..
Boot
Merge pull request #5465 from sepalani/gc-bios
2017-05-26 10:23:03 +02:00
ConfigLoaders
GameConfigLoader: Fix blank keys for variable sections
2017-05-13 15:22:26 +01:00
Debugger
Generate Symbols From RSO Modules added
2017-04-21 00:32:06 +01:00
DSP
Merge pull request #5428 from ligfx/makedspdumpconsistent
2017-05-23 14:48:10 +02:00
FifoPlayer
FifoDataFile: static_assert that structs are right size
2017-04-25 17:43:37 -07:00
HLE
HLE: Use a proper apploader OSReport
2017-05-02 20:47:47 +01:00
HW
DiscIO: Use std::optional for GetTitleID instead of pointer
2017-06-03 21:56:33 +02:00
IOS
IOS/ES: Move ImportTicket write function
2017-06-03 17:43:16 +02:00
PowerPC
Merge pull request #5366 from sepalani/set-sym-size
2017-06-03 19:00:45 +02:00
ActionReplay.cpp
ActionReplay.h
Analytics.cpp
VideoConfig: add bSupportsFragmentStoresAndAtomics
2017-03-15 17:20:47 -07:00
Analytics.h
ControllerEmu: Separate ControlGroup from ControllerEmu
2017-02-09 18:18:52 -05:00
ARDecrypt.cpp
ARDecrypt: const correctness
2017-03-22 20:35:00 -04:00
ARDecrypt.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
BootManager.cpp
Tools: Load GameCube BIOS added
2017-05-22 22:44:21 +01:00
BootManager.h
Tools: Load GameCube BIOS added
2017-05-22 22:44:21 +01:00
CMakeLists.txt
EXI_DeviceMic: use Cubeb instead of PortAudio
2017-05-27 18:28:56 -07:00
ConfigManager.cpp
DiscIO: Use std::optional for GetTitleID instead of pointer
2017-06-03 21:56:33 +02:00
ConfigManager.h
AudioCommon: add Cubeb backend
2017-05-27 18:28:56 -07:00
Core.cpp
Add an option to show the active title in the title
2017-05-21 18:58:32 +02:00
Core.h
VideoCommon: rework anamorphic widescreen heuristic
2017-04-05 17:23:16 -07:00
Core.vcxproj
upgrade to Windows SDK 10.0.15063.0
2017-05-28 13:37:31 +02:00
Core.vcxproj.filters
Merge pull request #5428 from ligfx/makedspdumpconsistent
2017-05-23 14:48:10 +02:00
CoreTiming.cpp
Merge pull request #5144 from MerryMage/mfspr
2017-04-10 22:30:56 +02:00
CoreTiming.h
JitArm64: Implement timer SPRs
2017-04-25 09:20:09 +01:00
DSPEmulator.cpp
DSPHLE: Use unique_ptr for ucodes
2017-05-12 23:55:13 +02:00
DSPEmulator.h
ec_wii.cpp
Don't duplicate code for getting paths based on title IDs
2017-05-06 17:45:08 +02:00
ec_wii.h
IOS: Reuse more code for crypto operations
2017-05-02 23:49:22 +02:00
GeckoCode.cpp
GeckoCode: install code handler even if no codes are activated
2017-05-19 23:54:22 +02:00
GeckoCode.h
GeckoCodeConfig.cpp
Use pointers inside ini loop to retain references to ini files
2017-04-01 17:52:25 +03:00
GeckoCodeConfig.h
GeckoCodeConfig: Return vector by value for LoadCodes()
2017-03-21 16:58:13 -04:00
Host.h
Host: Get rid of Host_SetStartupDebuggingParameters()
2017-05-14 19:12:59 -04:00
HotkeyManager.cpp
Add i18n comments for the acronym IR
2017-04-08 16:00:09 +02:00
HotkeyManager.h
Implement hotkey options group in HotkeyInputConfigDiag
2017-03-13 13:39:52 -07:00
MachineContext.h
Initial support for Haiku.
2017-03-27 23:46:19 -04:00
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
JitInterface: Convert includes into forward declarations where applicable
2017-03-02 13:20:29 -05:00
MemTools.h
Movie.cpp
IOS: Convert the IOS kernel HLE code to a class
2017-04-30 17:18:53 +02:00
Movie.h
Remove JITIL
2017-05-19 22:21:07 +02:00
NetPlayClient.cpp
Merge pull request #5105 from lioncash/namespace
2017-04-08 17:12:56 -04:00
NetPlayClient.h
NetPlayClient: const correctness
2017-03-19 09:32:58 -04:00
NetPlayProto.h
EXI: Namespace device classes
2017-03-18 21:13:12 -04:00
NetPlayServer.cpp
Merge pull request #4951 from waddlesplash/haiku-2
2017-03-28 17:19:35 +13:00
NetPlayServer.h
NetPlayServer: const correctness
2017-03-19 09:36:40 -04:00
PatchEngine.cpp
PatchEngine: Add Reload() function
2017-04-09 14:02:33 +01:00
PatchEngine.h
PatchEngine: Add Reload() function
2017-04-09 14:02:33 +01:00
State.cpp
MSVC: define HAVE_FFMPEG
2017-05-26 00:53:58 -07:00
State.h
Frame: Remove callback function prototypes from header
2017-04-03 06:34:36 -04:00
TitleDatabase.cpp
TitleDatabase: Fix header includes
2017-05-22 02:02:04 +02:00
TitleDatabase.h
TitleDatabase: Fix header includes
2017-05-22 02:02:04 +02:00
WiiRoot.cpp
Don't duplicate code for getting paths based on title IDs
2017-05-06 17:45:08 +02:00
WiiRoot.h