dolphin-emulator/Source
LillyJadeKatrin 137e50dc25 AchievementManager: Remove CloseGame from LoadGameCallback
This was causing deadlocks when a game didn't load (including if RetroAchievements does not yet support it) because it was attempting to close the queue the the callback was currently running on, forcing LoadGameCallback to wait for LoadGameCallback to finish. However, it appears that recent changes to the queue have independently resolved the reason CloseGame was being called here in the first place.
2025-05-17 08:29:34 -04:00
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Android Merge pull request #13654 from JosJuice/android-clear-without-dismiss 2025-05-16 14:33:49 -04:00
Core AchievementManager: Remove CloseGame from LoadGameCallback 2025-05-17 08:29:34 -04:00
DSPSpy DSPSpy: Make RealDSP final and make overide explicit 2025-05-10 13:02:55 +02:00
DSPTool GDBStub: Signal Breakpoint Changes To Host 2024-11-15 15:12:11 -08:00
PCH
UnitTests Merge pull request #13666 from tygyh/UnitTests/PowerPC-Use-constant-functions-variables-parameters 2025-05-16 13:01:07 -05:00
VSProps Update rcheevos submodule to newest master 2025-04-13 08:05:59 -04:00
.clang-format Clang-format: Fix invalid settings 2025-05-01 22:05:07 +02:00
CMakeLists.txt CMake: don't enable -Wshadow-uncaptured-local 2025-02-21 02:51:32 +00:00
dolphin-emu.sln AudioCommon: Added Granular Synthesis 2025-03-14 01:22:35 -05:00