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implemented fixed efb scale to improve alignment and discard some error caused by incorrect scale. make both plugins work similar. this must improve opengl image quality a lot. also implemented dynamic resizing in opengl, this way the resolution math the windows resolution on resize. this is highly experimental so please test a lot. implemented shader dumping on error thinking in future experiments with shaders. enjoy :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5458 8ced0084-cf51-0410-be5f-012b33b47a6e |
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InputPluginCommon | ||
Plugin_DSP_HLE | ||
Plugin_DSP_LLE | ||
Plugin_GCPad | ||
Plugin_GCPadNew | ||
Plugin_nJoy_SDL | ||
Plugin_VideoDX9 | ||
Plugin_VideoOGL | ||
Plugin_VideoSoftware | ||
Plugin_Wiimote | ||
Plugin_WiimoteNew |