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338 lines
8.5 KiB
C++
338 lines
8.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/unix/dir.cpp
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// Purpose: wxDir implementation for Unix/POSIX systems
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 08.12.99
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// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/intl.h"
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#include "wx/log.h"
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#endif // PCH
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#include "wx/dir.h"
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#include "wx/filefn.h" // for wxMatchWild
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#include "wx/filename.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <dirent.h>
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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#define M_DIR ((wxDirData *)m_data)
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// this class stores everything we need to enumerate the files
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class wxDirData
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{
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public:
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wxDirData(const wxString& dirname);
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~wxDirData();
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bool IsOk() const { return m_dir != NULL; }
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void SetFileSpec(const wxString& filespec) { m_filespec = filespec; }
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void SetFlags(int flags) { m_flags = flags; }
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void Rewind() { rewinddir(m_dir); }
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bool Read(wxString *filename);
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const wxString& GetName() const { return m_dirname; }
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private:
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DIR *m_dir;
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wxString m_dirname;
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wxString m_filespec;
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int m_flags;
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};
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxDirData
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// ----------------------------------------------------------------------------
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#if !defined( __VMS__ ) || ( __VMS_VER >= 70000000 )
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wxDirData::wxDirData(const wxString& dirname)
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: m_dirname(dirname)
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{
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m_dir = NULL;
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// throw away the trailing slashes
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size_t n = m_dirname.length();
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wxCHECK_RET( n, wxT("empty dir name in wxDir") );
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while ( n > 0 && m_dirname[--n] == '/' )
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;
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m_dirname.Truncate(n + 1);
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// do open the dir
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m_dir = opendir(m_dirname.fn_str());
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}
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wxDirData::~wxDirData()
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{
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if ( m_dir )
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{
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if ( closedir(m_dir) != 0 )
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{
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wxLogLastError(wxT("closedir"));
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}
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}
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}
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bool wxDirData::Read(wxString *filename)
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{
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dirent *de = NULL; // just to silence compiler warnings
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bool matches = false;
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// speed up string concatenation in the loop a bit
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wxString path = m_dirname;
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path += wxT('/');
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path.reserve(path.length() + 255);
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wxString de_d_name;
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while ( !matches )
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{
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de = readdir(m_dir);
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if ( !de )
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return false;
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#if wxUSE_UNICODE
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de_d_name = wxString(de->d_name, *wxConvFileName);
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#else
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de_d_name = de->d_name;
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#endif
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// don't return "." and ".." unless asked for
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if ( de->d_name[0] == '.' &&
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((de->d_name[1] == '.' && de->d_name[2] == '\0') ||
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(de->d_name[1] == '\0')) )
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{
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if ( !(m_flags & wxDIR_DOTDOT) )
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continue;
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// we found a valid match
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break;
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}
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// check the type now: notice that we may want to check the type of
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// the path itself and not whatever it points to in case of a symlink
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wxFileName fn = wxFileName::DirName(path + de_d_name);
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if ( m_flags & wxDIR_NO_FOLLOW )
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{
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fn.DontFollowLink();
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}
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if ( !(m_flags & wxDIR_FILES) && !fn.DirExists() )
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{
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// it's a file, but we don't want them
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continue;
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}
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else if ( !(m_flags & wxDIR_DIRS) && fn.DirExists() )
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{
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// it's a dir, and we don't want it
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continue;
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}
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// finally, check the name
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if ( m_filespec.empty() )
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{
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matches = m_flags & wxDIR_HIDDEN ? true : de->d_name[0] != '.';
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}
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else
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{
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// test against the pattern
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matches = wxMatchWild(m_filespec, de_d_name,
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!(m_flags & wxDIR_HIDDEN));
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}
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}
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*filename = de_d_name;
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return true;
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}
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#else // old VMS (TODO)
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wxDirData::wxDirData(const wxString& WXUNUSED(dirname))
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{
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wxFAIL_MSG(wxT("not implemented"));
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}
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wxDirData::~wxDirData()
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{
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}
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bool wxDirData::Read(wxString * WXUNUSED(filename))
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{
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return false;
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}
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#endif // not or new VMS/old VMS
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// ----------------------------------------------------------------------------
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// wxDir construction/destruction
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// ----------------------------------------------------------------------------
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wxDir::wxDir(const wxString& dirname)
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{
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m_data = NULL;
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(void)Open(dirname);
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}
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bool wxDir::Open(const wxString& dirname)
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{
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delete M_DIR;
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m_data = new wxDirData(dirname);
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if ( !M_DIR->IsOk() )
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{
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delete M_DIR;
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m_data = NULL;
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return false;
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}
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return true;
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}
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bool wxDir::IsOpened() const
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{
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return m_data != NULL;
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}
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wxString wxDir::GetName() const
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{
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wxString name;
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if ( m_data )
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{
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name = M_DIR->GetName();
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// Notice that we need to check for length > 1 as we shouldn't remove
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// the last slash from the root directory!
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if ( name.length() > 1 && (name.Last() == wxT('/')) )
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{
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// chop off the last slash
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name.RemoveLast();
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}
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}
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return name;
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}
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void wxDir::Close()
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{
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if ( m_data )
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{
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delete m_data;
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m_data = NULL;
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}
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}
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// ----------------------------------------------------------------------------
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// wxDir enumerating
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// ----------------------------------------------------------------------------
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bool wxDir::GetFirst(wxString *filename,
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const wxString& filespec,
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int flags) const
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{
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wxCHECK_MSG( IsOpened(), false, wxT("must wxDir::Open() first") );
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M_DIR->Rewind();
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M_DIR->SetFileSpec(filespec);
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M_DIR->SetFlags(flags);
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return GetNext(filename);
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}
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bool wxDir::GetNext(wxString *filename) const
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{
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wxCHECK_MSG( IsOpened(), false, wxT("must wxDir::Open() first") );
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wxCHECK_MSG( filename, false, wxT("bad pointer in wxDir::GetNext()") );
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return M_DIR->Read(filename);
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}
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bool wxDir::HasSubDirs(const wxString& spec) const
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{
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wxCHECK_MSG( IsOpened(), false, wxT("must wxDir::Open() first") );
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if ( spec.empty() )
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{
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// faster check for presence of any subdirectory: normally each subdir
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// has a hard link to the parent directory and so, knowing that there
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// are at least "." and "..", we have a subdirectory if and only if
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// links number is > 2 - this is just a guess but it works fairly well
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// in practice
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//
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// note that we may guess wrongly in one direction only: i.e. we may
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// return true when there are no subdirectories but this is ok as the
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// caller will learn it soon enough when it calls GetFirst(wxDIR)
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// anyhow
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wxStructStat stBuf;
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if ( wxStat(M_DIR->GetName(), &stBuf) == 0 )
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{
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switch ( stBuf.st_nlink )
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{
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case 2:
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// just "." and ".."
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return false;
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case 0:
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case 1:
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// weird filesystem, don't try to guess for it, use dumb
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// method below
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break;
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default:
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// assume we have subdirs - may turn out to be wrong if we
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// have other hard links to this directory but it's not
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// that bad as explained above
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return true;
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}
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}
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}
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// just try to find first directory
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wxString s;
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return GetFirst(&s, spec, wxDIR_DIRS | wxDIR_HIDDEN);
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}
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