dolphin-emulator/Source/Plugins/Plugin_VideoSoftware/Src/VideoConfig.h
Soren Jorvang 1bcad428ea Link the video plugin statically into the main binary on OS X.
This makes the OS X build more robust and should help pave the
way for the integration of the video plugins as well as LTO.

There are now no more global class level namespace conflicts left,
as evidenced by the fact that Dolphin can be linked with -all_load,
not that you would want to.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6958 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-29 04:52:19 +00:00

55 lines
1.4 KiB
C

// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PLUGIN_VIDEOSOFTWARE_CONFIG_H_
#define _PLUGIN_VIDEOSOFTWARE_CONFIG_H_
#include "Common.h"
#define STATISTICS 1
// NEVER inherit from this class.
struct SWVideoConfig : NonCopyable
{
SWVideoConfig();
void Load(const char* ini_file);
void Save(const char* ini_file);
// General
bool bFullscreen;
bool bHideCursor;
bool renderToMainframe;
bool bHwRasterizer;
bool bShowStats;
bool bDumpTextures;
bool bDumpObjects;
bool bDumpFrames;
// Debug only
bool bDumpTevStages;
bool bDumpTevTextureFetches;
u32 drawStart;
u32 drawEnd;
};
extern SWVideoConfig g_SWVideoConfig;
#endif // _PLUGIN_VIDEOSOFTWARE_CONFIG_H_