dolphin-emulator/Source/Plugins/Plugin_VideoDX11/Src
NeoBrainX 762ce28977 DX11:
Disable D3D10_SHADER_ENABLE_BACKWARDS_COMPATIBILITY when compiling pixel shaders in Debug configurations as well.
Properly support centered text drawing, even though it's not used, yet. Credits go to xsacha for this one.
Found an awesome hacky way to free the buffer memory used by ReplaceTexture2D. At least it gets freed at all now...
Various other tweaks to texture conversion.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5724 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-16 13:36:40 +00:00
..
W32Util Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
BPFunctions.cpp DX11: Workaround for the default settings: 2010-06-13 20:19:53 +00:00
D3DBase.cpp apply some speedup to dx11 plugin + some minor stuff 2010-06-16 10:12:57 +00:00
D3DBase.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
D3DShader.cpp DX11: 2010-06-16 13:36:40 +00:00
D3DShader.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
D3DTexture.cpp DX11: 2010-06-16 13:36:40 +00:00
D3DTexture.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
D3DUtil.cpp DX11: 2010-06-16 13:36:40 +00:00
D3DUtil.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
DlgSettings.cpp Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
DlgSettings.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
EmuWindow.cpp Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
EmuWindow.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
FBManager.cpp Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
FBManager.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
Globals.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
main.cpp more bug fix in dx11: 2010-06-15 21:19:09 +00:00
main.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
NativeVertexFormat.cpp Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
PixelShaderCache.cpp Fail initializing if the D3D11 runtime is installed but no at least D3D 10.0 capable video card is used. 2010-06-14 22:38:47 +00:00
PixelShaderCache.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
Render.cpp apply some speedup to dx11 plugin + some minor stuff 2010-06-16 10:12:57 +00:00
resource.h Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
resource.rc Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
stdafx.cpp Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
stdafx.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
TextureCache.cpp DX11: 2010-06-16 13:36:40 +00:00
TextureCache.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
VertexManager.cpp more fixes: fixed line and point rendering 2010-06-14 22:06:12 +00:00
VertexManager.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
VertexShaderCache.cpp more bug fix in dx11: 2010-06-15 21:19:09 +00:00
VertexShaderCache.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00