dolphin-emulator/Source/Core/VideoBackends/OGL
2020-01-24 03:29:38 -05:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
GPUTimer.h
main.cpp
NativeVertexFormat.cpp
OGL.vcxproj Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
OGL.vcxproj.filters
OGLPipeline.cpp
OGLPipeline.h
OGLShader.cpp
OGLShader.h
OGLTexture.cpp
OGLTexture.h
PerfQuery.cpp
PerfQuery.h
ProgramShaderCache.cpp Add Dolphin version and current video backend to shader compilation logs 2020-01-24 03:29:38 -05:00
ProgramShaderCache.h
Render.cpp OGL/Render.cpp, InitDriverInfo(): Use std::string_view to eliminate string copies. 2019-12-29 23:45:02 -05:00
Render.h
SamplerCache.cpp
SamplerCache.h
StreamBuffer.cpp
StreamBuffer.h
VertexManager.cpp
VertexManager.h
VideoBackend.h