dolphin-emulator/Source
Stenzek 1f3b90d70a TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes
This was causing crashes/driver resets when odd-dimension textures were
being loaded, due to the size we were uploading being larger than the size
of the higher-level texture calculated by the runtime.
2016-01-13 12:54:38 +10:00
..
Android Prevent screenshot from showing on EmulationActivity rotation events 2016-01-12 10:33:00 -05:00
Core TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes 2016-01-13 12:54:38 +10:00
DSPSpy
DSPTool [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
PCH pch: Update MSVC version check 2015-10-02 20:51:23 -04:00
UnitTests Use ffmpeg for Windows Video Dumping instead of VFW 2016-01-07 18:37:58 -05:00
VSProps exchange XSaveWorkaround (which was fixed in VS2015) for ucrtFreadWorkaround (which was broken in VS2015). 2015-10-16 20:26:34 -07:00
.clang-format
CMakeLists.txt Move Android JNI bits from DolphinWX to the Android folder. 2016-01-06 15:36:44 -06:00
dolphin-emu.sln [UI] Remove DolphinQt 2016-01-05 19:42:02 -06:00