..
W32Util
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
BPFunctions.cpp
DX11: Workaround for the default settings:
2010-06-13 20:19:53 +00:00
D3DBase.cpp
Dependency cleanup in DX9.
2010-07-17 11:42:28 +00:00
D3DBase.h
DX9/DX11: Workaround the viewpoint/EFB creation issues in e.g. SMG2 on NVIDIA hardware or when using HD. Will most likely cause glitches, but prevents crashing. Correct behavior can't be implemented in Direct3D, so this is the best option we have.
2010-07-11 16:26:46 +00:00
D3DBlob.cpp
boring svn:eol-style native again...
2010-06-22 23:45:56 +00:00
D3DBlob.h
boring svn:eol-style native again...
2010-06-22 23:45:56 +00:00
D3DShader.cpp
Drop d3dcompiler_xx.dll dependence, using D3DX11CompileFromMemory instead.
2010-06-27 16:08:54 +00:00
D3DShader.h
DX11: Introduce a D3DBlob class.
2010-06-16 23:25:19 +00:00
D3DTexture.cpp
Dependency cleanup in DX9.
2010-07-17 11:42:28 +00:00
D3DTexture.h
Use the new texture decoder path to speed up texture loading in DX11.
2010-06-19 18:14:05 +00:00
D3DUtil.cpp
Move sampler state setting outside the drawQuad utility functions.
2010-07-17 15:18:52 +00:00
D3DUtil.h
Move sampler state setting outside the drawQuad utility functions.
2010-07-17 15:18:52 +00:00
DlgSettings.cpp
DX11:
2010-06-21 17:54:13 +00:00
DlgSettings.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
EmuWindow.cpp
Add proper adapter enumeration in the DX11 plugin.
2010-06-14 19:20:41 +00:00
EmuWindow.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
FBManager.cpp
Move sampler state setting outside the drawQuad utility functions.
2010-07-17 15:18:52 +00:00
FBManager.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
GfxState.cpp
Move sampler state setting outside the drawQuad utility functions.
2010-07-17 15:18:52 +00:00
GfxState.h
boring svn:eol-style native again...
2010-06-22 23:45:56 +00:00
Globals.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
main.cpp
Move sampler state setting outside the drawQuad utility functions.
2010-07-17 15:18:52 +00:00
main.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
NativeVertexFormat.cpp
Dependency cleanup in DX9.
2010-07-17 11:42:28 +00:00
PixelShaderCache.cpp
DX11: Introduce a StateManager class, might improve performance a little.
2010-06-18 23:33:07 +00:00
PixelShaderCache.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
Render.cpp
Move sampler state setting outside the drawQuad utility functions.
2010-07-17 15:18:52 +00:00
resource.h
Add proper adapter enumeration in the DX11 plugin.
2010-06-14 19:20:41 +00:00
resource.rc
DX11:
2010-06-21 17:54:13 +00:00
stdafx.cpp
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
stdafx.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
TextureCache.cpp
Move sampler state setting outside the drawQuad utility functions.
2010-07-17 15:18:52 +00:00
TextureCache.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
VertexManager.cpp
somo improvements in vertex manager in dx11, may spedd up things a little.
2010-07-06 22:10:15 +00:00
VertexManager.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
VertexShaderCache.cpp
DX11: Prefer DXGI_FORMAT_R8G8B8A8 to DXGI_FORMAT_B8G8R8A8 wherever appropriate.
2010-06-19 01:02:43 +00:00
VertexShaderCache.h
DX11:
2010-06-17 10:42:57 +00:00