dolphin-emulator/Source/Core
mimimi085181 2dd9e6bfe2 Remove the restriction to apply efb copies only once as partial update
I'm not entirely sure what is happening, but this optimisation is causing an issue in Sonic Riders: Zero Gravity. Apparently the issue would also be fixed by PR#3747, but this PR should also fix similar issues.

Games that use partial updates might get slower with this, so some performance regression testing would be nice. Games like New Super Mario Bros, RS2, Zelda TP and Silent Hill. Testing with high graphics settings makes sense, since this would mostly end up in more work for the GPU.
2016-03-27 04:13:20 +02:00
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AudioCommon Merge pull request #3602 from OatmealDome/coreaudio 2016-02-07 22:25:15 -05:00
Common Merge pull request #3668 from RisingFog/wii_movie_sysconf 2016-03-14 01:42:37 +01:00
Core Use a sane default for the controller update rate. 2016-03-27 09:02:52 +13:00
DiscIO properly open/close the file to avoid rapid open/close cycles 2016-03-20 13:10:51 +01:00
DolphinQt2 Implements Emulation MenuBar 2016-03-20 11:44:35 +11:00
DolphinWX VideoBackends: Do not use Anisotropy on Point filtered textures. 2016-03-24 13:43:29 +11:00
InputCommon Improve stability of the Wii U Gamecube Controller adapter under Android. 2016-02-13 08:17:20 -06:00
UICommon Merge VideoBackendHardware into VideoBackend. 2016-01-12 23:18:58 +01:00
VideoBackends Merge pull request #3672 from EmptyChaos/d3d-anisotropy 2016-03-26 03:25:01 +01:00
VideoCommon Remove the restriction to apply efb copies only once as partial update 2016-03-27 04:13:20 +02:00
CMakeLists.txt [UI] Remove DolphinQt 2016-01-05 19:42:02 -06:00