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dolphin-emulator
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Software
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comex
00c6ec97a6
Merge pull request
#1347
from comex/header-hygiene
...
Add missing includes where headers depend on other headers having been included first.
2014-10-22 23:23:58 -04:00
..
BPMemLoader.cpp
Get buildbot to compile.
2014-10-10 12:28:15 +01:00
BPMemLoader.h
Clipper.cpp
Change a bunch of reference function arguments to pointers.
2014-10-02 03:00:33 -04:00
Clipper.h
CMakeLists.txt
Remove a hard dependency from libGL from the software renderer.
2014-10-19 07:48:14 -05:00
CPMemLoader.cpp
CPMemLoader.h
DebugUtil.cpp
Move bDumpFrames to SConfig (and it's references)
2014-10-12 23:56:16 -04:00
DebugUtil.h
Add missing includes where headers depend on other headers having been included first.
2014-10-21 21:22:16 -04:00
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
Reimplement Bounding Box calculation using the software renderer.
2014-10-10 12:27:06 +01:00
EfbInterface.h
HwRasterizer.cpp
HwRasterizer.h
NativeVertexFormat.h
OpcodeDecoder.cpp
OpcodeDecoder.h
RasterFont.cpp
RasterFont.h
Rasterizer.cpp
Fixed a small bug.
2014-10-10 12:28:17 +01:00
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
Software.vcxproj
SWCommandProcessor.cpp
Remove useless STACKALIGN macro.
2014-09-30 01:42:47 -04:00
SWCommandProcessor.h
SWmain.cpp
SWRenderer.cpp
SWRenderer.h
SWStatistics.cpp
SWStatistics.h
SWVertexLoader.cpp
Add missing includes where headers depend on other headers having been included first.
2014-10-21 21:22:16 -04:00
SWVertexLoader.h
SWVideoConfig.cpp
Move bDumpFrames to SConfig (and it's references)
2014-10-12 23:56:16 -04:00
SWVideoConfig.h
Move bDumpFrames to SConfig (and it's references)
2014-10-12 23:56:16 -04:00
Tev.cpp
Reimplement Bounding Box calculation using the software renderer.
2014-10-10 12:27:06 +01:00
Tev.h
TextureEncoder.cpp
Change a bunch of reference function arguments to pointers.
2014-10-02 03:00:33 -04:00
TextureEncoder.h
TextureSampler.cpp
Add missing includes where headers depend on other headers having been included first.
2014-10-21 21:22:16 -04:00
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h
XFMemLoader.cpp
XFMemLoader.h