dolphin-emulator/Source/Core/VideoBackends
degasus 35373c5185 TextureCache: load all mipmap levels from custom textures
This drops the "feature" to load level 0 from the custom texture
and all other levels from the native one if the size matches.
But in my opinion, when a custom texture only provide one level,
no more should be used at all.
2015-03-02 00:09:09 +01:00
..
D3D TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
OGL TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
Software Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00