dolphin-emulator/Source/Plugins/Plugin_DSP_HLE/Src
luigi2us 36026c62ed This is the result of my investigations on the Zelda ucode, and more spceially
on these famous mails (00000000,000000000, 00000000,00010000, 00000000,00020000,
00000000,00030000) and command 0x2 (SyncFrame) too (these two things are tied
together).
Super Mario Galaxy now keeps sending commands 0x2 followed by the famous mails. 
Is it what it is supposed to do?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3392 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 19:51:19 +00:00
..
Debugger PBView "updates" now, i still dunno if it ever showed real values... 2009-03-21 01:00:33 +00:00
UCodes This is the result of my investigations on the Zelda ucode, and more spceially 2009-06-09 19:51:19 +00:00
Config.cpp Add the ability to set UseRE0 hack in game.ini. 2009-05-10 12:33:47 +00:00
Config.h Add the ability to set UseRE0 hack in game.ini. 2009-05-10 12:33:47 +00:00
ConfigDlg.cpp Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p 2009-05-18 19:24:46 +00:00
ConfigDlg.h Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p 2009-05-18 19:24:46 +00:00
DSPHandler.cpp DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
DSPHandler.h DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
Globals.cpp nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes 2009-03-18 17:17:58 +00:00
Globals.h Resolve lost symbols in HLE/LLE-t DSP 2009-03-23 21:15:37 +00:00
HLEMixer.cpp Fixed various OGL fullscreen issues, screen shaking, esc key not working, misplaced fullscreen window. 2009-04-03 20:12:59 +00:00
HLEMixer.h Attempt to move mixer to audio common, it's a bit more complicated than I expected 2009-03-26 09:29:14 +00:00
MailHandler.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
MailHandler.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
main.cpp DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
main.h Starting audio common 2009-03-23 17:56:37 +00:00
SConscript Attempt to move mixer to audio common, it's a bit more complicated than I expected 2009-03-26 09:29:14 +00:00
stdafx.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
stdafx.h get WTL out of dsp_hle 2009-01-17 21:42:43 +00:00