dolphin-emulator/Source/Core/Core
Scott Mansell 3dfea6e996 analytics: Collect controller information.
Collects the existence of a gamecube adapter, and the type of
whatever controller is configured for the first emulated gamepad.
2016-06-21 01:48:28 +12:00
..
Boot Always clear memory when booting 2016-04-01 21:35:26 +02:00
Debugger Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer) 2016-05-13 09:23:44 +10:00
DSP DSP: Fix integer promotion spill 2016-04-08 12:08:17 +10:00
FifoPlayer Undo the addition of a translatable string during the string freeze 2016-05-30 22:41:08 +02:00
HLE Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer) 2016-05-13 09:23:44 +10:00
HW Fix latency regression 2016-05-24 22:13:40 +02:00
IPC_HLE Cleanup: fix an incorrect variable name. 2016-05-29 18:14:50 +12:00
PowerPC Merge pull request #3794 from EmptyChaos/frame-advance-race 2016-05-22 15:19:16 -04:00
ActionReplay.cpp ActionReplay: UI Consistency and Cleanup 2016-05-29 23:33:24 +10:00
ActionReplay.h ActionReplay: UI Consistency and Cleanup 2016-05-29 23:33:24 +10:00
Analytics.cpp analytics: Collect controller information. 2016-06-21 01:48:28 +12:00
Analytics.h Add an Analytics reporting system. 2016-06-19 02:55:46 +02:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Merge pull request #3576 from lioncash/boot 2016-01-30 13:14:52 +01:00
BootManager.h
CMakeLists.txt Add an Analytics reporting system. 2016-06-19 02:55:46 +02:00
ConfigManager.cpp Add an Analytics reporting system. 2016-06-19 02:55:46 +02:00
ConfigManager.h Add an Analytics reporting system. 2016-06-19 02:55:46 +02:00
Core.cpp Add an Analytics reporting system. 2016-06-19 02:55:46 +02:00
Core.h Core/Movie: Add ability to run code in Host context 2016-05-13 09:23:44 +10:00
Core.vcxproj Add an Analytics reporting system. 2016-06-19 02:55:46 +02:00
Core.vcxproj.filters Add an Analytics reporting system. 2016-06-19 02:55:46 +02:00
CoreTiming.cpp CoreTiming: Trim max slicelength to the given value. 2016-04-30 19:28:14 +12:00
CoreTiming.h Alternative fix: promote cycleslate to an s64 everywhere. 2016-04-10 02:13:06 +12:00
DSPEmulator.cpp DSPEmulator: Make CreateDSPEmulator return a unique_ptr 2016-01-17 22:33:21 -05:00
DSPEmulator.h DSPEmulator: Make CreateDSPEmulator return a unique_ptr 2016-01-17 22:33:21 -05:00
ec_wii.cpp Merge pull request #3091 from Tilka/mbedtls 2015-10-03 18:00:58 -07:00
ec_wii.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp Relabel hotkey option for toggle frame limit to better reflect function 2016-02-15 04:11:21 -06:00
HotkeyManager.h Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
MachineContext.h
MemoryWatcher.cpp Use CoreTiming for MemoryWatcher. 2016-04-28 21:28:15 -07:00
MemoryWatcher.h Use CoreTiming for MemoryWatcher. 2016-04-28 21:28:15 -07:00
MemTools.cpp Implement BLR Overflow handling for Windows. 2016-03-20 00:41:28 +13:00
MemTools.h MemTools: Get rid of a global variable 2016-01-11 03:24:03 -05:00
Movie.cpp Movie: Improve handling of non-hexadecimal revision strings 2016-06-02 18:55:35 +02:00
Movie.h Merge pull request #3769 from RisingFog/remove_framestep 2016-04-29 19:41:25 -04:00
NetPlayClient.cpp Fix latency regression 2016-05-24 22:13:40 +02:00
NetPlayClient.h Fix latency regression 2016-05-24 22:13:40 +02:00
NetPlayProto.h Use the current commit hash in the netplay version 2016-01-07 00:17:05 +01:00
NetPlayServer.cpp SCM: Use std::string. 2016-05-05 00:22:49 +02:00
NetPlayServer.h NetPlayServer: Make SendAsyncToClients use an unique_ptr 2016-01-27 01:34:03 +01:00
PatchEngine.cpp ActionReplay: Fix ISOProperties corrupting active code set 2016-05-29 23:33:24 +10:00
PatchEngine.h
State.cpp ChunkFile: Handle bool in a stable way across platforms 2016-04-14 22:55:03 -04:00
State.h State/Movie: Use char instead of u8 for game ID 2015-11-28 09:36:48 +01:00