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This was happening when a fence wait happened mid-frame. The data written between the fence being queued and the allocation occuring was incorrectly assumed to be consumed by the GPU. |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinQt2 | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |