..
Boot
Remove PowerPCState::DebugCount.
2014-09-03 00:26:57 -05:00
Debugger
Core: Clean up brace placements
2014-08-30 18:06:49 -04:00
DSP
Take the size of the audio data into account when checking for the loop address. Fixes the static audio in the FMV of Megaman X Collection, Pac Man World 2, off pitched instruments in Skies of Arcadia and audio desync in the Taiko no Tatsujin series.
2014-09-01 21:43:33 +10:00
FifoPlayer
VertexLoader: Change VtxDesc to use u64 instead of u32
2014-09-01 11:18:02 +02:00
HLE
Core: Clean up brace placements
2014-08-30 18:06:49 -04:00
HW
Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option.
2014-09-07 14:16:20 +10:00
IPC_HLE
Merge pull request #851 from lioncash/logg
2014-09-06 12:35:19 -07:00
PowerPC
Improve code and clarify parameters to ABI_Push/PopRegistersAndAdjustStack.
2014-09-08 00:58:56 -04:00
ActionReplay.cpp
Core: Change a bitwise OR fail case to a logical AND success check in
2014-08-30 15:17:15 -04:00
ActionReplay.h
ARDecrypt.cpp
Core: Make the tables in ARDecrypt.cpp static
2014-09-04 09:29:34 -04:00
ARDecrypt.h
ArmMemTools.cpp
Fix some formatting (new lines on collapsed single-line conditionals,
2014-09-06 01:23:05 -05:00
BootManager.cpp
Core: Get rid of Host_GetInstance()
2014-08-03 23:47:29 -04:00
BootManager.h
CMakeLists.txt
Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-14 23:51:13 -07:00
ConfigManager.cpp
Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option.
2014-09-07 14:16:20 +10:00
ConfigManager.h
Remove dsound audio backend.
2014-08-23 11:19:19 -07:00
Core.cpp
Core: Fix variable prefixing of statics in Core.cpp
2014-09-04 08:26:15 -04:00
Core.h
Core: Remove Core::GetWindowHandle
2014-08-19 10:05:58 -04:00
Core.vcxproj
msvc: remove some remnants of SDL and DSound from projects and general cleanup.
2014-09-01 21:27:44 -07:00
Core.vcxproj.filters
Core: Removed blank headers Boot_ELF.h and Boot_WiiWAD.h
2014-08-21 15:30:51 -04:00
CoreParameter.cpp
Core: Get rid of Host_GetInstance()
2014-08-03 23:47:29 -04:00
CoreParameter.h
Core: Get rid of Host_GetInstance()
2014-08-03 23:47:29 -04:00
CoreTiming.cpp
JIT: completely inline timer reading
2014-09-04 21:55:36 -07:00
CoreTiming.h
JIT: completely inline timer reading
2014-09-04 21:55:36 -07:00
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp
ec_wii.h
Core: Clean up brace placements
2014-08-30 18:06:49 -04:00
GeckoCode.cpp
Fix signed/unsigned warning in GeckoCode.cpp.
2014-09-06 13:34:00 -04:00
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
Core: Move the titlebar / statusbar abstraction to DolphinWX
2014-08-19 10:37:47 -04:00
MemTools.h
Movie.cpp
Merge pull request #1014 from RachelBryk/active-movie
2014-09-07 14:05:59 +10:00
Movie.h
Add an IsMovieActive function.
2014-09-06 23:44:25 -04:00
NetPlayClient.cpp
Core: Get rid of calls to mem_fn in thread instantiations
2014-08-09 12:46:05 -04:00
NetPlayClient.h
Core: Get rid of calls to mem_fn in thread instantiations
2014-08-09 12:46:05 -04:00
NetPlayProto.h
NetPlayServer.cpp
Change default netplay buffer to 5.
2014-08-26 21:50:30 -04:00
NetPlayServer.h
Core: Get rid of calls to mem_fn in thread instantiations
2014-08-09 12:46:05 -04:00
PatchEngine.cpp
PatchEngine.h
State.cpp
Add an IsMovieActive function.
2014-09-06 23:44:25 -04:00
State.h
VolumeHandler.cpp
VolumeHandler.h
x64MemTools.cpp
Core: Clean up brace placements
2014-08-30 18:06:49 -04:00