dolphin-emulator/Source/Core/VideoCommon
2019-04-05 17:25:23 +02:00
..
AbstractFramebuffer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractFramebuffer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractPipeline.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractShader.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
AbstractStagingTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractStagingTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AsyncRequests.cpp VideoCommon: add EFB peek/poke stats 2019-03-04 02:49:59 +00:00
AsyncRequests.h
AsyncShaderCompiler.cpp ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
AsyncShaderCompiler.h ShaderCache: Implement compile priority 2018-03-17 01:53:11 +10:00
AVIDump.cpp decrease gop size (keyint) 2019-03-11 22:17:13 +03:00
AVIDump.h
BoundingBox.cpp
BoundingBox.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
BPFunctions.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
BPFunctions.h BPFunctions: Move GX viewport conversion to VideoCommon 2018-02-20 00:49:32 +10:00
BPMemory.cpp BPMemory: Use Common::BitCast where applicable 2018-05-18 14:25:44 -04:00
BPMemory.h
BPStructs.cpp BPStructs: Gracefully handle out-of-range EFB copies 2019-03-31 22:05:53 +10:00
BPStructs.h
CMakeLists.txt Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
CommandProcessor.cpp CP: some bits in some of the HI registers cannot be set 2018-07-12 20:15:27 -04:00
CommandProcessor.h Call Do for every member of SCPFifoStruct individually 2017-11-13 19:51:16 +01:00
ConstantManager.h
CPMemory.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CPMemory.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
DataReader.h
DriverDetails.cpp GLInterface: Drop Haiku support 2018-10-20 21:11:33 +10:00
DriverDetails.h Vulkan: Support macOS via MoltenVK 2018-11-07 05:41:09 -08:00
Fifo.cpp ConfigManager: Convert GPUDeterminismMode into an enum class 2018-06-15 14:45:30 -04:00
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManager.cpp FramebufferManager: Fix broken EFB peeks in GL with MSAA on 2019-03-30 03:14:29 +10:00
FramebufferManager.h FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
FramebufferShaderGen.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
FramebufferShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
GeometryShaderGen.cpp ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
GXPipelineTypes.h VideoCommon: Clean up class-memaccess warnings 2018-10-14 23:05:47 -04:00
HiresTextures.cpp VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character 2018-08-21 15:54:25 -04:00
HiresTextures.h
HiresTextures_DDSLoader.cpp HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
ImageWrite.cpp Add a namespace to OpenFStream 2017-06-15 21:34:04 +02:00
ImageWrite.h ImageWriter: Don't use inplace alpha truncation. 2016-10-08 12:02:49 +02:00
IndexGenerator.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
IndexGenerator.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
LightingShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
NetPlayChatUI.cpp NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
NetPlayChatUI.h NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
NetPlayGolfUI.cpp Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
NetPlayGolfUI.h Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
OnScreenDisplay.cpp Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OnScreenDisplay.h Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OpcodeDecoding.cpp CommandProcessor: Limit scope of ugly SCPFifoStruct. 2017-01-27 19:04:56 +01:00
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h D3D12: Fix rare case where command list was executed with open queries 2019-04-01 20:49:24 +10:00
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp PixelShaderGen: Fix bounding box coordinates being offset by 1 pixel 2019-04-03 10:09:05 -04:00
PixelShaderGen.h ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
PixelShaderManager.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
PixelShaderManager.h
PostProcessing.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
PostProcessing.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
RenderBase.cpp Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
RenderBase.h RenderBase: Add EFBHasAlphaChannel() helper 2019-03-28 20:35:02 +10:00
RenderState.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
RenderState.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SamplerCommon.h
sfont.inc
ShaderCache.cpp ShaderCache: Don't create invalid logic op pipelines 2019-03-28 20:35:02 +10:00
ShaderCache.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
ShaderGenCommon.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
ShaderGenCommon.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
Statistics.cpp VideoCommon: add EFB peek/poke stats 2019-03-04 02:49:59 +00:00
Statistics.h VideoCommon: add EFB peek/poke stats 2019-03-04 02:49:59 +00:00
TextureCacheBase.cpp FramebufferManager: Fix broken EFB peeks in GL with MSAA on 2019-03-30 03:14:29 +10:00
TextureCacheBase.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConfig.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConfig.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConversionShader.cpp TextureConversionShader: fix XFB decoding shader 2019-03-01 21:54:33 +00:00
TextureConversionShader.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConverterShaderGen.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConverterShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureDecoder.h Add support for hybrid XFB 2017-11-17 19:47:56 -06:00
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp
UberShaderCommon.cpp
UberShaderCommon.h Ubershaders: Support per-pixel lighting 2017-07-30 17:43:59 +10:00
UberShaderPixel.cpp VideoBackends: Scale bounding box rectangle in the pixel shader 2019-03-25 18:47:58 +10:00
UberShaderPixel.h
UberShaderVertex.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
UberShaderVertex.h ShaderGen: Implement vertex ubershaders 2017-07-30 17:43:59 +10:00
VertexLoader.cpp
VertexLoader.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoaderARM64.cpp
VertexLoaderARM64.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexLoaderBase.cpp
VertexLoaderBase.h
VertexLoaderManager.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VertexLoaderManager.h
VertexLoaderUtils.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
VertexLoaderX64.cpp
VertexLoaderX64.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexManagerBase.cpp FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
VertexManagerBase.h VertexManagerBase: Increase vertex/uniform buffer sizes 2019-03-29 19:52:38 +10:00
VertexShaderGen.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
VertexShaderGen.h
VertexShaderManager.cpp WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
VertexShaderManager.h Remove leftovers of projection hack support 2018-04-13 12:52:42 +02:00
VideoBackendBase.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
VideoBackendBase.h VideoBackend: Add a virtual PrepareWindow function 2018-11-07 05:12:20 -08:00
VideoCommon.h
VideoCommon.vcxproj Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
VideoCommon.vcxproj.filters Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
VideoConfig.cpp FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
VideoConfig.h FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
VideoState.cpp
VideoState.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h