dolphin-emulator/Source/Core/Common/Timer.h
2025-04-03 15:48:51 -05:00

56 lines
1,010 B
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/CommonTypes.h"
#ifdef _WIN32
#include <Windows.h>
#endif
namespace Common
{
class Timer
{
public:
static u64 NowUs();
static u64 NowMs();
void Start();
// Start(), then decrement start time by the offset.
// Effectively "resumes" a timer
void StartWithOffset(u64 offset);
void Stop();
u64 ElapsedMs() const;
// The rest of these functions probably belong somewhere else
static u64 GetLocalTimeSinceJan1970();
static void IncreaseResolution();
static void RestoreResolution();
private:
u64 m_start_ms{0};
u64 m_end_ms{0};
bool m_running{false};
};
class PrecisionTimer
{
public:
PrecisionTimer();
~PrecisionTimer();
PrecisionTimer(const PrecisionTimer&) = delete;
PrecisionTimer& operator=(const PrecisionTimer&) = delete;
void SleepUntil(Clock::time_point);
private:
#ifdef _WIN32
HANDLE m_timer_handle;
#endif
};
} // Namespace Common