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I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
15 lines
558 B
Groff
15 lines
558 B
Groff
.TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_FreeWAV \- Frees previously opened WAV data
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR);
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.SH "DESCRIPTION"
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.PP
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After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_LoadWAV\fP\fR
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58
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