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Move EGLHelper to be local to the creation of the about GL/GLES tabs so we don't have 3 EGL contexts running at a time. Fix issues with OpenGL context creation here so we show the correct information. This requires adding an EGL function to the NativeLibrary since Android's JAVA bindings don't expose eglBindAPI. |
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| .. | ||
| .settings | ||
| assets | ||
| jni | ||
| libs | ||
| res | ||
| src/org/dolphinemu/dolphinemu | ||
| .classpath | ||
| .gitignore | ||
| .project | ||
| android.toolchain.cmake | ||
| AndroidManifest.xml | ||
| build.gradle | ||
| build.xml | ||
| custom_rules.xml | ||
| project.properties | ||