtils.cpp
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Badaboom. Add in Memory include to CDUtils.cpp
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2012-10-30 02:45:42 +00:00 |
CDUtils.h
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ChunkFile.h
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Revert "Very tiny cleanup of ChunkFile.h."
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2013-01-10 17:41:12 -06:00 |
ColorUtil.cpp
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revert changes to banner background color
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2012-12-16 15:29:25 -08:00 |
ColorUtil.h
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Common.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
CommonFuncs.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
CommonPaths.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
CommonTypes.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
ConsoleListener.cpp
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Support ANSI color codes in the console logger for Linux/Mac
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2012-06-19 12:11:15 +02:00 |
ConsoleListener.h
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Support ANSI color codes in the console logger for Linux/Mac
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2012-06-19 12:11:15 +02:00 |
CPUDetect.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
DebugInterface.h
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Function definition was not updated.
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2012-12-24 00:00:25 +13:00 |
ExtendedTrace.cpp
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ExtendedTrace.h
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FifoQueue.h
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FileSearch.cpp
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Attempt to make file searching stuff less crappy on Linux.
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2013-01-13 15:32:26 -06:00 |
FileSearch.h
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FileUtil.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
FileUtil.h
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Hopefully kill a stupid warning on Windows.
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2013-02-20 17:30:34 -06:00 |
FixedSizeQueue.h
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FPURoundMode.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
GenericFPURoundMode.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
Hash.cpp
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Improvement to revision b8bef29bcc .. :P
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2012-02-25 10:59:00 +01:00 |
Hash.h
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Changes to hi-res textures. Textures now load correctly when loading/saving a savestate, and can be toggled on and off in game.
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2011-02-05 10:08:06 +00:00 |
IniFile.cpp
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Add comment here so people know what's up.
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2012-02-28 00:27:16 -06:00 |
IniFile.h
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Add per-game "configuration profiles" for video backend configuration:
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2011-02-13 22:36:12 +00:00 |
LinearDiskCache.h
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PixelShaderGen: Shader uid maintainance
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2013-01-08 18:56:01 +01:00 |
Log.h
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Use do { ... } while (0) for the *_LOG macros
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2012-08-20 13:12:49 +02:00 |
LogManager.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
LogManager.h
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
MathUtil.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
MathUtil.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
MemArena.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
MemArena.h
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fixes issue 5507
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2012-07-11 20:54:50 -07:00 |
MemoryUtil.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
MemoryUtil.h
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added the possibility to allocate aligned memory, an use it to allocate the buffer utilized in texture decoding, this will make a little easy to use aligned writes when possible in sse2/3 optimized algorithms.
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2011-02-25 20:35:05 +00:00 |
Misc.cpp
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Hack Misc.cpp into building on OS X.
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2011-03-16 22:58:24 +00:00 |
MsgHandler.cpp
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Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well.
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2011-09-09 00:32:04 +02:00 |
MsgHandler.h
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Oops. Forgot to add the CriticalAlert definitions for windows.
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2011-07-15 16:50:54 +00:00 |
NandPaths.cpp
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NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
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2011-05-09 05:47:29 +00:00 |
NandPaths.h
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NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
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2011-05-09 05:47:29 +00:00 |
SDCardUtil.cpp
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Fix two signed/unsigned mismatch warnings.
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2013-01-11 19:38:04 -05:00 |
SDCardUtil.h
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
stdafx.cpp
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stdafx.h
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StdConditionVariable.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
StdMutex.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
StdThread.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
StringUtil.cpp
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Fix a StringUtil regression from the arm-noglsl merge
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2013-02-28 13:12:35 +01:00 |
StringUtil.h
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Added an option for opening up the wiki entry in the compatibility list. The option is in the right click menu of the games list. The game entries in the wiki are currently manually added by the administrator.
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2011-02-25 23:33:11 +00:00 |
SymbolDB.cpp
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SymbolDB.h
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SysConf.cpp
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Fix some minor bugs pointed out by PVS Studio (thanks!)
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2012-03-03 20:07:20 +01:00 |
SysConf.h
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sysconf SetArayData use the minimum of the buffersize or the dataLength
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2012-02-01 00:04:18 -08:00 |
Thread.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
Thread.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
Thunk.h
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Timer.cpp
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Remove more unused code.
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2012-11-26 03:48:04 -05:00 |
Timer.h
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Remove more unused code.
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2012-11-26 03:48:04 -05:00 |
Version.cpp
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fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey
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2011-10-01 21:31:43 -05:00 |
VideoBackendBase.cpp
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Merge branch 'GLES-software'
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2012-12-26 12:54:58 -06:00 |
VideoBackendBase.h
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revert last commit, add CheckInvalidState to VideoBackend
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2012-12-23 13:32:23 +01:00 |
x64ABI.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
x64ABI.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
x64Analyzer.cpp
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Clean up gcc/g++ compiler warnings that have accumulated.
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2012-12-10 00:40:28 -06:00 |
x64Analyzer.h
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x64CPUDetect.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
x64Emitter.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
x64Emitter.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
x64FPURoundMode.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
x64Thunk.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |