dolphin-emulator/Source/Core/VideoBackends/Software
BhaaL 072c161445 upgrade to Windows SDK 10.0.15063.0
this is required for /permissive- to work, because some headers in the
Windows SDK use Microsoft extensions that are not allowed in standards mode
2017-05-28 13:37:31 +02:00
..
Clipper.cpp
Clipper.h
CMakeLists.txt CMakeLists: Normalize whitespace 2017-03-01 14:53:23 -05:00
DebugUtil.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
EfbInterface.h
NativeVertexFormat.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp OpcodeDecoding: Convert #defines into enum constants 2017-02-08 00:05:17 -05:00
SetupUnit.h
Software.vcxproj upgrade to Windows SDK 10.0.15063.0 2017-05-28 13:37:31 +02:00
SWmain.cpp TextureCache: Support compressed textures and pass pitch/size to upload 2017-04-29 00:14:23 +10:00
SWOGLWindow.cpp VideoSW: Fix GL ES shader. 2017-01-07 12:32:15 +01:00
SWOGLWindow.h
SWRenderer.cpp VideoCommon: Move some common initialization logic to RenderBase 2017-03-04 16:42:16 +10:00
SWRenderer.h VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
SWVertexLoader.cpp VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
SWVertexLoader.h VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
Tev.cpp
Tev.h
TextureEncoder.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
TransformUnit.h
Vec3.h
VideoBackend.h