mirror of
https://github.com/dolphin-emu/dolphin.git
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noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this. changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun. added missing z component in biasing section of indirect texturing. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e |
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Common | ||
Core | ||
DebuggerWX | ||
DiscIO | ||
DolphinWX | ||
VideoCommon |