dolphin-emulator/Source/Core/VideoBackends
2025-03-17 20:46:24 -05:00
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D3D Enable anisotropic filtering when the game requests it 2025-03-17 20:46:19 -05:00
D3D12 Enable anisotropic filtering when the game requests it 2025-03-17 20:46:19 -05:00
D3DCommon VideoBackends: Use DXGI 1.6 and D3D11_4 2025-02-02 09:02:35 +01:00
Metal Enable game-requested anisotropic filtering in Metal backend. 2025-03-17 20:46:24 -05:00
Null VideoCommon: Rename Renderer to EFBInterface. 2025-03-12 21:09:16 -05:00
OGL Enable anisotropic filtering when the game requests it 2025-03-17 20:46:19 -05:00
Software Merge pull request #13345 from Tilka/unswap_depth 2025-03-15 14:30:19 +01:00
Vulkan Enable anisotropic filtering when the game requests it 2025-03-17 20:46:19 -05:00
CMakeLists.txt CMake: Check WIN32 instead of CMAKE_SYSTEM_NAME STREQUAL Windows 2023-04-06 18:37:45 -07:00